Player Matchup

Ymir
Ymir
RIP4nem2X
Ymir
Level 16
God Stats
11W - 10L
1,474 SR
Queue Stats
48W - 45L
1,393 Elo+
Party 1
Chiron
Chiron
Solomonkk
Chiron
Level 106
God Stats
2W - 2L
1,511 SR
Queue Stats
391W - 418L
1,473 Elo+
Party 1
Ah Puch
Ah Puch
grim_08
Ah Puch
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 140L
1,257 Elo+
Solo
Team Averages
Level 60
1,495 SR
1,374 Elo+

VS

Team Averages
Level 45
1,383 SR
1,378 Elo+
Horus
Horus
HexRuinMePlz
Horus
Level 68
God Stats
0W - 5L
1,500 SR
Queue Stats
43W - 73L
1,358 Elo+
Party 2
Nemesis
Nemesis
MakinBacon69464
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
SenyorX88
Nu Wa
Level 65
God Stats
0W - 6L
1,149 SR
Queue Stats
200W - 306L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 3 / 10
11,900
700
9,526
19,271
21,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
Solomonkk
Chiron
17
10 / 2 / 3
12,089
711
25,899
14,163
3,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
grim_08
Ah Puch
14
1 / 0 / 9
10,461
615
7,922
8,480
2,482
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 0
10,211
601
11,503
22,520
12,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 6 / 4
9,071
534
9,795
14,141
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
SenyorX88
Nu Wa
14
0 / 3 / 4
9,648
568
10,494
15,527
5,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
14
Kills
5
5
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
5
0
1
L
0
6
4
0.33
W
Ymir
3
3
10
2.67
L
Nu Wa
SenyorX88
Nu Wa
0
3
4
0.67
W
Chiron
Solomonkk
Chiron
10
2
3
5.75
W
Ah Puch
grim_08
Ah Puch
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,347
Damage
31,792
41,914
Taken
52,188
27,624
Mitigated
21,902
12,563
Healing
12,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,503
4,953
737
4,407
22,520
12,291
0
8,435
14,085
0
25,757
L
9,795
3,163
0
2,518
14,141
4,404
0
4,117
10,024
692
27,365
W
Ymir
9,526
2,703
725
2,845
19,271
21,337
305
5,846
13,000
21,833
0
L
Nu Wa
SenyorX88
Nu Wa
10,494
4,729
112
4,715
15,527
5,207
0
5,866
9,661
40,365
3,673
W
Chiron
Solomonkk
Chiron
25,899
10,068
2,053
4,775
14,163
3,805
1,375
2,974
10,954
0
65,732
W
Ah Puch
grim_08
Ah Puch
7,922
793
138
2,027
8,480
2,482
847
1,882
6,400
40,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,450
Gold Earned
28,930
195
Minions Killed
149
2
Camps Cleared
8
877,861
Distance Traveled
787,665
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,211
601
33
2
2
280,219
1
L
Nemesis
9,071
534
41
2
4
268,215
2
W
Ymir
11,900
700
19
1
0
272,596
0
L
Nu Wa
9,648
568
75
4
2
239,231
0
W
Chiron
12,089
711
102
6
1
305,788
1
W
Ah Puch
10,461
615
74
4
1
299,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role