Player Matchup

Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BrodoFragins
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,494 Elo+
Solo
Charybdis
Charybdis
Tykii--
Charybdis
Level 145
God Stats
2W - 1L
1,588 SR
Queue Stats
522W - 529L
1,494 Elo+
Party 1
The Morrigan
The Morrigan
usujia
The Morrigan
Level 28
God Stats
0W - 1L
1,741 SR
Queue Stats
47W - 44L
1,500 Elo+
Party 1
Team Averages
Level 101
1,566 SR
1,498 Elo+

VS

Team Averages
Level 100
1,515 SR
1,484 Elo+
Cthulhu
Cthulhu
AnkFrocean
Cthulhu
Level 136
God Stats
18W - 11L
1,690 SR
Queue Stats
424W - 425L
1,518 Elo+
Solo
Achilles
Achilles
Bard361
Achilles
Level 27
God Stats
6W - 3L
1,435 SR
Queue Stats
13W - 15L
1,481 Elo+
Solo
Heimdallr
Heimdallr
braclo2
Heimdallr
Level 127
God Stats
1W - 0L
1,465 SR
Queue Stats
12W - 12L
1,487 Elo+
Solo
Cliodhna
Cliodhna
s0nkic
Cliodhna
Level 104
God Stats
2W - 0L
1,499 SR
Queue Stats
33W - 24L
1,497 Elo+
Solo
Kukulkan
Kukulkan
zap2214
Kukulkan
Level 108
God Stats
2W - 6L
1,485 SR
Queue Stats
112W - 110L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
1 / 3 / 4
9,921
661
4,662
14,050
14,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
 
Sol
16
2 / 6 / 2
9,860
657
9,279
14,626
3,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
17
3 / 8 / 2
10,425
695
9,256
16,403
5,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Tykii--
Charybdis
17
1 / 1 / 2
10,070
671
6,506
13,244
3,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
usujia
The Morrigan
16
1 / 3 / 3
9,611
641
6,122
7,507
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnkFrocean
Cthulhu
19
5 / 1 / 11
12,360
824
12,143
13,288
14,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Bard361
Achilles
17
3 / 2 / 14
11,011
734
7,098
15,954
22,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
braclo2
Heimdallr
19
6 / 1 / 10
12,246
816
14,958
9,669
5,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
s0nkic
Cliodhna
18
5 / 2 / 9
11,778
785
15,209
10,625
4,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
zap2214
Kukulkan
17
2 / 2 / 9
10,773
718
7,800
7,398
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
8
Kills
21
21
Deaths
8
13
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
4
1
L
Sol
 
Sol
2
6
2
0.5
W
Cthulhu
AnkFrocean
Cthulhu
5
1
11
10.5
W
Achilles
Bard361
Achilles
3
2
14
5
L
Ne Zha
3
8
2
0.5
L
Charybdis
Tykii--
Charybdis
1
1
2
2
W
Heimdallr
braclo2
Heimdallr
6
1
10
11
W
Cliodhna
s0nkic
Cliodhna
5
2
9
4.75
L
The Morrigan
usujia
The Morrigan
1
3
3
0.83
W
Kukulkan
zap2214
Kukulkan
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,825
Damage
57,208
65,830
Taken
56,934
30,310
Mitigated
50,426
9,776
Healing
10,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,662
285
342
2,734
14,050
14,994
0
3,347
9,471
945
29,541
L
Sol
 
Sol
9,279
955
0
2,192
14,626
3,780
0
4,205
9,693
41,643
0
W
Cthulhu
AnkFrocean
Cthulhu
12,143
394
502
2,293
13,288
14,159
319
3,945
9,343
54,899
0
W
Achilles
Bard361
Achilles
7,098
1,734
35
4,791
15,954
22,466
1,234
2,790
13,164
716
13,053
L
Ne Zha
9,256
1,523
0
1,688
16,403
5,702
0
5,730
9,899
0
32,895
L
Charybdis
Tykii--
Charybdis
6,506
2,405
0
880
13,244
3,686
449
3,447
8,927
0
41,354
W
Heimdallr
braclo2
Heimdallr
14,958
1,939
0
1,481
9,669
5,419
3,304
2,244
7,425
0
53,522
W
Cliodhna
s0nkic
Cliodhna
15,209
1,019
0
1,137
10,625
4,909
1,006
3,507
7,118
0
42,914
L
The Morrigan
usujia
The Morrigan
6,122
332
0
1,940
7,507
2,148
0
2,025
4,731
24,789
1,500
W
Kukulkan
zap2214
Kukulkan
7,800
580
0
193
7,398
3,473
905
3,151
4,247
54,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,887
Gold Earned
58,168
313
Minions Killed
372
7
Camps Cleared
9
1,458,428
Distance Traveled
1,590,233
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,921
661
64
4
2
333,930
10
L
Sol
9,860
657
75
5
3
267,857
0
W
Cthulhu
12,360
824
97
6
0
326,334
4
W
Achilles
11,011
734
23
2
0
309,358
0
L
Ne Zha
10,425
695
49
3
0
307,537
0
L
Charybdis
10,070
671
81
5
2
294,803
2
W
Heimdallr
12,246
816
94
6
1
312,917
2
W
Cliodhna
11,778
785
53
4
5
337,206
3
L
The Morrigan
9,611
641
44
3
0
254,301
7
W
Kukulkan
10,773
718
105
7
3
304,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role