Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HBKane
Nu Wa
Level 146
God Stats
7W - 8L
1,538 SR
Queue Stats
460W - 382L
1,521 Elo+
Party 2
Apollo
Apollo
Numbies
Apollo
Level 127
God Stats
6W - 3L
1,620 SR
Queue Stats
412W - 339L
1,577 Elo+
Party 2
Kuzenbo
Kuzenbo
Phillipan
Kuzenbo
Level 140
God Stats
3W - 4L
1,373 SR
Queue Stats
502W - 411L
1,542 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zordar
Morgan Le Fay
Level 105
God Stats
5W - 1L
1,572 SR
Queue Stats
326W - 240L
1,577 Elo+
Party 2
Team Averages
Level 128
1,521 SR
1,543 Elo+

VS

Team Averages
Level 112
1,525 SR
1,557 Elo+
Guan Yu
Guan Yu
CaptnDiabetes
Guan Yu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 81L
1,481 Elo+
Solo
Tiamat
Tiamat
DaDisDeaD
Tiamat
Level 158
God Stats
0W - 3L
1,300 SR
Queue Stats
345W - 303L
1,586 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Dmtultimaximus
Kumbhakarna
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 49L
1,530 Elo+
Party 1
Scylla
Scylla
Master2AK
Scylla
Level 129
God Stats
5W - 4L
1,571 SR
Queue Stats
303W - 261L
1,580 Elo+
Party 1
Thanatos
Thanatos
Sunabozu
Thanatos
Level 104
God Stats
4W - 2L
1,753 SR
Queue Stats
254W - 193L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
2 / 4 / 19
11,424
672
15,742
24,165
20,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
HBKane
Nu Wa
20
3 / 4 / 17
12,200
718
22,819
15,005
5,705
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Numbies
Apollo
20
9 / 3 / 16
13,524
796
25,156
18,776
8,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Phillipan
Kuzenbo
18
4 / 6 / 17
13,187
776
9,784
29,144
44,432
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Zordar
Morgan Le Fay
20
8 / 4 / 15
12,998
765
27,552
20,736
9,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
1 / 8 / 16
11,156
656
9,337
29,989
39,183
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
DaDisDeaD
Tiamat
20
7 / 4 / 10
12,661
745
34,618
18,591
13,116
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Dmtultimaximus
Kumbhakarna
20
3 / 4 / 15
11,472
675
8,228
28,723
40,650
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Master2AK
Scylla
18
6 / 7 / 8
12,158
715
24,768
16,963
7,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Sunabozu
Thanatos
19
4 / 4 / 11
12,422
731
14,864
20,741
12,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
81
26
Kills
21
21
Deaths
27
84
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
4
19
2.88
L
Guan Yu
1
8
16
1.13
L
Tiamat
DaDisDeaD
Tiamat
7
4
10
3
L
Kumbhakarna
Dmtultimaximus
Kumbhakarna
3
4
15
2.63
W
Nu Wa
HBKane
Nu Wa
3
4
17
2.88
L
Scylla
Master2AK
Scylla
6
7
8
1.43
W
Apollo
Numbies
Apollo
9
3
16
5.67
W
Kuzenbo
Phillipan
Kuzenbo
4
6
17
2.08
L
Thanatos
Sunabozu
Thanatos
4
4
11
2.38
W
Morgan Le Fay
Zordar
Morgan Le Fay
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,053
Damage
91,815
107,826
Taken
115,007
87,862
Mitigated
112,535
48,271
Healing
53,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
15,742
3,685
13,076
9,116
24,165
20,231
841
13,430
10,417
27,394
0
L
Guan Yu
9,337
1,763
9,609
9,705
29,989
39,183
1,588
20,078
9,911
0
30,165
L
Tiamat
DaDisDeaD
Tiamat
34,618
1,564
3,269
4,600
18,591
13,116
1,504
12,198
6,393
78,613
0
L
Kumbhakarna
Dmtultimaximus
Kumbhakarna
8,228
630
2,526
3,993
28,723
40,650
221
16,808
11,915
15,255
0
W
Nu Wa
HBKane
Nu Wa
22,819
4,702
3,419
1,577
15,005
5,705
1,379
11,410
3,353
48,108
0
L
Scylla
Master2AK
Scylla
24,768
2,062
2,492
1,064
16,963
7,191
505
11,860
5,103
52,348
0
W
Apollo
Numbies
Apollo
25,156
8,082
1,477
3,262
18,776
8,485
3,944
13,016
5,599
0
45,711
W
Kuzenbo
Phillipan
Kuzenbo
9,784
2,525
4,652
4,678
29,144
44,432
431
12,663
16,023
13,281
0
L
Thanatos
Sunabozu
Thanatos
14,864
2,176
3,429
12,823
20,741
12,395
1,358
14,953
5,788
0
28,718
W
Morgan Le Fay
Zordar
Morgan Le Fay
27,552
5,373
3,636
3,378
20,736
9,009
1,509
15,767
4,820
62,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,333
Gold Earned
59,869
183
Minions Killed
213
0
Camps Cleared
0
1,399,468
Distance Traveled
1,566,306
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,424
672
23
1
0
242,490
3
L
Guan Yu
11,156
656
37
2
0
292,193
1
L
Tiamat
12,661
745
65
4
0
353,310
0
L
Kumbhakarna
11,472
675
17
1
0
308,031
0
W
Nu Wa
12,200
718
47
3
0
275,879
0
L
Scylla
12,158
715
63
4
0
268,075
0
W
Apollo
13,524
796
39
2
0
319,309
0
W
Kuzenbo
13,187
776
9
1
0
283,984
0
L
Thanatos
12,422
731
31
2
0
344,697
1
W
Morgan Le Fay
12,998
765
65
4
0
277,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role