Player Matchup

Jormungandr
Jormungandr
AdrianoRampage
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,473 Elo+
Solo
Apollo
Apollo
BreakStay
Apollo
Level 158
God Stats
6W - 6L
1,600 SR
Queue Stats
380W - 383L
1,457 Elo+
Solo
Camazotz
Camazotz
KillerSonic132
Camazotz
Level 75
God Stats
0W - 2L
1,237 SR
Queue Stats
63W - 71L
1,472 Elo+
Solo
Nox
Nox
S2MercyS2
Nox
Level 110
God Stats
0W - 3L
1,493 SR
Queue Stats
64W - 87L
1,416 Elo+
Solo
Bacchus
Bacchus
whatevermyname-o
Bacchus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 117L
1,505 Elo+
Solo
Team Averages
Level 95
1,466 SR
1,465 Elo+

VS

Team Averages
Level 123
1,394 SR
1,488 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Ogro_Assassino
Tyr
Level 107
God Stats
2W - 0L
1,273 SR
Queue Stats
22W - 11L
1,574 Elo+
Solo
Ao Kuang
Ao Kuang
WilTube
Ao Kuang
Level 112
God Stats
1W - 6L
1,219 SR
Queue Stats
312W - 333L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
wetosena
Cthulhu
Level 121
God Stats
12W - 10L
1,518 SR
Queue Stats
291W - 314L
1,382 Elo+
Solo
Sun Wukong
Sun Wukong
zByOs
Sun Wukong
Level 149
God Stats
3W - 4L
1,457 SR
Queue Stats
196W - 230L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AdrianoRampage
Jormungandr
14
2 / 6 / 10
8,783
627
12,783
24,036
12,555
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Apollo
BreakStay
Apollo
14
1 / 6 / 6
8,677
620
13,108
13,192
6,145
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
14
3 / 6 / 6
8,550
611
10,804
18,252
9,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 3 / 4
10,582
756
8,832
10,502
5,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

15
1 / 2 / 10
9,489
678
8,209
20,773
29,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
6 / 1 / 12
11,032
788
22,675
7,838
3,186
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 7 / 10
9,774
698
6,790
15,557
20,125
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
WilTube
Ao Kuang
17
11 / 4 / 4
10,852
775
13,746
10,898
4,773
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
wetosena
Cthulhu
18
2 / 2 / 17
10,503
750
20,671
13,511
13,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
zByOs
Sun Wukong
17
2 / 1 / 14
9,944
710
14,796
20,333
23,186
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
80
14
Kills
23
23
Deaths
15
36
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
1
12
12
L
Jormungandr
AdrianoRampage
Jormungandr
2
6
10
1.17
L
Apollo
BreakStay
Apollo
1
6
6
0.67
L
Camazotz
3
6
6
1
W
2
7
10
1
L
7
3
4
3
W
Ao Kuang
WilTube
Ao Kuang
11
4
4
3.25
W
Cthulhu
wetosena
Cthulhu
2
2
17
5.25
L
1
2
10
3
W
Sun Wukong
zByOs
Sun Wukong
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,736
Damage
78,678
86,755
Taken
68,137
63,252
Mitigated
64,853
26,620
Healing
32,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
22,675
7,193
5,250
2,736
7,838
3,186
2,251
3,871
3,877
48,153
0
L
Jormungandr
AdrianoRampage
Jormungandr
12,783
2,745
720
3,255
24,036
12,555
0
17,921
5,386
31,381
0
L
Apollo
BreakStay
Apollo
13,108
6,098
3,198
2,392
13,192
6,145
0
8,638
3,993
0
35,056
L
Camazotz
10,804
2,312
1,351
5,965
18,252
9,777
0
11,422
6,294
0
26,970
W
6,790
1,323
1,811
2,372
15,557
20,125
558
7,353
7,708
1,561
8,868
L
8,832
399
2,174
2,047
10,502
5,288
0
6,019
4,183
25,598
0
W
Ao Kuang
WilTube
Ao Kuang
13,746
3,516
2,160
2,880
10,898
4,773
1,834
3,374
7,211
18,853
0
W
Cthulhu
wetosena
Cthulhu
20,671
104
4,707
1,349
13,511
13,583
175
5,468
7,789
37,693
0
L
8,209
1,317
1,051
4,467
20,773
29,487
29
12,657
7,172
18,991
0
W
Sun Wukong
zByOs
Sun Wukong
14,796
1,967
2,738
6,912
20,333
23,186
285
9,112
10,585
0
21,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,081
Gold Earned
52,105
156
Minions Killed
125
0
Camps Cleared
0
1,139,879
Distance Traveled
1,314,319
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,032
788
54
4
0
255,177
3
L
Jormungandr
8,783
627
24
2
0
183,772
2
L
Apollo
8,677
620
44
3
0
213,426
4
L
Camazotz
8,550
611
14
1
0
245,269
0
W
Tyr
9,774
698
7
1
0
248,004
0
L
Nox
10,582
756
46
3
0
228,149
1
W
Ao Kuang
10,852
775
17
1
0
268,444
7
W
Cthulhu
10,503
750
36
3
0
279,797
6
L
Bacchus
9,489
678
28
2
0
269,263
2
W
Sun Wukong
9,944
710
11
1
0
262,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role