Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Androssee
Bacchus
Level 46
God Stats
8W - 15L
1,447 SR
Queue Stats
125W - 129L
1,463 Elo+
Solo
Loki
Loki
Asauxil
Loki
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,439 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HYNKO27
Cu Chulainn
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,426 Elo+
Party 2
Chronos
Chronos
rpaez25112005
Chronos
Level 44
God Stats
1W - 3L
1,291 SR
Queue Stats
35W - 35L
1,503 Elo+
Party 2
Team Averages
Level 52
1,448 SR
1,466 Elo+

VS

Team Averages
Level 85
1,515 SR
1,463 Elo+
Raijin
Raijin
 
Raijin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
LaVíbora
Odin
Level 45
God Stats
4W - 3L
1,454 SR
Queue Stats
127W - 138L
1,518 Elo+
Party 1
Hou Yi
Hou Yi
TheNachoGod1
Hou Yi
Level 69
God Stats
1W - 0L
1,536 SR
Queue Stats
8W - 6L
1,283 Elo+
Solo
Baron Samedi
Baron Samedi
vetate21
Baron Samedi
Level 104
God Stats
52W - 37L
1,583 SR
Queue Stats
439W - 435L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
0 / 5 / 1
6,479
432
4,250
8,523
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
Androssee
Bacchus
9
0 / 2 / 2
6,012
401
3,682
9,808
8,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Asauxil
Loki
10
1 / 9 / 2
6,709
447
5,673
13,053
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
HYNKO27
Cu Chulainn
9
0 / 7 / 1
5,983
399
5,138
12,974
8,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
13
3 / 6 / 1
7,697
513
10,640
12,459
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
11 / 2 / 2
9,442
629
8,758
7,656
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
 
Gilgamesh
15
11 / 0 / 11
9,253
617
15,150
11,356
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odin
13
2 / 1 / 9
7,666
511
4,901
9,665
7,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
13
1 / 0 / 8
7,220
481
6,635
8,077
2,804
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
vetate21
Baron Samedi
15
4 / 1 / 11
8,901
593
8,573
10,137
5,422
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
70
4
Kills
29
29
Deaths
4
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
5
1
0.1
W
Raijin
 
Raijin
11
2
2
6
W
Gilgamesh
 
Gilgamesh
11
0
11
16.5
L
Bacchus
Androssee
Bacchus
0
2
2
0.5
L
Loki
Asauxil
Loki
1
9
2
0.22
L
Cu Chulainn
HYNKO27
Cu Chulainn
0
7
1
0.07
W
Odin
2
1
9
6.5
W
Hou Yi
1
0
8
5
L
Chronos
3
6
1
0.58
W
Baron Samedi
vetate21
Baron Samedi
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,383
Damage
44,017
56,817
Taken
46,891
26,005
Mitigated
23,519
7,357
Healing
17,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,250
2,233
0
2,158
8,523
1,837
1,336
815
7,694
0
32,370
W
Raijin
 
Raijin
8,758
1,230
0
2,135
7,656
2,807
0
3,663
3,993
48,147
0
W
Gilgamesh
 
Gilgamesh
15,150
5,619
0
4,393
11,356
5,124
72
3,431
7,925
0
47,176
L
Bacchus
Androssee
Bacchus
3,682
433
0
336
9,808
8,852
0
2,003
7,755
20,120
0
L
Loki
Asauxil
Loki
5,673
564
0
2,132
13,053
3,172
0
4,995
7,878
0
32,100
L
Cu Chulainn
HYNKO27
Cu Chulainn
5,138
1,758
0
987
12,974
8,798
0
4,869
8,001
0
21,451
W
Odin
4,901
1,358
703
3,052
9,665
7,362
0
2,731
6,934
4,310
22,301
W
Hou Yi
6,635
3,009
0
2,230
8,077
2,804
662
2,072
6,005
0
45,980
L
Chronos
10,640
3,094
0
1,744
12,459
3,346
853
5,054
7,172
51,049
0
W
Baron Samedi
vetate21
Baron Samedi
8,573
1,080
419
4,808
10,137
5,422
498
2,572
7,565
50,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,880
Gold Earned
42,482
298
Minions Killed
399
0
Camps Cleared
0
1,389,274
Distance Traveled
1,500,998
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,479
432
65
4
0
274,820
7
W
Raijin
9,442
629
100
7
0
279,180
0
W
Gilgamesh
9,253
617
73
5
0
364,526
3
L
Bacchus
6,012
401
32
2
0
288,493
1
L
Loki
6,709
447
63
4
0
290,825
0
L
Cu Chulainn
5,983
399
43
3
0
277,467
0
W
Odin
7,666
511
37
2
0
299,608
1
W
Hou Yi
7,220
481
88
6
0
283,780
6
L
Chronos
7,697
513
95
6
0
257,669
1
W
Baron Samedi
8,901
593
101
7
0
273,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role