Player Matchup

Pele
Pele
 
Pele
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BurningLegend525
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,387 Elo+
Party 2
Medusa
Medusa
KodeeTap
Medusa
Level 83
God Stats
3W - 2L
1,713 SR
Queue Stats
335W - 315L
1,575 Elo+
Party 2
Erlang Shen
Erlang Shen
SergeantEel
Erlang Shen
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,233 Elo+
Party 2
Team Averages
Level 110
1,543 SR
1,439 Elo+

VS

Team Averages
Level 130
1,479 SR
1,481 Elo+
Terra
Terra
ExistedBanjo725
Terra
Level 108
God Stats
2W - 1L
1,544 SR
Queue Stats
102W - 97L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
Kiddchance
Sun Wukong
Level 128
God Stats
1W - 1L
1,273 SR
Queue Stats
64W - 47L
1,515 Elo+
Solo
Odin
Odin
R0CKI7 M4N
Odin
Level 129
God Stats
6W - 4L
1,498 SR
Queue Stats
145W - 140L
1,453 Elo+
Party 1
Cliodhna
Cliodhna
Rogue Shadow367
Cliodhna
Level 137
God Stats
2W - 0L
1,704 SR
Queue Stats
510W - 487L
1,477 Elo+
Solo
Ganesha
Ganesha
locobarny1574
Ganesha
Level 146
God Stats
3W - 4L
1,376 SR
Queue Stats
232W - 257L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
6 / 5 / 3
9,123
829
14,229
17,409
18,224
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Terra
 
Terra
14
1 / 5 / 10
8,881
807
6,397
22,058
24,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 7 / 6
7,113
647
4,185
11,567
4,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
KodeeTap
Medusa
17
3 / 5 / 8
9,365
851
19,468
17,362
9,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
SergeantEel
Erlang Shen
15
3 / 2 / 8
8,492
772
8,484
17,438
18,245
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 21
9,507
864
6,521
17,099
28,660
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
Kiddchance
Sun Wukong
17
12 / 3 / 10
10,634
967
22,821
14,819
12,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 2 / 18
9,998
909
13,083
14,405
21,547
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cliodhna
15
7 / 3 / 11
9,373
852
16,016
12,164
7,087
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
14
0 / 2 / 20
8,447
768
14,522
15,771
16,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
104
13
Kills
24
24
Deaths
13
35
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
6
5
3
1.5
L
Terra
 
Terra
1
5
10
1.2
L
0
7
6
0.43
W
2
3
21
4.17
W
Sun Wukong
Kiddchance
Sun Wukong
12
3
10
5.67
L
Medusa
KodeeTap
Medusa
3
5
8
1.4
W
3
2
18
6
W
Cliodhna
7
3
11
4.17
L
Erlang Shen
SergeantEel
Erlang Shen
3
2
8
3.5
W
Ganesha
0
2
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,763
Damage
72,963
85,834
Taken
74,258
74,064
Mitigated
86,775
30,677
Healing
34,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
14,229
4,346
111
2,292
17,409
18,224
172
5,166
12,061
0
22,703
L
Terra
 
Terra
6,397
1,367
8,462
8,488
22,058
24,255
120
4,312
17,275
9,713
0
L
4,185
872
158
310
11,567
4,317
0
4,479
7,010
0
9,154
W
6,521
1,814
11,109
5,829
17,099
28,660
622
2,159
14,940
14,685
0
W
Sun Wukong
Kiddchance
Sun Wukong
22,821
3,095
1,606
4,374
14,819
12,803
1,839
854
13,965
0
34,265
L
Medusa
KodeeTap
Medusa
19,468
10,398
583
3,763
17,362
9,023
1,209
3,831
13,193
0
40,915
W
13,083
2,633
3,141
1,992
14,405
21,547
467
1,589
12,816
0
21,377
W
Cliodhna
16,016
1,578
1,526
1,182
12,164
7,087
1,518
897
11,267
0
31,993
L
Erlang Shen
SergeantEel
Erlang Shen
8,484
2,349
2,517
3,993
17,438
18,245
387
3,255
13,942
0
15,411
W
Ganesha
14,522
1,424
2,137
1,472
15,771
16,678
866
898
14,873
24,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,974
Gold Earned
47,959
98
Minions Killed
100
0
Camps Cleared
0
905,455
Distance Traveled
1,083,414
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,123
829
17
2
0
179,250
0
L
Terra
8,881
807
8
1
0
157,501
0
L
Thor
7,113
647
11
1
0
185,289
1
W
Terra
9,507
864
10
1
0
200,124
4
W
Sun Wukong
10,634
967
30
3
0
217,384
0
L
Medusa
9,365
851
52
5
0
171,564
1
W
Odin
9,998
909
25
2
0
216,316
0
W
Cliodhna
9,373
852
33
3
0
232,881
1
L
Erlang Shen
8,492
772
10
1
0
211,851
2
W
Ganesha
8,447
768
2
0
0
216,709
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role