Player Matchup

Tiamat
Tiamat
Silver III
 
Tiamat
Silver III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver III
Feriux11
Neith
Silver III
Level 109
God Stats
4W - 12L
1,357 SR
Queue Stats
304W - 330L
642 MMR
Solo
Yemoja
Yemoja
Silver III
Gazeldinyo
Yemoja
Silver III
Level 149
God Stats
1W - 0L
1,642 SR
Queue Stats
46W - 63L
789 MMR
Solo
Ne Zha
Ne Zha
Bronze I
SmokeAlwaysFree
Ne Zha
Bronze I
Level 158
God Stats
8W - 4L
1,637 SR
Queue Stats
580W - 599L
341 MMR
Solo
Chaac
Chaac
Silver III
Voicesofme
Chaac
Silver III
Level 63
God Stats
9W - 3L
1,665 SR
Queue Stats
109W - 117L
894 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,560 SR
833 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 94
1,500 SR
707 MMR
Gilgamesh
Gilgamesh
Silver III
KOOLLIK-
Gilgamesh
Silver III
Level 67
God Stats
0W - 2L
1,509 SR
Queue Stats
55W - 74L
953 MMR
Solo
Geb
Geb
Silver V
KingPeepeepoopoo
Geb
Silver V
Level 146
God Stats
18W - 16L
1,504 SR
Queue Stats
119W - 139L
615 MMR
Solo
Artemis
Artemis
Silver IV
jigalingswinger2
Artemis
Silver IV
Level 108
God Stats
275W - 218L
1,575 SR
Queue Stats
498W - 502L
856 MMR
Solo
Nemesis
Nemesis
Bronze II
lukitas-poli
Nemesis
Bronze II
Level 69
God Stats
11W - 11L
1,643 SR
Queue Stats
126W - 160L
298 MMR
Solo
Chronos
Chronos
Silver IV
oooSiiro
Chronos
Silver IV
Level 82
God Stats
2W - 5L
1,268 SR
Queue Stats
62W - 85L
810 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
3 / 1 / 11
12,946
518
19,428
12,180
13,487
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Feriux11
Neith
17
5 / 2 / 13
11,763
471
19,594
15,298
5,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Gazeldinyo
Yemoja
17
2 / 1 / 12
12,022
481
5,973
22,103
21,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
8 / 5 / 5
12,928
517
15,172
23,779
11,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
19
4 / 3 / 7
13,127
525
21,853
33,969
35,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
SkadiBastetAchillesArtio

VS

Bans
CamazotzAthenaMulanCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KOOLLIK-
Gilgamesh
15
3 / 5 / 2
10,055
402
16,168
26,834
20,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 6 / 3
8,971
359
10,573
25,885
25,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 3 / 3
10,179
407
13,543
15,549
5,927
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
lukitas-poli
Nemesis
16
4 / 5 / 6
10,996
440
12,736
22,786
11,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
oooSiiro
Chronos
16
2 / 3 / 3
10,433
417
13,139
19,559
8,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
29
22
Kills
12
12
Deaths
22
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
1
11
8.5
W
Neith
Feriux11
Neith
5
2
13
5.75
W
Yemoja
Gazeldinyo
Yemoja
2
1
12
8
L
Gilgamesh
KOOLLIK-
Gilgamesh
3
5
2
0.8
L
1
6
3
0.42
W
8
5
5
2.1
W
Chaac
4
3
7
2.5
L
2
3
3
1.17
L
Nemesis
lukitas-poli
Nemesis
4
5
6
1.4
L
Chronos
oooSiiro
Chronos
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,020
Damage
66,159
107,329
Taken
110,613
87,196
Mitigated
72,031
57,289
Healing
33,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
19,428
1,554
112
5,496
12,180
13,487
506
3,303
8,605
102,468
0
W
Neith
Feriux11
Neith
19,594
8,399
0
3,771
15,298
5,582
3,631
4,149
10,873
0
76,266
W
Yemoja
Gazeldinyo
Yemoja
5,973
1,499
10,757
8,090
22,103
21,796
325
8,875
12,958
43,804
0
L
Gilgamesh
KOOLLIK-
Gilgamesh
16,168
2,521
125
7,655
26,834
20,391
0
4,321
21,507
6,306
46,922
L
10,573
554
0
4,414
25,885
25,579
273
6,803
19,031
33,370
0
W
15,172
4,732
0
7,601
23,779
11,176
1,569
6,333
17,137
0
97,187
W
Chaac
21,853
2,850
1,635
19,827
33,969
35,155
251
7,295
25,489
0
100,713
L
13,543
6,780
0
6,607
15,549
5,927
1,408
4,369
11,077
0
75,494
L
Nemesis
lukitas-poli
Nemesis
12,736
4,987
0
7,849
22,786
11,776
160
3,479
19,033
0
71,545
L
Chronos
oooSiiro
Chronos
13,139
1,968
86
6,839
19,559
8,358
1,507
6,608
12,624
66,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,786
Gold Earned
50,634
606
Minions Killed
476
0
Camps Cleared
0
2,286,912
Distance Traveled
2,299,221
14
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,946
518
157
6
0
487,263
2
W
Neith
11,763
471
84
3
0
410,867
2
W
Yemoja
12,022
481
70
3
0
429,968
7
L
Gilgamesh
10,055
402
89
4
0
459,365
8
L
Geb
8,971
359
44
2
0
442,791
8
W
Ne Zha
12,928
517
129
5
0
480,546
0
W
Chaac
13,127
525
166
7
0
478,268
3
L
Artemis
10,179
407
119
5
0
426,935
6
L
Nemesis
10,996
440
114
5
0
485,641
11
L
Chronos
10,433
417
110
4
0
484,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role