Player Matchup

Fenrir
Fenrir
Ichiban_Tokyo
Fenrir
Level 59
God Stats
26W - 22L
1,447 SR
Queue Stats
216W - 240L
1,433 Elo+
Party 2
Jormungandr
Jormungandr
LUMPY30960
Jormungandr
Level 65
God Stats
7W - 9L
1,452 SR
Queue Stats
28W - 36L
1,366 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
florianfabing
Ah Muzen Cab
Level 45
God Stats
6W - 1L
1,683 SR
Queue Stats
123W - 152L
1,351 Elo+
Party 2
Xbalanque
Xbalanque
jerem9m
Xbalanque
Level 55
God Stats
7W - 7L
1,244 SR
Queue Stats
28W - 37L
1,339 Elo+
Party 3
Bellona
Bellona
zazoun07
Bellona
Level 23
God Stats
4W - 12L
1,052 SR
Queue Stats
6W - 15L
1,309 Elo+
Party 3
Team Averages
Level 49
1,376 SR
1,360 Elo+

VS

Team Averages
Level 57
1,233 SR
1,288 Elo+
Kukulkan
Kukulkan
Panssar1Nyrkk1
Kukulkan
Level 43
God Stats
16W - 23L
1,323 SR
Queue Stats
119W - 150L
1,275 Elo+
Solo
King Arthur
King Arthur
ScorpionShane10
King Arthur
Level 105
God Stats
0W - 2L
1,293 SR
Queue Stats
96W - 104L
1,348 Elo+
Party 1
Loki
Loki
just_so_Godly
Loki
Level 63
God Stats
3W - 3L
1,152 SR
Queue Stats
46W - 43L
1,344 Elo+
Party 1
Sobek
Sobek
nathanwiemers
Sobek
Level 26
God Stats
2W - 3L
1,093 SR
Queue Stats
4W - 8L
1,176 Elo+
Party 1
Medusa
Medusa
purple_waste
Medusa
Level 47
God Stats
3W - 3L
1,302 SR
Queue Stats
36W - 48L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 0 / 5
11,712
616
13,602
15,661
7,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
LUMPY30960
Jormungandr
16
4 / 0 / 3
9,356
492
6,114
5,771
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
florianfabing
Ah Muzen Cab
16
2 / 3 / 4
10,120
533
6,684
14,820
5,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
jerem9m
Xbalanque
15
2 / 1 / 5
9,471
498
8,520
8,419
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
zazoun07
Bellona
15
4 / 4 / 1
9,916
522
8,893
13,466
10,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 7 / 0
8,915
469
6,939
11,417
6,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ScorpionShane10
King Arthur
16
4 / 6 / 0
9,858
519
9,535
18,675
13,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 7 / 2
8,922
470
9,590
13,769
4,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 4 / 0
7,042
371
2,459
13,599
12,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
12
0 / 2 / 1
7,172
377
1,345
8,205
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
26
Kills
8
8
Deaths
26
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
14
0
5
16.5
W
Jormungandr
LUMPY30960
Jormungandr
4
0
3
5.5
L
Kukulkan
1
7
0
0.14
L
King Arthur
ScorpionShane10
King Arthur
4
6
0
0.67
W
Ah Muzen Cab
florianfabing
Ah Muzen Cab
2
3
4
1.33
W
Xbalanque
jerem9m
Xbalanque
2
1
5
4.5
L
3
7
2
0.57
L
0
4
0
0
L
Medusa
0
2
1
0.25
W
Bellona
zazoun07
Bellona
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,813
Damage
29,868
58,137
Taken
65,665
29,646
Mitigated
40,125
18,843
Healing
13,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,602
2,793
585
4,244
15,661
7,282
0
2,879
12,782
0
81,504
W
Jormungandr
LUMPY30960
Jormungandr
6,114
890
0
335
5,771
2,600
866
1,546
4,225
51,696
0
L
Kukulkan
6,939
0
69
742
11,417
6,811
594
518
10,825
58,719
0
L
King Arthur
ScorpionShane10
King Arthur
9,535
1,043
0
3,681
18,675
13,840
1,255
0
17,818
7,543
53,227
W
Ah Muzen Cab
florianfabing
Ah Muzen Cab
6,684
2,166
0
6,893
14,820
5,989
2,720
4,133
10,687
0
69,602
W
Xbalanque
jerem9m
Xbalanque
8,520
4,701
0
2,172
8,419
2,903
2,022
1,336
7,083
0
59,672
L
9,590
4,216
0
4,300
13,769
4,049
899
102
13,430
0
56,643
L
2,459
152
0
2,551
13,599
12,836
0
3,830
9,305
18,100
0
L
Medusa
1,345
142
275
2,179
8,205
2,589
0
958
7,143
0
36,701
W
Bellona
zazoun07
Bellona
8,893
1,386
82
4,532
13,466
10,872
962
1,352
12,114
0
45,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,575
Gold Earned
41,909
525
Minions Killed
441
0
Camps Cleared
0
1,858,131
Distance Traveled
1,512,946
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,712
616
122
6
0
412,140
2
W
Jormungandr
9,356
492
98
5
0
388,389
0
L
Kukulkan
8,915
469
111
6
0
291,272
8
L
King Arthur
9,858
519
111
6
0
292,102
1
W
Ah Muzen Cab
10,120
533
116
6
0
347,671
2
W
Xbalanque
9,471
498
104
5
0
367,824
0
L
Loki
8,922
470
111
6
0
311,384
1
L
Sobek
7,042
371
40
2
0
295,891
2
L
Medusa
7,172
377
68
4
0
322,297
1
W
Bellona
9,916
522
85
4
0
342,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role