Player Matchup

Kali
Kali
Clap-tiste
Kali
Level 105
God Stats
14W - 15L
1,543 SR
Queue Stats
641W - 618L
1,551 Elo+
Solo
Skadi
Skadi
Hendy5120
Skadi
Level 149
God Stats
22W - 12L
1,721 SR
Queue Stats
85W - 99L
1,514 Elo+
Party 2
Ymir
Ymir
MarchMadness45
Ymir
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 25L
1,561 Elo+
Party 2
Cerberus
Cerberus
Sumthing C00L
Cerberus
Level 122
God Stats
12W - 16L
1,520 SR
Queue Stats
155W - 168L
1,586 Elo+
Party 2
Charybdis
Charybdis
sus_Yermingt0n
Charybdis
Level 106
God Stats
4W - 4L
1,628 SR
Queue Stats
450W - 416L
1,563 Elo+
Solo
Team Averages
Level 118
1,582 SR
1,555 Elo+

VS

Team Averages
Level 80
1,545 SR
1,514 Elo+
Tsukuyomi
Tsukuyomi
Dr Doozy PhD
Tsukuyomi
Level 84
God Stats
3W - 3L
1,589 SR
Queue Stats
251W - 266L
1,461 Elo+
Party 1
Artemis
Artemis
Limxtz
Artemis
Level 54
God Stats
6W - 2L
1,687 SR
Queue Stats
129W - 118L
1,491 Elo+
Solo
Raijin
Raijin
Milleash000
Raijin
Level 132
God Stats
1W - 3L
1,500 SR
Queue Stats
689W - 660L
1,513 Elo+
Party 1
Fenrir
Fenrir
UltraCivilized
Fenrir
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 100L
1,544 Elo+
Solo
Cthulhu
Cthulhu
V0T3F0RP3DR0
Cthulhu
Level 87
God Stats
4W - 2L
1,446 SR
Queue Stats
207W - 208L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 3
11,615
553
10,025
18,073
9,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Hendy5120
Skadi
15
5 / 10 / 1
9,557
455
13,316
19,573
6,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 5 / 2
9,135
435
5,456
13,604
14,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Sumthing C00L
Cerberus
14
1 / 3 / 3
8,921
425
7,996
17,776
18,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
sus_Yermingt0n
Charybdis
15
0 / 5 / 5
9,699
462
6,472
14,233
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dr Doozy PhD
Tsukuyomi
20
6 / 4 / 10
12,593
600
12,271
13,574
5,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Limxtz
Artemis
17
5 / 3 / 9
11,015
525
23,238
12,482
4,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
17
8 / 5 / 4
11,532
549
9,472
11,665
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 2 / 5
11,869
565
7,722
15,916
13,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
V0T3F0RP3DR0
Cthulhu
17
4 / 2 / 8
11,497
547
8,269
18,369
20,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
16
Kills
28
28
Deaths
16
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
9
5
3
2.1
W
Tsukuyomi
Dr Doozy PhD
Tsukuyomi
6
4
10
2.75
L
Skadi
Hendy5120
Skadi
5
10
1
0.55
W
Artemis
Limxtz
Artemis
5
3
9
3.17
L
1
5
2
0.4
W
Raijin
8
5
4
2
L
Cerberus
Sumthing C00L
Cerberus
1
3
3
0.83
W
5
2
5
3.75
W
Cthulhu
V0T3F0RP3DR0
Cthulhu
4
2
8
4
L
Charybdis
sus_Yermingt0n
Charybdis
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,265
Damage
60,972
83,259
Taken
72,006
54,146
Mitigated
48,131
18,184
Healing
17,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,025
4,384
0
5,217
18,073
9,449
0
3,576
14,367
0
79,517
W
Tsukuyomi
Dr Doozy PhD
Tsukuyomi
12,271
2,634
0
3,565
13,574
5,608
2,397
2,217
11,357
0
88,231
L
Skadi
Hendy5120
Skadi
13,316
6,128
0
3,438
19,573
6,590
522
5,820
13,635
0
54,690
W
Artemis
Limxtz
Artemis
23,238
11,591
0
2,820
12,482
4,129
3,420
3,386
9,096
0
89,180
L
5,456
1,406
0
458
13,604
14,342
276
558
13,031
48,813
0
W
Raijin
9,472
1,120
0
1,467
11,665
3,947
1,129
1,320
10,345
59,891
0
L
Cerberus
Sumthing C00L
Cerberus
7,996
267
979
4,106
17,776
18,967
250
3,312
14,376
41,702
0
W
7,722
1,840
0
5,845
15,916
13,625
801
4,832
11,084
168
61,656
W
Cthulhu
V0T3F0RP3DR0
Cthulhu
8,269
664
1,100
2,307
18,369
20,822
19
2,133
16,236
43,932
0
L
Charybdis
sus_Yermingt0n
Charybdis
6,472
3,798
0
3,986
14,233
4,798
768
4,397
9,562
0
74,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,927
Gold Earned
58,506
549
Minions Killed
531
0
Camps Cleared
0
1,734,059
Distance Traveled
1,996,424
8
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,615
553
121
6
0
414,926
1
W
Tsukuyomi
12,593
600
143
7
0
453,430
6
L
Skadi
9,557
455
87
4
0
321,540
0
W
Artemis
11,015
525
106
5
0
361,826
6
L
Ymir
9,135
435
102
5
0
319,447
0
W
Raijin
11,532
549
108
5
0
352,045
10
L
Cerberus
8,921
425
98
5
0
368,058
5
W
Fenrir
11,869
565
129
6
0
382,695
4
W
Cthulhu
11,497
547
45
2
0
446,428
8
L
Charybdis
9,699
462
141
7
0
310,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role