Player Matchup

Hachiman
Hachiman
Danthes
Hachiman
Level 148
God Stats
1W - 0L
1,286 SR
Queue Stats
76W - 46L
1,522 Elo+
Party 3
Merlin
Merlin
FeNRiRrRr35
Merlin
Level 44
God Stats
3W - 0L
1,526 SR
Queue Stats
44W - 26L
1,511 Elo+
Party 3
Baron Samedi
Baron Samedi
Rythein2k
Baron Samedi
Level 38
God Stats
1W - 0L
1,446 SR
Queue Stats
45W - 27L
1,540 Elo+
Party 3
Cernunnos
Cernunnos
WolfOfAnubis
Cernunnos
Level 104
God Stats
3W - 5L
1,324 SR
Queue Stats
284W - 268L
1,474 Elo+
Solo
Mulan
Mulan
YOHALE
Mulan
Level 36
God Stats
2W - 0L
1,571 SR
Queue Stats
47W - 36L
1,487 Elo+
Party 3
Team Averages
Level 74
1,431 SR
1,507 Elo+

VS

Team Averages
Level 113
1,511 SR
1,445 Elo+
Cupid
Cupid
 
Cupid
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
IscopeSociety
The Morrigan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,380 Elo+
Party 2
Mulan
Mulan
Matafantasmaz
Mulan
Level 150
God Stats
12W - 16L
1,447 SR
Queue Stats
779W - 813L
1,468 Elo+
Party 1
He Bo
He Bo
mousyatina
He Bo
Level 159
God Stats
5W - 4L
1,608 SR
Queue Stats
751W - 791L
1,458 Elo+
Party 1
Thoth
Thoth
nuttynuts08
Thoth
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Danthes
Hachiman
20
18 / 4 / 22
16,468
867
31,070
18,981
7,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
18
3 / 9 / 20
12,312
648
13,466
16,202
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Rythein2k
Baron Samedi
20
5 / 8 / 31
13,618
717
16,482
20,770
15,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
WolfOfAnubis
Cernunnos
20
3 / 7 / 28
12,909
679
18,219
24,100
8,599
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
YOHALE
Mulan
20
18 / 5 / 21
16,326
859
24,885
27,955
25,736
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
11 / 7 / 12
14,305
753
22,856
21,937
9,912
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
IscopeSociety
The Morrigan
20
7 / 8 / 16
12,549
660
15,921
17,094
7,760
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
0 / 11 / 15
10,799
568
10,655
33,011
35,080
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
19
4 / 10 / 14
12,122
638
17,559
19,245
7,099
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
10 / 11 / 13
13,136
691
21,215
19,758
7,693
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
102
47
Kills
32
33
Deaths
47
122
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
11
7
12
2.43
W
Hachiman
Danthes
Hachiman
18
4
22
7.25
W
Merlin
3
9
20
1.44
L
The Morrigan
IscopeSociety
The Morrigan
7
8
16
1.88
L
0
11
15
0.68
W
Baron Samedi
Rythein2k
Baron Samedi
5
8
31
2.56
W
Cernunnos
WolfOfAnubis
Cernunnos
3
7
28
2.43
W
Mulan
YOHALE
Mulan
18
5
21
5.7
L
He Bo
4
10
14
1.1
L
10
11
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,122
Damage
88,206
108,008
Taken
111,045
62,482
Mitigated
67,544
44,662
Healing
30,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
22,856
11,460
3,682
7,976
21,937
9,912
210
5,920
15,622
0
46,464
W
Hachiman
Danthes
Hachiman
31,070
22,579
2,457
7,398
18,981
7,238
1,639
9,676
9,305
0
63,354
W
Merlin
13,466
451
1,262
1,281
16,202
5,098
611
7,953
8,249
33,353
0
L
The Morrigan
IscopeSociety
The Morrigan
15,921
2,372
1,942
3,253
17,094
7,760
213
4,744
11,922
28,725
2,342
L
10,655
625
758
5,709
33,011
35,080
0
10,485
21,879
1,270
21,724
W
Baron Samedi
Rythein2k
Baron Samedi
16,482
1,567
4,660
5,385
20,770
15,811
315
11,416
9,354
37,355
0
W
Cernunnos
WolfOfAnubis
Cernunnos
18,219
6,738
2,273
7,890
24,100
8,599
1,854
11,800
12,300
0
49,875
W
Mulan
YOHALE
Mulan
24,885
2,456
2,279
9,777
27,955
25,736
1,169
12,509
15,333
0
43,257
L
He Bo
17,559
57
796
4,316
19,245
7,099
0
4,342
14,738
32,716
0
L
21,215
1,329
699
1,649
19,758
7,693
146
4,457
15,149
33,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,633
Gold Earned
62,911
218
Minions Killed
169
0
Camps Cleared
0
1,602,158
Distance Traveled
1,454,948
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
14,305
753
63
3
0
328,551
0
W
Hachiman
16,468
867
70
4
0
329,144
2
W
Merlin
12,312
648
35
2
0
279,679
1
L
The Morrigan
12,549
660
38
2
0
280,604
0
L
Mulan
10,799
568
16
1
0
286,346
5
W
Baron Samedi
13,618
717
30
2
0
327,178
0
W
Cernunnos
12,909
679
39
2
0
325,202
1
W
Mulan
16,326
859
44
2
0
340,955
0
L
He Bo
12,122
638
20
1
0
303,141
5
L
Thoth
13,136
691
32
2
0
256,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role