Player Matchup

Ymir
Ymir
MrGroucho21
Ymir
Level 97
God Stats
1W - 0L
1,558 SR
Queue Stats
24W - 37L
1,349 Elo+
Party 2
Anhur
Anhur
SkillsVaried
Anhur
Level 146
God Stats
1W - 2L
1,001 SR
Queue Stats
84W - 87L
1,431 Elo+
Party 2
Neith
Neith
SunnyCini
Neith
Level 159
God Stats
77W - 49L
1,524 SR
Queue Stats
532W - 525L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
joPhil97
Baron Samedi
Level 153
God Stats
3W - 5L
1,550 SR
Queue Stats
144W - 115L
1,548 Elo+
Party 3
Bastet
Bastet
painless_39
Bastet
Level 157
God Stats
4W - 2L
1,663 SR
Queue Stats
175W - 171L
1,533 Elo+
Party 3
Team Averages
Level 142
1,459 SR
1,464 Elo+

VS

Team Averages
Level 103
1,510 SR
1,479 Elo+
Artemis
Artemis
Felino04
Artemis
Level 89
God Stats
1W - 2L
1,483 SR
Queue Stats
143W - 118L
1,552 Elo+
Party 1
Thanatos
Thanatos
Joshhhharrisonn
Thanatos
Level 80
God Stats
0W - 3L
1,296 SR
Queue Stats
82W - 82L
1,448 Elo+
Solo
Zeus
Zeus
KiNg-EdU_04
Zeus
Level 122
God Stats
3W - 1L
1,679 SR
Queue Stats
180W - 148L
1,584 Elo+
Party 1
Xing Tian
Xing Tian
XxBambiiiixX
Xing Tian
Level 125
God Stats
1W - 2L
1,434 SR
Queue Stats
771W - 787L
1,397 Elo+
Solo
Mulan
Mulan
polferrer43
Mulan
Level 98
God Stats
8W - 3L
1,659 SR
Queue Stats
487W - 453L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 5
5,831
530
3,409
6,676
5,103
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
5 / 3 / 3
6,500
591
6,894
7,442
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
SunnyCini
Neith
11
0 / 3 / 1
6,601
600
3,531
7,559
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
joPhil97
Baron Samedi
12
2 / 1 / 1
6,355
578
2,698
3,403
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
12
2 / 0 / 3
6,683
608
6,943
6,880
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Felino04
Artemis
9
3 / 5 / 0
5,653
514
4,885
6,655
1,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
9
1 / 2 / 2
5,748
523
2,366
8,578
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 0
6,263
569
3,450
4,462
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
XxBambiiiixX
Xing Tian
9
0 / 3 / 2
5,517
502
2,759
11,208
4,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 1 / 0
7,170
652
6,094
7,717
5,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
12
Kills
8
8
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
Felino04
Artemis
3
5
0
0.6
L
Thanatos
1
2
2
1
L
1
1
0
1
W
3
1
5
5.5
W
5
3
3
2.17
W
Neith
SunnyCini
Neith
0
3
1
0.17
L
Xing Tian
XxBambiiiixX
Xing Tian
0
3
2
0.33
W
Baron Samedi
joPhil97
Baron Samedi
2
1
1
2.5
W
Bastet
2
0
3
3.5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,475
Damage
19,554
31,960
Taken
38,620
13,567
Mitigated
15,098
12,210
Healing
16,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Felino04
Artemis
4,885
1,980
0
1,155
6,655
1,291
0
822
5,833
0
23,844
L
Thanatos
2,366
731
0
6,845
8,578
2,272
28
528
7,970
0
29,610
L
3,450
514
0
1,686
4,462
1,231
0
1,717
2,568
38,349
0
W
3,409
200
90
970
6,676
5,103
0
1,308
5,368
12,984
0
W
6,894
3,480
0
1,904
7,442
1,969
0
980
6,462
0
32,005
W
Neith
SunnyCini
Neith
3,531
916
0
2,640
7,559
2,818
0
811
6,138
0
40,163
L
Xing Tian
XxBambiiiixX
Xing Tian
2,759
239
266
2,746
11,208
4,961
0
2,773
8,425
19,336
0
W
Baron Samedi
joPhil97
Baron Samedi
2,698
142
210
1,582
3,403
1,572
0
1,347
1,925
34,204
0
W
Bastet
6,943
2,222
0
4,814
6,880
2,105
0
1,901
4,775
0
41,214
L
6,094
844
0
4,129
7,717
5,343
0
0
7,717
3,670
39,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,970
Gold Earned
30,351
347
Minions Killed
336
0
Camps Cleared
0
1,059,960
Distance Traveled
1,057,194
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,653
514
50
5
0
189,661
2
L
Thanatos
5,748
523
61
6
0
228,913
4
L
Zeus
6,263
569
85
8
0
211,259
8
W
Ymir
5,831
530
21
2
0
200,265
0
W
Anhur
6,500
591
70
6
0
196,626
1
W
Neith
6,601
600
93
8
0
185,620
3
L
Xing Tian
5,517
502
25
2
0
209,279
1
W
Baron Samedi
6,355
578
80
7
0
202,389
2
W
Bastet
6,683
608
83
8
0
275,060
2
L
Mulan
7,170
652
115
10
0
218,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role