Player Matchup

Baron Samedi
Baron Samedi
Masters
Kīlaueа
Baron Samedi
Masters
Level 160
God Stats
1W - 1L
1,846 SR
Queue Stats
141W - 59L
2,545 MMR
Party 1
Sobek
Sobek
Masters
Rokugou
Sobek
Masters
Level 160
God Stats
11W - 2L
1,918 SR
Queue Stats
73W - 19L
2,575 MMR
Party 1
Mulan
Mulan
Masters
Shiz0p
Mulan
Masters
Level 158
God Stats
2W - 0L
1,680 SR
Queue Stats
25W - 7L
2,742 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 159
1,814 SR
2,620 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 86
1,572 SR
1,821 MMR
Sol
Sol
Platinum II
 
Sol
Platinum II
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
Erntebefehl
Ah Muzen Cab
Diamond II
Level 132
God Stats
38W - 24L
1,731 SR
Queue Stats
196W - 182L
2,363 MMR
Solo
Ymir
Ymir
Bronze III
HollyTrolly
Ymir
Bronze III
Level 48
God Stats
1W - 1L
1,485 SR
Queue Stats
26W - 29L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kīlaueа
Baron Samedi
15
5 / 3 / 8
10,404
694
21,055
12,773
12,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
Rokugou
Sobek
13
2 / 2 / 12
9,807
654
9,683
23,043
31,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
Shiz0p
Mulan
15
8 / 1 / 5
10,971
731
16,863
21,902
27,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
OdinGilgameshGebFenrirBastet

VS

Bans
ArtioAresScyllaGaneshaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 4 / 3
9,711
647
17,260
13,404
5,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Erntebefehl
Ah Muzen Cab
14
2 / 6 / 3
9,327
622
17,991
15,586
7,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 5 / 4
10,529
702
4,014
24,835
31,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
15
Kills
6
6
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
3
0.88
L
Ah Muzen Cab
Erntebefehl
Ah Muzen Cab
2
6
3
0.58
L
2
5
4
0.8
W
Baron Samedi
Kīlaueа
Baron Samedi
5
3
8
3
W
Sobek
Rokugou
Sobek
2
2
12
4
W
Mulan
Shiz0p
Mulan
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,601
Damage
39,265
57,718
Taken
53,825
71,719
Mitigated
44,806
25,711
Healing
12,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
17,260
7,624
0
4,090
13,404
5,665
171
5,799
6,461
39,497
3,713
L
Ah Muzen Cab
Erntebefehl
Ah Muzen Cab
17,991
5,294
0
3,823
15,586
7,851
33
8,500
5,846
0
59,803
L
4,014
330
279
4,732
24,835
31,290
0
14,185
8,203
7,603
0
W
Baron Samedi
Kīlaueа
Baron Samedi
21,055
2,978
6,829
5,060
12,773
12,192
1,643
4,991
7,150
51,448
0
W
Sobek
Rokugou
Sobek
9,683
735
0
6,017
23,043
31,577
197
7,853
14,713
22,027
0
W
Mulan
Shiz0p
Mulan
16,863
2,246
0
7,805
21,902
27,950
707
6,784
14,525
1,419
37,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,182
Gold Earned
29,567
161
Minions Killed
169
4
Camps Cleared
8
767,649
Distance Traveled
775,520
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,711
647
69
5
3
246,696
2
L
Ah Muzen Cab
9,327
622
96
6
5
267,808
3
L
Ymir
10,529
702
4
0
0
261,016
3
W
Baron Samedi
10,404
694
67
4
2
240,598
3
W
Sobek
9,807
654
25
2
0
249,930
1
W
Mulan
10,971
731
69
5
2
277,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role