Player Matchup

Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Bandota
Cthulhu
Level 160
God Stats
0W - 3L
1,412 SR
Queue Stats
41W - 29L
1,653 Elo+
Party 1
Charybdis
Charybdis
Jhorky
Charybdis
Level 160
God Stats
1W - 1L
1,515 SR
Queue Stats
175W - 109L
1,674 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KilyeBaby
Morgan Le Fay
Level 151
God Stats
0W - 2L
1,710 SR
Queue Stats
99W - 101L
1,554 Elo+
Party 1
Ullr
Ullr
crisevil
Ullr
Level 141
God Stats
4W - 5L
1,519 SR
Queue Stats
547W - 546L
1,593 Elo+
Party 1
Team Averages
Level 152
1,531 SR
1,595 Elo+

VS

Team Averages
Level 107
1,629 SR
1,574 Elo+
Hercules
Hercules
CrewKM
Hercules
Level 135
God Stats
1W - 0L
1,860 SR
Queue Stats
5W - 3L
1,610 Elo+
Solo
Kukulkan
Kukulkan
Ranko4
Kukulkan
Level 69
God Stats
9W - 5L
1,634 SR
Queue Stats
261W - 253L
1,600 Elo+
Solo
Baba Yaga
Baba Yaga
Viceless
Baba Yaga
Level 105
God Stats
2W - 1L
1,563 SR
Queue Stats
121W - 118L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
iampancake1
Sun Wukong
Level 119
God Stats
2W - 3L
1,301 SR
Queue Stats
142W - 132L
1,508 Elo+
Solo
Ne Zha
Ne Zha
moonmqn
Ne Zha
Level 106
God Stats
3W - 0L
1,786 SR
Queue Stats
44W - 33L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
0 / 5 / 4
8,615
615
6,206
10,766
5,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Bandota
Cthulhu
18
0 / 2 / 6
10,369
741
16,361
17,503
24,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Jhorky
Charybdis
14
1 / 6 / 3
8,369
598
9,909
11,600
6,049
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
KilyeBaby
Morgan Le Fay
18
6 / 5 / 0
10,708
765
13,715
12,485
6,839
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
13
1 / 6 / 2
8,641
617
7,988
12,978
6,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CrewKM
Hercules
17
4 / 1 / 15
10,528
752
10,691
22,495
16,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Kukulkan
Ranko4
Kukulkan
18
6 / 1 / 9
11,103
793
11,681
7,757
3,367
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
Viceless
Baba Yaga
18
3 / 1 / 14
10,540
753
9,704
11,919
7,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
iampancake1
Sun Wukong
17
5 / 2 / 14
10,762
769
14,567
14,168
17,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ne Zha
moonmqn
Ne Zha
17
6 / 3 / 14
10,487
749
14,949
16,049
9,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
90
8
Kills
24
24
Deaths
8
15
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
5
4
0.4
L
Cthulhu
Bandota
Cthulhu
0
2
6
1.5
W
Hercules
CrewKM
Hercules
4
1
15
11.5
L
Charybdis
Jhorky
Charybdis
1
6
3
0.42
L
Morgan Le Fay
KilyeBaby
Morgan Le Fay
6
5
0
1.2
W
Kukulkan
Ranko4
Kukulkan
6
1
9
10.5
W
Baba Yaga
Viceless
Baba Yaga
3
1
14
10
L
Ullr
1
6
2
0.33
W
Sun Wukong
iampancake1
Sun Wukong
5
2
14
6
W
Ne Zha
moonmqn
Ne Zha
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,179
Damage
61,592
65,332
Taken
72,388
49,632
Mitigated
52,887
14,623
Healing
41,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,206
2,046
1,176
860
10,766
5,398
800
4,254
5,846
0
19,415
L
Cthulhu
Bandota
Cthulhu
16,361
515
2,008
2,864
17,503
24,745
0
6,967
9,409
32,127
0
W
Hercules
CrewKM
Hercules
10,691
2,817
2,607
12,870
22,495
16,140
391
8,323
14,172
2,213
12,208
L
Charybdis
Jhorky
Charybdis
9,909
2,659
2,531
1,294
11,600
6,049
731
3,011
8,013
0
17,098
L
Morgan Le Fay
KilyeBaby
Morgan Le Fay
13,715
573
586
1,342
12,485
6,839
400
4,951
6,846
30,568
0
W
Kukulkan
Ranko4
Kukulkan
11,681
413
2,903
1,265
7,757
3,367
1,508
3,070
4,687
36,824
0
W
Baba Yaga
Viceless
Baba Yaga
9,704
148
1,546
4,125
11,919
7,000
2,091
6,999
4,920
28,634
0
L
Ullr
7,988
1,951
471
1,491
12,978
6,601
0
4,586
7,772
0
16,710
W
Sun Wukong
iampancake1
Sun Wukong
14,567
2,659
3,455
3,994
14,168
17,118
457
6,521
7,647
3,510
19,395
W
Ne Zha
moonmqn
Ne Zha
14,949
3,471
3,629
5,489
16,049
9,262
748
5,163
10,886
0
27,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,702
Gold Earned
53,420
142
Minions Killed
151
0
Camps Cleared
0
1,212,003
Distance Traveled
1,360,775
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,615
615
29
2
0
218,775
0
L
Cthulhu
10,369
741
32
2
0
267,968
0
W
Hercules
10,528
752
18
1
0
298,969
2
L
Charybdis
8,369
598
20
1
0
224,639
3
L
Morgan Le Fay
10,708
765
34
2
0
277,677
0
W
Kukulkan
11,103
793
54
4
0
269,982
1
W
Baba Yaga
10,540
753
38
3
0
267,126
3
L
Ullr
8,641
617
27
2
0
222,944
1
W
Sun Wukong
10,762
769
28
2
0
280,553
5
W
Ne Zha
10,487
749
13
1
0
244,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role