Player Matchup

Morgan Le Fay
Morgan Le Fay
WickedSheDevil
Morgan Le Fay
Level 126
God Stats
11W - 13L
1,498 SR
Queue Stats
129W - 129L
1,472 Elo+
Solo
Mercury
Mercury
XxlGh0ztlxX
Mercury
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,701 Elo+
Party 1
Xbalanque
Xbalanque
k40g
Xbalanque
Level 35
God Stats
3W - 2L
1,699 SR
Queue Stats
74W - 81L
1,435 Elo+
Solo
Atlas
Atlas
l GwAFoO l
Atlas
Level 158
God Stats
0W - 2L
1,570 SR
Queue Stats
42W - 27L
1,627 Elo+
Party 1
Sun Wukong
Sun Wukong
lbenderisgreat34
Sun Wukong
Level 107
God Stats
30W - 16L
1,615 SR
Queue Stats
422W - 445L
1,429 Elo+
Solo
Team Averages
Level 92
1,577 SR
1,533 Elo+

VS

Team Averages
Level 72
1,663 SR
1,502 Elo+
Rama
Rama
AlexLopezVT
Rama
Level 100
God Stats
6W - 3L
1,595 SR
Queue Stats
34W - 47L
1,427 Elo+
Solo
Zeus
Zeus
IceDragon807
Zeus
Level 147
God Stats
5W - 3L
1,614 SR
Queue Stats
408W - 298L
1,585 Elo+
Party 2
King Arthur
King Arthur
WaterMelonFruits
King Arthur
Level 28
God Stats
38W - 24L
1,649 SR
Queue Stats
156W - 99L
1,555 Elo+
Party 2
Geb
Geb
Windsong03
Geb
Level 27
God Stats
34W - 20L
1,621 SR
Queue Stats
96W - 61L
1,496 Elo+
Party 2
Cliodhna
Cliodhna
xNeromx
Cliodhna
Level 57
God Stats
5W - 1L
1,836 SR
Queue Stats
131W - 160L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
WickedSheDevil
Morgan Le Fay
15
2 / 2 / 4
9,498
950
7,771
12,047
4,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
XxlGh0ztlxX
Mercury
15
2 / 6 / 4
9,094
909
6,283
14,115
5,272
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
k40g
Xbalanque
15
1 / 5 / 3
8,879
888
9,928
17,280
6,043
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
15
1 / 2 / 5
9,142
914
5,629
13,647
14,748
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
lbenderisgreat34
Sun Wukong
15
1 / 6 / 4
9,061
906
8,169
15,744
11,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

172

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 8
9,021
902
4,749
3,496
1,512
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
11 / 0 / 8
11,967
1,197
32,489
5,984
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
WaterMelonFruits
King Arthur
16
4 / 3 / 13
10,126
1,013
14,430
14,454
12,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 0 / 15
10,003
1,000
5,615
10,341
11,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
xNeromx
Cliodhna
16
5 / 4 / 10
10,289
1,029
12,552
10,004
4,645
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
7
Kills
21
21
Deaths
7
20
Assists
54
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
W
11
0
8
15
W
King Arthur
WaterMelonFruits
King Arthur
4
3
13
3.5
L
Morgan Le Fay
WickedSheDevil
Morgan Le Fay
2
2
4
2
W
1
0
15
8.5
L
Mercury
XxlGh0ztlxX
Mercury
2
6
4
0.67
L
Xbalanque
k40g
Xbalanque
1
5
3
0.5
L
Atlas
1
2
5
1.75
L
Sun Wukong
lbenderisgreat34
Sun Wukong
1
6
4
0.5
W
Cliodhna
xNeromx
Cliodhna
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,780
Damage
69,835
72,833
Taken
44,279
42,092
Mitigated
32,307
4,456
Healing
4,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,749
3,266
0
674
3,496
1,512
0
798
2,630
0
21,482
W
32,489
1,956
0
773
5,984
2,364
0
1,743
4,181
52,942
0
W
King Arthur
WaterMelonFruits
King Arthur
14,430
1,681
0
2,078
14,454
12,204
0
3,976
10,157
5,207
23,988
L
Morgan Le Fay
WickedSheDevil
Morgan Le Fay
7,771
712
264
826
12,047
4,221
0
7,817
4,230
27,950
0
W
5,615
564
0
720
10,341
11,582
0
3,670
6,487
24,733
0
L
Mercury
XxlGh0ztlxX
Mercury
6,283
4,252
0
0
14,115
5,272
0
8,770
5,345
0
14,288
L
Xbalanque
k40g
Xbalanque
9,928
5,869
0
1,355
17,280
6,043
0
10,006
7,274
0
28,990
L
Atlas
5,629
2,249
45
615
13,647
14,748
0
7,377
6,270
13,688
0
L
Sun Wukong
lbenderisgreat34
Sun Wukong
8,169
2,389
0
1,351
15,744
11,808
0
6,630
8,682
0
29,427
W
Cliodhna
xNeromx
Cliodhna
12,552
1,924
0
48
10,004
4,645
0
2,500
7,424
0
22,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,674
Gold Earned
51,406
164
Minions Killed
186
8
Camps Cleared
8
923,047
Distance Traveled
932,541
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,021
902
39
4
1
146,785
0
W
Zeus
11,967
1,197
51
5
4
197,846
0
W
King Arthur
10,126
1,013
37
4
0
193,141
0
L
Morgan Le Fay
9,498
950
48
5
2
194,968
0
W
Geb
10,003
1,000
35
4
0
210,604
1
L
Mercury
9,094
909
21
2
1
201,560
0
L
Xbalanque
8,879
888
45
5
1
162,532
0
L
Atlas
9,142
914
14
1
0
190,946
1
L
Sun Wukong
9,061
906
36
4
4
173,041
0
W
Cliodhna
10,289
1,029
24
2
3
184,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role