Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
R2kronos
Izanami
Level 108
God Stats
22W - 13L
1,583 SR
Queue Stats
249W - 253L
1,456 Elo+
Party 1
Zhong Kui
Zhong Kui
ReAcTiVe_RF
Zhong Kui
Level 80
God Stats
11W - 7L
1,581 SR
Queue Stats
393W - 362L
1,507 Elo+
Party 1
Nemesis
Nemesis
xX Juke3 Xx
Nemesis
Level 157
God Stats
9W - 7L
1,589 SR
Queue Stats
563W - 618L
1,434 Elo+
Party 1
Olorun
Olorun
yellowfoxtail
Olorun
Level 129
God Stats
4W - 2L
1,749 SR
Queue Stats
250W - 269L
1,460 Elo+
Solo
Team Averages
Level 120
1,600 SR
1,471 Elo+

VS

Team Averages
Level 84
1,591 SR
1,465 Elo+
Raijin
Raijin
JayrooWhite2
Raijin
Level 53
God Stats
7W - 4L
1,705 SR
Queue Stats
224W - 232L
1,437 Elo+
Solo
Loki
Loki
Psychooboii_
Loki
Level 87
God Stats
14W - 12L
1,584 SR
Queue Stats
292W - 316L
1,485 Elo+
Party 2
Mulan
Mulan
SMITEP3T3R
Mulan
Level 59
God Stats
1W - 3L
1,781 SR
Queue Stats
13W - 18L
1,445 Elo+
Solo
Ne Zha
Ne Zha
arrow4532
Ne Zha
Level 99
God Stats
11W - 17L
1,427 SR
Queue Stats
418W - 445L
1,445 Elo+
Party 2
Neith
Neith
doublejo78675
Neith
Level 122
God Stats
15W - 23L
1,457 SR
Queue Stats
94W - 103L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 0 / 6
9,080
568
9,324
3,561
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
R2kronos
Izanami
15
5 / 3 / 5
9,510
594
9,776
12,553
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
ReAcTiVe_RF
Zhong Kui
15
2 / 2 / 1
9,056
566
6,534
11,834
9,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
xX Juke3 Xx
Nemesis
15
9 / 2 / 3
9,593
600
7,922
10,961
3,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 2 / 6
7,824
489
6,511
11,165
4,282
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
3 / 4 / 0
8,323
520
5,097
8,085
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 5 / 2
7,616
476
4,389
9,561
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
12
1 / 6 / 3
7,448
466
9,620
17,412
7,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
arrow4532
Ne Zha
14
3 / 2 / 0
8,073
505
3,484
11,633
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 2
7,208
451
6,827
9,979
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
21
Kills
9
9
Deaths
21
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
6
6
L
Raijin
3
4
0
0.75
L
1
5
2
0.4
W
Izanami
R2kronos
Izanami
5
3
5
2.5
W
Zhong Kui
ReAcTiVe_RF
Zhong Kui
2
2
1
1.25
L
Mulan
1
6
3
0.42
L
Ne Zha
arrow4532
Ne Zha
3
2
0
1.5
L
1
4
2
0.5
W
Nemesis
xX Juke3 Xx
Nemesis
9
2
3
5.25
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,067
Damage
29,417
50,074
Taken
56,670
23,146
Mitigated
18,454
20,840
Healing
17,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,324
3,000
0
622
3,561
1,016
1,334
323
3,194
59,075
0
L
Raijin
5,097
308
0
1,028
8,085
2,134
0
3,044
4,779
52,196
0
L
4,389
767
0
2,464
9,561
3,475
0
5,914
3,441
0
44,618
W
Izanami
R2kronos
Izanami
9,776
6,693
0
3,628
12,553
4,226
1,124
1,271
11,194
0
68,968
W
Zhong Kui
ReAcTiVe_RF
Zhong Kui
6,534
392
0
6,167
11,834
9,646
627
0
11,834
62,324
0
L
Mulan
9,620
2,239
259
5,947
17,412
7,220
0
6,284
10,916
0
50,209
L
Ne Zha
arrow4532
Ne Zha
3,484
742
0
5,569
11,633
3,825
0
3,317
8,110
0
51,786
L
6,827
2,471
407
1,725
9,979
1,800
391
2,792
7,055
0
42,810
W
Nemesis
xX Juke3 Xx
Nemesis
7,922
3,944
0
2,324
10,961
3,976
967
880
10,001
0
52,786
W
6,511
3,165
1,743
6,356
11,165
4,282
1,129
2,255
8,754
34,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,063
Gold Earned
38,668
474
Minions Killed
450
0
Camps Cleared
0
1,486,454
Distance Traveled
1,520,526
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,080
568
109
7
0
315,331
7
L
Raijin
8,323
520
126
8
0
273,124
3
L
Loki
7,616
476
78
5
0
314,162
6
W
Izanami
9,510
594
126
8
0
301,647
2
W
Zhong Kui
9,056
566
112
7
0
247,505
1
L
Mulan
7,448
466
76
5
0
301,023
2
L
Ne Zha
8,073
505
99
6
0
356,113
1
L
Neith
7,208
451
71
4
0
276,104
3
W
Nemesis
9,593
600
75
5
0
330,200
4
W
Olorun
7,824
489
52
3
0
291,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role