Player Matchup

Sol
Sol
Masters
Swaight
Sol
Masters
Level 127
God Stats
7W - 2L
1,772 SR
Queue Stats
88W - 54L
2,502 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 127
1,772 SR
2,502 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 67
1,581 SR
2,080 MMR
Anhur
Anhur
Diamond V
dainzz030
Anhur
Diamond V
Level 67
God Stats
16W - 24L
1,581 SR
Queue Stats
189W - 213L
2,080 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
4 / 0 / 0
8,035
1,004
8,249
6,963
2,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
SkadiBakasuraUllrKaliAh Muzen Cab

VS

Bans
BastetOlorunGilgameshChronosFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
dainzz030
Anhur
10
0 / 4 / 0
5,905
738
3,040
9,613
4,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
4
0
0
4
L
Anhur
dainzz030
Anhur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,249
Damage
3,040
6,963
Taken
9,613
2,545
Mitigated
4,468
5,558
Healing
2,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
8,249
2,494
0
5,558
6,963
2,545
891
337
6,626
44,543
4,695
L
Anhur
dainzz030
Anhur
3,040
1,552
0
2,391
9,613
4,468
0
7,517
2,096
0
24,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,035
Gold Earned
5,905
98
Minions Killed
61
8
Camps Cleared
0
153,906
Distance Traveled
146,063
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,035
1,004
98
12
8
153,906
3
L
Anhur
5,905
738
61
8
0
146,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role