Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Atomfx
Fenrir
Level 160
God Stats
0W - 1L
1,367 SR
Queue Stats
3W - 3L
1,453 Elo+
Solo
Cliodhna
Cliodhna
MrFatalBr
Cliodhna
Level 63
God Stats
5W - 7L
1,376 SR
Queue Stats
38W - 30L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SirHives
Ah Muzen Cab
Level 63
God Stats
47W - 33L
1,586 SR
Queue Stats
464W - 431L
1,537 Elo+
Solo
Agni
Agni
aldtexxa
Agni
Level 160
God Stats
31W - 26L
1,565 SR
Queue Stats
838W - 846L
1,546 Elo+
Solo
Team Averages
Level 118
1,479 SR
1,509 Elo+

VS

Team Averages
Level 101
1,512 SR
1,503 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
JúliaColdCat
Nu Wa
Level 92
God Stats
30W - 27L
1,506 SR
Queue Stats
467W - 450L
1,567 Elo+
Solo
Freya
Freya
PãoDaConceição
Freya
Level 95
God Stats
10W - 10L
1,343 SR
Queue Stats
48W - 37L
1,479 Elo+
Party 1
Sobek
Sobek
UrsoMolhado
Sobek
Level 101
God Stats
2W - 0L
1,722 SR
Queue Stats
49W - 39L
1,486 Elo+
Party 1
Ullr
Ullr
xxdeagle
Ullr
Level 57
God Stats
17W - 18L
1,487 SR
Queue Stats
52W - 54L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 0 / 1
5,109
1,022
3,219
4,220
4,708
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Atomfx
Fenrir
8
0 / 0 / 0
3,170
634
0
368
123
Cliodhna
MrFatalBr
Cliodhna
10
0 / 3 / 0
5,103
1,021
3,007
5,920
2,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
SirHives
Ah Muzen Cab
11
0 / 4 / 1
5,498
1,100
4,083
6,511
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
10
1 / 3 / 0
5,395
1,079
4,114
5,246
1,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

329

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 0 / 5
5,998
1,200
3,282
3,029
993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 0 / 8
5,865
1,173
6,010
1,953
621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 6
5,966
1,193
3,467
3,114
1,112
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
3 / 1 / 5
6,300
1,260
3,746
6,514
5,146
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
11
3 / 0 / 3
6,175
1,235
3,746
3,297
1,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
10
10
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
1
0.5
W
Medusa
 
Medusa
2
0
5
4.5
L
Fenrir
Atomfx
Fenrir
0
0
0
0
W
1
0
8
5
L
Cliodhna
MrFatalBr
Cliodhna
0
3
0
0
W
1
0
6
4
L
Ah Muzen Cab
SirHives
Ah Muzen Cab
0
4
1
0.13
W
3
1
5
5.5
L
Agni
1
3
0
0.33
W
Ullr
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,423
Damage
20,251
22,265
Taken
17,907
10,860
Mitigated
8,921
1,617
Healing
3,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,219
980
0
0
4,220
4,708
0
2,482
1,738
6,541
0
W
Medusa
 
Medusa
3,282
1,545
0
722
3,029
993
0
671
2,358
0
18,518
L
Fenrir
Atomfx
Fenrir
0
0
0
0
368
123
0
368
0
0
0
W
6,010
1,917
0
0
1,953
621
0
1,229
724
14,313
0
L
Cliodhna
MrFatalBr
Cliodhna
3,007
196
0
23
5,920
2,115
0
4,430
1,490
0
12,734
W
3,467
948
0
1,323
3,114
1,112
0
1,886
1,228
19,503
0
L
Ah Muzen Cab
SirHives
Ah Muzen Cab
4,083
1,269
0
1,594
6,511
2,356
0
3,183
3,328
0
24,491
W
3,746
92
190
1,005
6,514
5,146
0
2,246
4,268
7,642
0
L
Agni
4,114
102
0
0
5,246
1,558
0
2,760
2,486
13,545
0
W
Ullr
3,746
743
0
0
3,297
1,049
0
1,301
1,996
0
8,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,275
Gold Earned
30,304
99
Minions Killed
124
3
Camps Cleared
8
428,847
Distance Traveled
550,605
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,109
1,022
4
1
0
113,244
0
W
Medusa
5,998
1,200
41
8
2
113,007
1
L
Fenrir
3,170
634
0
0
0
0
0
W
Nu Wa
5,865
1,173
14
3
0
105,319
2
L
Cliodhna
5,103
1,021
30
6
1
112,235
0
W
Freya
5,966
1,193
38
8
0
109,647
0
L
Ah Muzen Cab
5,498
1,100
51
10
1
104,807
1
W
Sobek
6,300
1,260
14
3
1
112,331
0
L
Agni
5,395
1,079
14
3
1
98,561
1
W
Ullr
6,175
1,235
17
3
5
110,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role