Player Matchup

Ares
Ares
TAGDDDD
Ares
Level 85
God Stats
0W - 1L
1,507 SR
Queue Stats
522W - 380L
1,637 Elo+
Solo
Vulcan
Vulcan
funplayer69
Vulcan
Level 155
God Stats
0W - 2L
1,595 SR
Queue Stats
14W - 20L
1,581 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sadgargoyle
Ah Muzen Cab
Level 156
God Stats
9W - 4L
1,829 SR
Queue Stats
720W - 274L
1,755 Elo+
Solo
Team Averages
Level 132
1,644 SR
1,658 Elo+

VS

Team Averages
Level 148
1,550 SR
1,717 Elo+
Merlin
Merlin
Spudlehhh
Merlin
Level 157
God Stats
3W - 2L
1,544 SR
Queue Stats
266W - 141L
1,839 Elo+
Solo
Erlang Shen
Erlang Shen
Stwart
Erlang Shen
Level 160
God Stats
1W - 1L
1,615 SR
Queue Stats
136W - 103L
1,627 Elo+
Solo
Nike
Nike
no1adamb
Nike
Level 128
God Stats
2W - 2L
1,491 SR
Queue Stats
307W - 316L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
TAGDDDD
Ares
14
2 / 7 / 6
9,752
650
9,251
18,820
13,372
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
12
5 / 5 / 6
10,206
680
8,154
8,996
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
sadgargoyle
Ah Muzen Cab
16
7 / 3 / 5
11,393
760
22,824
16,763
8,180
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Spudlehhh
Merlin
17
8 / 5 / 7
12,470
831
19,146
10,509
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Stwart
Erlang Shen
14
4 / 3 / 11
11,033
736
10,491
21,234
17,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
14
3 / 6 / 12
10,313
688
10,553
20,419
15,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
14
Kills
15
15
Deaths
14
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
Spudlehhh
Merlin
8
5
7
2.3
W
Erlang Shen
Stwart
Erlang Shen
4
3
11
3.17
L
Ares
TAGDDDD
Ares
2
7
6
0.71
L
Vulcan
5
5
6
1.6
W
Nike
3
6
12
1.5
L
Ah Muzen Cab
sadgargoyle
Ah Muzen Cab
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,229
Damage
40,190
44,579
Taken
52,162
24,540
Mitigated
36,001
6,649
Healing
13,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Spudlehhh
Merlin
19,146
1,478
66
3,546
10,509
3,852
1,137
4,224
6,285
82,545
0
W
Erlang Shen
Stwart
Erlang Shen
10,491
4,573
1,050
4,719
21,234
17,003
1,037
6,571
14,663
0
30,039
L
Ares
TAGDDDD
Ares
9,251
963
500
2,296
18,820
13,372
0
8,156
10,103
22,111
0
L
Vulcan
8,154
3,723
90
892
8,996
2,988
285
4,547
4,292
26,914
0
W
Nike
10,553
1,139
966
3,375
20,419
15,146
692
7,329
13,090
0
24,771
L
Ah Muzen Cab
sadgargoyle
Ah Muzen Cab
22,824
11,744
0
2,871
16,763
8,180
898
6,743
9,466
0
63,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,351
Gold Earned
33,816
167
Minions Killed
222
6
Camps Cleared
8
758,978
Distance Traveled
827,742
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,470
831
139
9
2
252,991
4
W
Erlang Shen
11,033
736
52
3
3
299,064
3
L
Ares
9,752
650
20
1
3
261,537
5
L
Vulcan
10,206
680
32
2
1
207,607
0
W
Nike
10,313
688
31
2
3
275,687
2
L
Ah Muzen Cab
11,393
760
115
8
2
289,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role