Player Matchup

Thor
Thor
Gold I
 
Thor
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold I
FEARED DRAGONZ
Cernunnos
Gold I
Level 100
God Stats
5W - 8L
1,508 SR
Queue Stats
108W - 101L
1,597 MMR
Solo
King Arthur
King Arthur
Platinum V
FIRE GENERAL918
King Arthur
Platinum V
Level 108
God Stats
17W - 14L
1,510 SR
Queue Stats
225W - 217L
1,589 MMR
Solo
Hel
Hel
Gold IV
KLBmex
Hel
Gold IV
Level 126
God Stats
20W - 13L
1,664 SR
Queue Stats
147W - 150L
1,533 MMR
Solo
Agni
Agni
Platinum III
RelaxedVillain
Agni
Platinum III
Level 81
God Stats
15W - 8L
1,808 SR
Queue Stats
302W - 304L
1,704 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,598 SR
1,585 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,575 SR
1,628 MMR
Vamana
Vamana
Platinum IV
Chef_LDub
Vamana
Platinum IV
Level 106
God Stats
7W - 6L
1,534 SR
Queue Stats
450W - 432L
1,629 MMR
Solo
Yemoja
Yemoja
Gold III
HM IIScoutII
Yemoja
Gold III
Level 156
God Stats
3W - 1L
1,346 SR
Queue Stats
444W - 454L
1,508 MMR
Solo
Zeus
Zeus
Platinum IV
NailzFoBreakfast
Zeus
Platinum IV
Level 101
God Stats
10W - 1L
1,944 SR
Queue Stats
288W - 267L
1,748 MMR
Party 1
Fenrir
Fenrir
Gold I
ShmopTopic
Fenrir
Gold I
Level 145
God Stats
6W - 0L
1,792 SR
Queue Stats
271W - 262L
1,669 MMR
Party 1
Neith
Neith
Silver I
Skippythefoxx
Neith
Silver I
Level 108
God Stats
1W - 0L
1,260 SR
Queue Stats
4W - 1L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
5 / 10 / 6
12,785
474
10,943
25,691
8,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
FEARED DRAGONZ
Cernunnos
20
1 / 6 / 7
12,643
468
18,193
28,204
8,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
FIRE GENERAL918
King Arthur
20
1 / 7 / 3
13,588
503
19,843
26,790
28,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
KLBmex
Hel
15
0 / 4 / 7
9,693
359
6,344
11,584
12,399
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
12 / 7 / 4
14,873
551
25,996
20,475
8,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesSolMulanGeb

VS

Bans
BastetAthenaLokiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Chef_LDub
Vamana
20
3 / 3 / 3
14,100
522
9,749
26,946
28,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
18
1 / 4 / 17
12,738
472
6,413
25,707
29,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
13 / 4 / 12
17,657
654
31,540
17,170
6,468
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
ShmopTopic
Fenrir
20
10 / 3 / 11
15,171
562
16,251
25,436
14,413
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 5 / 13
14,821
549
22,225
19,093
8,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
90
19
Kills
34
34
Deaths
19
27
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
10
6
0.8
W
Vamana
Chef_LDub
Vamana
3
3
3
1.5
L
Cernunnos
FEARED DRAGONZ
Cernunnos
1
6
7
0.75
L
King Arthur
FIRE GENERAL918
King Arthur
1
7
3
0.36
W
Yemoja
1
4
17
2.38
L
Hel
KLBmex
Hel
0
4
7
0.88
W
13
4
12
4.75
L
12
7
4
2
W
Fenrir
ShmopTopic
Fenrir
10
3
11
5.17
W
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,319
Damage
86,178
112,744
Taken
114,352
66,015
Mitigated
87,459
29,680
Healing
44,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,943
2,928
0
5,041
25,691
8,573
681
11,618
13,633
0
84,964
W
Vamana
Chef_LDub
Vamana
9,749
4,525
0
11,211
26,946
28,587
1,103
9,414
17,532
208
98,343
L
Cernunnos
FEARED DRAGONZ
Cernunnos
18,193
9,888
0
9,324
28,204
8,512
250
10,148
17,932
0
132,621
L
King Arthur
FIRE GENERAL918
King Arthur
19,843
3,621
0
1,370
26,790
28,249
140
6,033
19,882
560
116,095
W
Yemoja
6,413
1,649
5,191
11,240
25,707
29,806
622
8,338
17,369
27,313
0
L
Hel
KLBmex
Hel
6,344
480
4,614
4,776
11,584
12,399
0
3,184
8,194
29,812
0
W
31,540
3,733
0
2,384
17,170
6,468
1,917
3,880
13,290
131,087
0
L
25,996
872
0
4,555
20,475
8,282
0
6,618
13,456
105,699
0
W
Fenrir
ShmopTopic
Fenrir
16,251
3,498
0
8,103
25,436
14,413
732
9,395
16,041
0
101,110
W
22,225
11,785
0
6,053
19,093
8,185
4,596
3,844
15,249
0
111,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,582
Gold Earned
74,487
760
Minions Killed
706
0
Camps Cleared
0
2,183,775
Distance Traveled
2,533,624
35
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,785
474
127
5
0
417,070
4
W
Vamana
14,100
522
187
7
0
530,743
10
L
Cernunnos
12,643
468
202
7
0
419,577
1
L
King Arthur
13,588
503
214
8
0
501,694
12
W
Yemoja
12,738
472
21
1
0
503,446
6
L
Hel
9,693
359
48
2
0
381,224
12
W
Zeus
17,657
654
193
7
0
489,373
4
L
Agni
14,873
551
169
6
0
464,210
6
W
Fenrir
15,171
562
125
5
0
541,454
3
W
Neith
14,821
549
180
7
0
468,608
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role