Player Matchup

Terra
Terra
BigredRagnar
Terra
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 69L
1,404 Elo+
Party 1
Ah Puch
Ah Puch
KarmicBirch3625
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,612 Elo+
Party 1
Izanami
Izanami
TheSixthBoar5
Izanami
Level 158
God Stats
9W - 3L
1,723 SR
Queue Stats
470W - 297L
1,591 Elo+
Party 1
Team Averages
Level 91
1,574 SR
1,536 Elo+

VS

Team Averages
Level 109
1,430 SR
1,257 Elo+
Vulcan
Vulcan
FishWhisperer87
Vulcan
Level 123
God Stats
21W - 24L
1,374 SR
Queue Stats
146W - 210L
1,229 Elo+
Party 2
Loki
Loki
JinxxThaPoindex
Loki
Level 48
God Stats
6W - 8L
1,426 SR
Queue Stats
123W - 189L
1,302 Elo+
Solo
Cerberus
Cerberus
Lord Eggshen
Cerberus
Level 155
God Stats
11W - 16L
1,490 SR
Queue Stats
253W - 387L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 21
9,332
848
2,302
7,453
6,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
10 / 0 / 12
9,776
889
13,040
9,275
4,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
14
13 / 1 / 10
10,326
939
19,049
11,099
3,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 0
6,839
622
6,322
10,879
2,303
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 10 / 1
6,324
575
4,261
12,537
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Lord Eggshen
Cerberus
10
0 / 5 / 1
6,419
584
4,121
15,215
11,249
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
3
24
Kills
1
1
Deaths
24
43
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
21
11.5
L
1
9
0
0.11
L
0
10
1
0.05
W
10
0
12
16
L
Cerberus
Lord Eggshen
Cerberus
0
5
1
0.1
W
Izanami
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,391
Damage
14,704
27,827
Taken
38,631
14,569
Mitigated
15,501
13,669
Healing
4,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,302
194
1,340
2,857
7,453
6,580
460
3,141
4,312
7,398
0
L
6,322
3,304
242
965
10,879
2,303
0
4,857
5,673
19,653
0
L
4,261
443
0
93
12,537
1,949
146
3,865
8,284
0
15,808
W
13,040
1,020
0
4,924
9,275
4,252
392
3,266
6,009
35,365
0
L
Cerberus
Lord Eggshen
Cerberus
4,121
0
191
2,728
15,215
11,249
259
5,391
9,308
19,837
0
W
Izanami
19,049
12,609
0
4,548
11,099
3,737
2,489
5,022
6,077
0
67,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,434
Gold Earned
19,582
158
Minions Killed
141
8
Camps Cleared
0
634,775
Distance Traveled
566,304
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,332
848
10
1
1
237,785
0
L
Vulcan
6,839
622
34
3
0
184,200
4
L
Loki
6,324
575
24
2
0
175,598
3
W
Ah Puch
9,776
889
41
4
4
212,833
3
L
Cerberus
6,419
584
83
8
0
206,506
1
W
Izanami
10,326
939
107
10
3
184,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role