Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Fear_Miki10
Khepri
Level 160
God Stats
5W - 6L
1,665 SR
Queue Stats
232W - 240L
1,605 Elo+
Solo
Merlin
Merlin
LoM_aCiD_wA
Merlin
Level 57
God Stats
6W - 4L
1,646 SR
Queue Stats
258W - 185L
1,625 Elo+
Solo
Gilgamesh
Gilgamesh
Martin3LD99
Gilgamesh
Level 104
God Stats
3W - 3L
1,702 SR
Queue Stats
48W - 52L
1,553 Elo+
Solo
Nemesis
Nemesis
xDx Speddyx
Nemesis
Level 158
God Stats
5W - 2L
1,826 SR
Queue Stats
283W - 238L
1,536 Elo+
Solo
Team Averages
Level 126
1,668 SR
1,564 Elo+

VS

Team Averages
Level 120
1,541 SR
1,558 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
RanukoTheKomodo
Pele
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
282W - 273L
1,608 Elo+
Party 1
Cernunnos
Cernunnos
seano900o
Cernunnos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 88L
1,622 Elo+
Party 2
Ratatoskr
Ratatoskr
xS0LID SN4K3x
Ratatoskr
Level 149
God Stats
3W - 2L
1,705 SR
Queue Stats
97W - 87L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
2 / 2 / 0
6,785
377
6,649
6,916
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
12
0 / 3 / 2
7,779
432
3,868
11,767
10,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
14
2 / 4 / 0
8,224
457
5,293
8,730
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Martin3LD99
Gilgamesh
13
0 / 3 / 1
7,790
433
5,707
14,993
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
xDx Speddyx
Nemesis
16
4 / 1 / 2
9,475
526
15,433
13,808
7,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
4 / 0 / 2
11,420
634
3,474
6,609
3,095
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
 
Bacchus
14
4 / 1 / 6
9,598
533
4,645
12,412
12,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 2 / 7
9,975
554
12,258
13,934
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
seano900o
Cernunnos
17
1 / 1 / 9
10,452
581
12,993
14,181
5,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
xS0LID SN4K3x
Ratatoskr
17
1 / 4 / 1
10,531
585
9,350
16,763
7,642
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
8
Kills
13
13
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
2
0
1
W
Baron Samedi
 
Baron Samedi
4
0
2
5
W
Bacchus
 
Bacchus
4
1
6
7
L
Khepri
0
3
2
0.33
L
Merlin
2
4
0
0.5
L
Gilgamesh
Martin3LD99
Gilgamesh
0
3
1
0.17
W
3
2
7
3.25
W
Cernunnos
seano900o
Cernunnos
1
1
9
5.5
L
Nemesis
xDx Speddyx
Nemesis
4
1
2
5
W
Ratatoskr
xS0LID SN4K3x
Ratatoskr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,950
Damage
42,720
56,214
Taken
63,899
25,913
Mitigated
32,946
15,722
Healing
30,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,649
4,296
0
1,751
6,916
1,402
0
1,479
5,437
0
27,443
W
Baron Samedi
 
Baron Samedi
3,474
783
451
2,860
6,609
3,095
475
1,566
4,998
89,066
0
W
Bacchus
 
Bacchus
4,645
1,006
2,271
3,823
12,412
12,485
66
2,671
9,741
15,868
0
L
Khepri
3,868
444
410
2,124
11,767
10,455
0
2,962
8,805
30,998
0
L
Merlin
5,293
296
0
645
8,730
2,295
0
1,485
7,245
52,682
0
L
Gilgamesh
Martin3LD99
Gilgamesh
5,707
1,046
0
3,966
14,993
4,436
0
1,890
13,103
0
53,642
W
12,258
3,328
0
7,899
13,934
4,587
0
1,582
12,241
0
79,753
W
Cernunnos
seano900o
Cernunnos
12,993
7,608
0
6,719
14,181
5,137
3,437
2,970
11,211
0
89,673
L
Nemesis
xDx Speddyx
Nemesis
15,433
7,990
0
6,826
13,808
7,325
0
303
13,505
0
57,143
W
Ratatoskr
xS0LID SN4K3x
Ratatoskr
9,350
2,775
0
6,830
16,763
7,642
0
372
15,402
0
70,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,053
Gold Earned
51,976
429
Minions Killed
634
0
Camps Cleared
0
1,482,922
Distance Traveled
1,739,159
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,785
377
49
3
0
177,341
5
W
Baron Samedi
11,420
634
183
10
0
371,475
4
W
Bacchus
9,598
533
26
1
0
328,049
4
L
Khepri
7,779
432
54
3
0
320,695
3
L
Merlin
8,224
457
103
6
0
274,142
6
L
Gilgamesh
7,790
433
107
6
0
363,296
3
W
Pele
9,975
554
134
7
0
406,503
6
W
Cernunnos
10,452
581
137
8
0
282,920
1
L
Nemesis
9,475
526
116
6
0
347,448
3
W
Ratatoskr
10,531
585
154
9
0
350,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role