Player Matchup

Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
GoatsArePretty
Olorun
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 59L
1,532 Elo+
Party 2
Raijin
Raijin
SALTER IOW
Raijin
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 73L
1,562 Elo+
Solo
Awilix
Awilix
Salem71
Awilix
Level 85
God Stats
0W - 1L
1,861 SR
Queue Stats
25W - 25L
1,448 Elo+
Solo
Team Averages
Level 120
1,572 SR
1,508 Elo+

VS

Team Averages
Level 137
1,403 SR
1,498 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AoW3_WantedGamer
Fenrir
Level 145
God Stats
2W - 1L
1,584 SR
Queue Stats
42W - 39L
1,482 Elo+
Party 1
Persephone
Persephone
Beluvin
Persephone
Level 100
God Stats
1W - 0L
1,275 SR
Queue Stats
124W - 126L
1,517 Elo+
Solo
Ullr
Ullr
KiNG_KiLL3R_XO
Ullr
Level 145
God Stats
1W - 1L
1,423 SR
Queue Stats
83W - 66L
1,589 Elo+
Party 1
Cthulhu
Cthulhu
sa_Lion_69
Cthulhu
Level 159
God Stats
1W - 2L
1,235 SR
Queue Stats
68W - 95L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
3 / 5 / 3
8,394
763
11,735
11,062
3,747
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
 
Ganesha
14
0 / 6 / 10
8,168
743
9,037
18,114
18,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 5 / 5
7,863
715
11,741
12,575
4,350
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
SALTER IOW
Raijin
16
1 / 3 / 6
8,400
764
9,901
9,147
3,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
Salem71
Awilix
15
3 / 5 / 6
8,292
754
6,186
10,611
3,916
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
4 / 1 / 16
9,648
877
12,649
10,095
5,158
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 3 / 12
10,009
910
3,418
10,820
7,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
Beluvin
Persephone
17
3 / 1 / 17
9,582
871
12,226
10,691
4,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
9 / 3 / 12
10,079
916
15,534
12,803
5,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
sa_Lion_69
Cthulhu
17
2 / 2 / 19
10,192
927
12,163
18,824
19,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
100
10
Kills
24
24
Deaths
10
30
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
5
3
0.9
L
Ganesha
 
Ganesha
0
6
10
0.83
W
Baron Samedi
 
Baron Samedi
4
1
16
12
W
6
3
12
4
W
Persephone
Beluvin
Persephone
3
1
17
11.5
L
3
5
5
1.1
W
9
3
12
5
L
Raijin
SALTER IOW
Raijin
1
3
6
1.33
L
Awilix
Salem71
Awilix
3
5
6
1.2
W
Cthulhu
sa_Lion_69
Cthulhu
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,600
Damage
55,990
61,509
Taken
63,233
34,091
Mitigated
42,010
21,290
Healing
24,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
11,735
6,102
1,671
2,047
11,062
3,747
0
7,562
3,378
0
22,673
L
Ganesha
 
Ganesha
9,037
1,071
835
4,431
18,114
18,782
25
10,363
7,718
14,392
0
W
Baron Samedi
 
Baron Samedi
12,649
1,249
5,835
2,621
10,095
5,158
1,271
6,156
3,939
33,249
0
W
3,418
180
1,028
2,377
10,820
7,281
870
4,215
6,605
0
5,920
W
Persephone
Beluvin
Persephone
12,226
1,602
1,526
2,398
10,691
4,460
928
6,027
4,663
25,505
0
L
11,741
5,503
1,216
4,252
12,575
4,350
0
7,090
5,485
20,339
0
W
15,534
5,541
2,461
2,295
12,803
5,773
1,938
6,187
6,616
0
26,664
L
Raijin
SALTER IOW
Raijin
9,901
254
784
1,417
9,147
3,296
255
5,269
3,796
28,255
0
L
Awilix
Salem71
Awilix
6,186
1,281
2,837
1,800
10,611
3,916
77
6,754
3,766
0
12,806
W
Cthulhu
sa_Lion_69
Cthulhu
12,163
346
1,523
2,457
18,824
19,338
350
8,094
10,730
22,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,117
Gold Earned
49,510
110
Minions Killed
119
0
Camps Cleared
0
1,017,393
Distance Traveled
1,052,870
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,394
763
31
3
0
190,552
4
L
Ganesha
8,168
743
1
0
0
194,261
1
W
Baron Samedi
9,648
877
42
4
0
207,919
0
W
Fenrir
10,009
910
1
0
0
178,467
0
W
Persephone
9,582
871
32
3
0
225,805
0
L
Olorun
7,863
715
17
2
0
199,650
2
W
Ullr
10,079
916
18
2
0
220,215
1
L
Raijin
8,400
764
49
4
0
201,907
3
L
Awilix
8,292
754
12
1
0
231,023
1
W
Cthulhu
10,192
927
26
2
0
220,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role