Player Matchup

Sol
Sol
C-S-ZEUS
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,336 Elo+
Party 2
Kuzenbo
Kuzenbo
connorm2000
Kuzenbo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,487 Elo+
Party 2
Loki
Loki
dylgar4432
Loki
Level 67
God Stats
2W - 4L
1,314 SR
Queue Stats
120W - 125L
1,434 Elo+
Solo
Cerberus
Cerberus
jaluvisi
Cerberus
Level 160
God Stats
14W - 18L
1,437 SR
Queue Stats
604W - 700L
1,415 Elo+
Solo
Charybdis
Charybdis
stylerfreak1798
Charybdis
Level 123
God Stats
2W - 7L
1,316 SR
Queue Stats
94W - 102L
1,402 Elo+
Solo
Team Averages
Level 81
1,413 SR
1,415 Elo+

VS

Team Averages
Level 49
1,483 SR
1,330 Elo+
Neith
Neith
GeekyMei
Neith
Level 24
God Stats
4W - 5L
1,520 SR
Queue Stats
44W - 68L
1,264 Elo+
Party 1
Cerberus
Cerberus
ItzKyle30
Cerberus
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
388W - 459L
1,336 Elo+
Party 1
Skadi
Skadi
KingPJE96
Skadi
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 70L
1,444 Elo+
Solo
Bakasura
Bakasura
Quccu-__-
Bakasura
Level 29
God Stats
4W - 2L
1,578 SR
Queue Stats
72W - 84L
1,284 Elo+
Party 1
Yemoja
Yemoja
bradyking123
Yemoja
Level 68
God Stats
1W - 1L
1,316 SR
Queue Stats
177W - 226L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 12 / 6
9,213
384
9,456
18,892
6,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
connorm2000
Kuzenbo
13
0 / 8 / 7
9,065
378
7,912
26,331
32,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 4 / 3
13,440
560
14,657
17,131
7,427
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
jaluvisi
Cerberus
19
12 / 4 / 4
12,842
535
23,437
26,220
15,043
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
stylerfreak1798
Charybdis
18
1 / 4 / 8
10,929
455
14,282
15,256
6,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GeekyMei
Neith
18
7 / 4 / 7
12,945
539
14,176
12,781
4,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
ItzKyle30
Cerberus
19
3 / 5 / 2
11,794
491
14,711
22,165
11,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
KingPJE96
Skadi
20
14 / 5 / 4
13,909
580
26,142
17,582
6,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
Quccu-__-
Bakasura
20
8 / 3 / 11
13,510
563
15,654
18,226
8,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
16
0 / 4 / 18
11,549
481
9,109
37,471
41,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
74
21
Kills
32
32
Deaths
21
28
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
12
6
0.33
W
Neith
GeekyMei
Neith
7
4
7
2.63
W
Cerberus
ItzKyle30
Cerberus
3
5
2
0.8
W
Skadi
KingPJE96
Skadi
14
5
4
3.2
W
Bakasura
Quccu-__-
Bakasura
8
3
11
4.5
W
Yemoja
0
4
18
2.25
L
Kuzenbo
connorm2000
Kuzenbo
0
8
7
0.44
L
7
4
3
2.13
L
Cerberus
jaluvisi
Cerberus
12
4
4
3.5
L
Charybdis
stylerfreak1798
Charybdis
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,744
Damage
79,792
103,830
Taken
108,225
67,681
Mitigated
73,330
23,209
Healing
41,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,456
2,925
0
2,837
18,892
6,436
443
5,302
12,722
37,256
3,729
W
Neith
GeekyMei
Neith
14,176
4,401
0
2,709
12,781
4,997
4,389
6,915
5,619
0
56,015
W
Cerberus
ItzKyle30
Cerberus
14,711
469
161
10,478
22,165
11,806
76
9,212
12,036
83,794
0
W
Skadi
KingPJE96
Skadi
26,142
14,076
740
4,624
17,582
6,277
5,467
6,916
10,422
0
95,014
W
Bakasura
Quccu-__-
Bakasura
15,654
9,764
0
8,074
18,226
8,970
761
5,720
12,412
0
86,403
W
Yemoja
9,109
651
1,281
13,017
37,471
41,280
1,172
9,995
27,333
35,249
0
L
Kuzenbo
connorm2000
Kuzenbo
7,912
3,441
0
1,660
26,331
32,698
279
4,398
21,161
24,420
0
L
14,657
2,761
0
5,245
17,131
7,427
0
3,215
13,682
0
128,070
L
Cerberus
jaluvisi
Cerberus
23,437
1,128
65
10,250
26,220
15,043
294
5,547
19,603
74,914
0
L
Charybdis
stylerfreak1798
Charybdis
14,282
7,790
0
3,152
15,256
6,077
1,292
4,076
10,823
0
76,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,489
Gold Earned
63,707
547
Minions Killed
631
0
Camps Cleared
0
2,081,129
Distance Traveled
2,284,204
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,213
384
70
3
0
351,609
1
W
Neith
12,945
539
109
5
0
413,941
0
W
Cerberus
11,794
491
167
7
0
470,379
0
W
Skadi
13,909
580
145
6
0
411,504
4
W
Bakasura
13,510
563
170
7
0
561,108
4
W
Yemoja
11,549
481
40
2
0
427,272
0
L
Kuzenbo
9,065
378
31
1
0
442,936
4
L
Loki
13,440
560
178
7
0
470,424
0
L
Cerberus
12,842
535
138
6
0
401,669
3
L
Charybdis
10,929
455
130
5
0
414,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role