Player Matchup

Odin
Odin
 
Odin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Biliboba8899
Eset
Level 37
God Stats
52W - 53L
1,449 SR
Queue Stats
95W - 113L
1,399 Elo+
Party 1
Merlin
Merlin
HellGirlRei
Merlin
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 18L
1,667 Elo+
Solo
Tsukuyomi
Tsukuyomi
PUSHKEE
Tsukuyomi
Level 84
God Stats
37W - 55L
1,373 SR
Queue Stats
284W - 296L
1,402 Elo+
Solo
Chiron
Chiron
Temm1
Chiron
Level 57
God Stats
7W - 8L
1,331 SR
Queue Stats
70W - 96L
1,328 Elo+
Party 1
Team Averages
Level 91
1,431 SR
1,459 Elo+

VS

Team Averages
Level 66
1,409 SR
1,401 Elo+
Ra
Ra
Neotron420
Ra
Level 53
God Stats
14W - 10L
1,478 SR
Queue Stats
205W - 242L
1,374 Elo+
Party 2
Sylvanus
Sylvanus
TheMightowl
Sylvanus
Level 44
God Stats
4W - 8L
1,232 SR
Queue Stats
81W - 123L
1,345 Elo+
Solo
Nike
Nike
sephidevil
Nike
Level 65
God Stats
9W - 7L
1,511 SR
Queue Stats
246W - 281L
1,447 Elo+
Solo
Ravana
Ravana
temp-392172
Ravana
Level 103
God Stats
4W - 5L
1,319 SR
Queue Stats
341W - 386L
1,394 Elo+
Party 2
Medusa
Medusa
xpawww
Medusa
Level 67
God Stats
115W - 115L
1,505 SR
Queue Stats
161W - 172L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
1 / 4 / 1
8,726
485
5,387
13,614
7,697
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 6 / 1
6,955
386
5,839
12,518
2,769
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
15
1 / 4 / 0
8,848
492
7,069
7,103
1,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
PUSHKEE
Tsukuyomi
14
1 / 5 / 1
8,666
481
7,707
11,490
3,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Temm1
Chiron
13
2 / 4 / 1
8,386
466
7,894
13,603
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
9,614
534
7,247
8,362
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
TheMightowl
Sylvanus
14
0 / 0 / 8
9,027
502
3,211
15,404
9,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
8 / 2 / 3
11,101
617
14,695
14,269
8,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
16
7 / 2 / 7
10,051
558
9,458
10,251
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
xpawww
Medusa
15
4 / 0 / 2
9,353
520
8,081
8,942
2,881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
6
Kills
23
23
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
4
1
0.38
L
1
6
1
0.25
L
Merlin
1
4
0
0.25
W
4
2
5
3.25
L
Tsukuyomi
PUSHKEE
Tsukuyomi
1
5
1
0.3
L
Chiron
Temm1
Chiron
2
4
1
0.63
W
Sylvanus
TheMightowl
Sylvanus
0
0
8
4
W
8
2
3
4.75
W
Ravana
7
2
7
5.25
W
Medusa
xpawww
Medusa
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,896
Damage
42,692
58,328
Taken
57,228
18,851
Mitigated
27,772
15,045
Healing
23,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,387
895
0
1,670
13,614
7,697
371
1,766
11,848
10,618
36,695
L
5,839
401
51
2,077
12,518
2,769
0
2,667
9,851
26,582
0
L
Merlin
7,069
119
160
178
7,103
1,998
896
2,941
4,162
57,329
0
W
7,247
1,066
884
4,047
8,362
2,983
516
3,536
4,826
59,874
0
L
Tsukuyomi
PUSHKEE
Tsukuyomi
7,707
2,221
0
4,257
11,490
3,091
25
1,058
10,432
0
48,183
L
Chiron
Temm1
Chiron
7,894
2,946
823
5,829
13,603
3,296
448
2,937
10,652
0
39,262
W
Sylvanus
TheMightowl
Sylvanus
3,211
460
3,067
6,200
15,404
9,224
881
3,637
11,767
28,789
0
W
14,695
2,373
0
3,171
14,269
8,791
301
2,862
11,407
4,029
69,896
W
Ravana
9,458
1,580
0
3,334
10,251
3,893
418
1,759
8,492
0
61,623
W
Medusa
xpawww
Medusa
8,081
2,571
0
2,344
8,942
2,881
2,468
2,485
6,457
0
73,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,581
Gold Earned
49,146
409
Minions Killed
495
0
Camps Cleared
0
1,661,361
Distance Traveled
1,789,381
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,726
485
96
5
0
315,647
3
L
Eset
6,955
386
43
2
0
328,122
11
L
Merlin
8,848
492
114
6
0
317,333
0
W
Ra
9,614
534
103
6
0
371,636
1
L
Tsukuyomi
8,666
481
88
5
0
362,211
5
L
Chiron
8,386
466
68
4
0
338,048
1
W
Sylvanus
9,027
502
30
2
0
309,943
2
W
Nike
11,101
617
141
8
0
366,778
0
W
Ravana
10,051
558
94
5
0
367,947
4
W
Medusa
9,353
520
127
7
0
373,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role