Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Duncanm577
Hercules
Level 45
God Stats
1W - 2L
1,304 SR
Queue Stats
8W - 20L
1,340 Elo+
Solo
Cthulhu
Cthulhu
TILLMANSCREST
Cthulhu
Level 37
God Stats
2W - 5L
1,686 SR
Queue Stats
131W - 184L
1,399 Elo+
Party 1
The Morrigan
The Morrigan
dro0w
The Morrigan
Level 81
God Stats
19W - 11L
1,653 SR
Queue Stats
379W - 407L
1,488 Elo+
Solo
Nemesis
Nemesis
masterflip7
Nemesis
Level 27
God Stats
0W - 1L
1,806 SR
Queue Stats
26W - 39L
1,349 Elo+
Party 1
Team Averages
Level 60
1,590 SR
1,415 Elo+

VS

Team Averages
Level 80
1,457 SR
1,463 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BaconWarrior750
Terra
Level 58
God Stats
17W - 38L
1,277 SR
Queue Stats
193W - 266L
1,361 Elo+
Party 2
Zhong Kui
Zhong Kui
DariethWolf
Zhong Kui
Level 84
God Stats
19W - 15L
1,435 SR
Queue Stats
335W - 383L
1,452 Elo+
Solo
Horus
Horus
MisterSandman09
Horus
Level 79
God Stats
24W - 17L
1,514 SR
Queue Stats
371W - 471L
1,377 Elo+
Party 2
Ravana
Ravana
playboytokyo
Ravana
Level 50
God Stats
2W - 4L
1,560 SR
Queue Stats
175W - 125L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
7
0 / 1 / 0
5,704
336
3,990
5,207
811
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Duncanm577
Hercules
14
3 / 1 / 0
8,237
485
8,946
16,230
12,735
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
10
0 / 6 / 0
6,178
363
3,735
12,601
9,417
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
dro0w
The Morrigan
12
0 / 3 / 1
6,940
408
4,482
6,140
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
masterflip7
Nemesis
9
0 / 5 / 0
6,240
367
1,138
9,897
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
5 / 0 / 3
9,896
582
8,498
10,435
4,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 1 / 2
7,856
462
5,554
11,054
9,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
DariethWolf
Zhong Kui
15
7 / 0 / 4
9,563
563
11,235
9,847
6,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 7
7,323
431
3,720
12,278
10,464
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ravana
16
3 / 1 / 3
9,111
536
8,253
6,130
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
16
16
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
1
0
0
W
Heimdallr
 
Heimdallr
5
0
3
6.5
W
0
1
2
1
W
Zhong Kui
DariethWolf
Zhong Kui
7
0
4
9
L
Hercules
Duncanm577
Hercules
3
1
0
3
W
1
1
7
4.5
L
Cthulhu
0
6
0
0
L
The Morrigan
dro0w
The Morrigan
0
3
1
0.17
L
Nemesis
masterflip7
Nemesis
0
5
0
0
W
Ravana
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,291
Damage
37,260
50,075
Taken
49,744
27,174
Mitigated
33,200
12,106
Healing
26,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,990
1,900
0
1,886
5,207
811
0
443
4,754
0
21,004
W
Heimdallr
 
Heimdallr
8,498
4,046
0
5,780
10,435
4,146
3,487
1,762
8,631
0
76,687
W
5,554
1,943
426
6,190
11,054
9,111
203
220
10,834
34,335
0
W
Zhong Kui
DariethWolf
Zhong Kui
11,235
1,777
364
5,511
9,847
6,913
779
2,539
7,206
48,569
0
L
Hercules
Duncanm577
Hercules
8,946
4,266
0
4,395
16,230
12,735
474
7,506
7,722
0
42,514
W
3,720
2,016
1,862
3,442
12,278
10,464
210
1,120
11,152
0
24,272
L
Cthulhu
3,735
270
0
1,688
12,601
9,417
0
1,450
11,052
25,947
0
L
The Morrigan
dro0w
The Morrigan
4,482
832
0
1,584
6,140
1,911
0
3,829
2,040
33,591
1,225
L
Nemesis
masterflip7
Nemesis
1,138
53
0
2,553
9,897
2,300
0
2,036
7,715
0
27,033
W
Ravana
8,253
2,833
0
2,850
6,130
2,566
672
1,652
4,412
0
67,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,299
Gold Earned
43,749
304
Minions Killed
472
0
Camps Cleared
0
1,349,228
Distance Traveled
1,653,023
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,704
336
42
2
0
158,260
0
W
Heimdallr
9,896
582
137
8
0
308,992
2
W
Terra
7,856
462
75
4
0
322,265
4
W
Zhong Kui
9,563
563
97
6
0
331,272
1
L
Hercules
8,237
485
88
5
0
311,580
4
W
Horus
7,323
431
28
2
0
333,248
3
L
Cthulhu
6,178
363
40
2
0
305,462
0
L
The Morrigan
6,940
408
69
4
0
206,450
1
L
Nemesis
6,240
367
65
4
0
367,476
2
W
Ravana
9,111
536
135
8
0
357,246
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role