Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond IV
C1IIPZ
Ah Muzen Cab
Diamond IV
Level 160
God Stats
14W - 8L
1,849 SR
Queue Stats
432W - 409L
2,217 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
SuckerOfTeet
Cu Chulainn
Masters
Level 160
God Stats
7W - 8L
1,695 SR
Queue Stats
567W - 538L
2,240 MMR
Solo
Hel
Hel
Diamond III
TheShackASNack
Hel
Diamond III
Level 149
God Stats
3W - 0L
1,778 SR
Queue Stats
98W - 71L
2,204 MMR
Solo
Sobek
Sobek
Platinum I
VxzzioN-
Sobek
Platinum I
Level 135
God Stats
7W - 0L
1,658 SR
Queue Stats
47W - 25L
2,179 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
l-CallMeDaddy-l
Tsukuyomi
Diamond III
Level 139
God Stats
4W - 5L
1,479 SR
Queue Stats
361W - 349L
2,228 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,692 SR
2,213 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,660 SR
2,069 MMR
Poseidon
Poseidon
Diamond III
 
Poseidon
Diamond III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Masters
DIRKTROLLZ
Bacchus
Masters
Level 148
God Stats
24W - 24L
1,626 SR
Queue Stats
498W - 502L
2,220 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
Hevels King
Heimdallr
Diamond IV
Level 135
God Stats
11W - 10L
1,696 SR
Queue Stats
568W - 560L
2,231 MMR
Solo
Arachne
Arachne
Diamond III
IBluetape
Arachne
Diamond III
Level 93
God Stats
1W - 1L
1,844 SR
Queue Stats
78W - 67L
2,247 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
KeepAnEyxOut
Jormungandr
Diamond IV
Level 160
God Stats
586W - 489L
1,633 SR
Queue Stats
1,217W - 1,206L
2,145 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
C1IIPZ
Ah Muzen Cab
20
8 / 6 / 11
13,828
553
23,195
22,903
12,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
SuckerOfTeet
Cu Chulainn
20
9 / 2 / 13
15,268
611
21,586
29,148
33,045
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 5 / 14
14,835
593
22,000
22,272
10,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
VxzzioN-
Sobek
19
4 / 3 / 29
13,926
557
12,917
34,476
51,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
l-CallMeDaddy-l
Tsukuyomi
20
13 / 6 / 10
15,081
603
24,713
21,263
10,168
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BastetAchillesGeb

VS

Bans
ArtioLokiSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
5 / 11 / 7
12,660
506
16,132
21,164
6,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
DIRKTROLLZ
Bacchus
15
0 / 7 / 16
10,867
435
11,046
27,065
33,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Hevels King
Heimdallr
18
8 / 11 / 5
13,033
521
19,459
25,269
8,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
IBluetape
Arachne
18
6 / 12 / 5
12,461
498
13,749
27,074
10,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
KeepAnEyxOut
Jormungandr
18
3 / 5 / 10
12,687
507
17,632
24,923
20,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
65
46
Kills
22
22
Deaths
46
77
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
5
11
7
0.77
W
Ah Muzen Cab
C1IIPZ
Ah Muzen Cab
8
6
11
2.25
L
Bacchus
DIRKTROLLZ
Bacchus
0
7
16
1.14
L
Heimdallr
Hevels King
Heimdallr
8
11
5
0.95
L
Arachne
IBluetape
Arachne
6
12
5
0.71
L
Jormungandr
KeepAnEyxOut
Jormungandr
3
5
10
1.6
W
Cu Chulainn
SuckerOfTeet
Cu Chulainn
9
2
13
7.75
W
12
5
14
3.8
W
Sobek
VxzzioN-
Sobek
4
3
29
6.17
W
Tsukuyomi
l-CallMeDaddy-l
Tsukuyomi
13
6
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,411
Damage
78,018
130,062
Taken
125,495
117,356
Mitigated
79,484
60,762
Healing
21,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
16,132
1,342
0
1,186
21,164
6,477
0
6,986
13,390
86,246
0
W
Ah Muzen Cab
C1IIPZ
Ah Muzen Cab
23,195
7,230
0
7,503
22,903
12,221
6,535
7,529
15,374
0
125,492
L
Bacchus
DIRKTROLLZ
Bacchus
11,046
937
1,286
3,223
27,065
33,772
0
7,523
18,071
26,297
0
L
Heimdallr
Hevels King
Heimdallr
19,459
7,908
0
4,857
25,269
8,132
0
6,671
17,604
0
81,846
L
Arachne
IBluetape
Arachne
13,749
8,135
0
6,568
27,074
10,372
0
9,656
16,875
0
73,689
L
Jormungandr
KeepAnEyxOut
Jormungandr
17,632
5,714
0
4,826
24,923
20,731
749
6,205
17,432
79,827
0
W
Cu Chulainn
SuckerOfTeet
Cu Chulainn
21,586
2,555
1,427
9,858
29,148
33,045
1,881
10,494
18,654
11,061
93,877
W
22,000
2,020
11,784
12,713
22,272
10,800
2,903
9,275
12,994
89,217
0
W
Sobek
VxzzioN-
Sobek
12,917
1,218
2,196
9,696
34,476
51,122
1,436
9,912
24,564
36,501
0
W
Tsukuyomi
l-CallMeDaddy-l
Tsukuyomi
24,713
6,455
0
5,585
21,263
10,168
1,420
9,257
12,006
0
110,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,938
Gold Earned
61,708
657
Minions Killed
546
0
Camps Cleared
0
2,612,515
Distance Traveled
2,201,926
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,660
506
163
7
0
450,382
4
W
Ah Muzen Cab
13,828
553
153
6
0
476,513
0
L
Bacchus
10,867
435
26
1
0
492,879
9
L
Heimdallr
13,033
521
114
5
0
394,543
8
L
Arachne
12,461
498
101
4
0
445,804
1
L
Jormungandr
12,687
507
142
6
0
418,318
10
W
Cu Chulainn
15,268
611
169
7
0
534,121
5
W
Hel
14,835
593
143
6
0
529,424
10
W
Sobek
13,926
557
39
2
0
542,698
5
W
Tsukuyomi
15,081
603
153
6
0
529,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role