Player Matchup

Kali
Kali
 
Kali
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DerpTaxzy
King Arthur
Level 149
God Stats
7W - 8L
1,457 SR
Queue Stats
845W - 813L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
FreakinFrank
Baron Samedi
Level 143
God Stats
1W - 2L
1,465 SR
Queue Stats
414W - 412L
1,574 Elo+
Solo
Eset
Eset
PanFryerPlays
Eset
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 185L
1,620 Elo+
Solo
Heimdallr
Heimdallr
StormLance85
Heimdallr
Level 156
God Stats
19W - 9L
1,768 SR
Queue Stats
751W - 743L
1,622 Elo+
Solo
Team Averages
Level 149
1,538 SR
1,574 Elo+

VS

Team Averages
Level 115
1,648 SR
1,578 Elo+
Ah Muzen Cab
Ah Muzen Cab
Deadmigue
Ah Muzen Cab
Level 153
God Stats
4W - 0L
1,694 SR
Queue Stats
44W - 29L
1,601 Elo+
Solo
Sun Wukong
Sun Wukong
Jickets
Sun Wukong
Level 160
God Stats
5W - 4L
1,534 SR
Queue Stats
823W - 807L
1,560 Elo+
Party 1
Baron Samedi
Baron Samedi
Ranko4
Baron Samedi
Level 69
God Stats
5W - 2L
1,666 SR
Queue Stats
261W - 253L
1,580 Elo+
Solo
Achilles
Achilles
ZombieHobo113
Achilles
Level 66
God Stats
5W - 1L
1,781 SR
Queue Stats
175W - 135L
1,593 Elo+
Party 1
Ne Zha
Ne Zha
shädr
Ne Zha
Level 128
God Stats
10W - 9L
1,562 SR
Queue Stats
793W - 719L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
3 / 4 / 9
9,908
708
15,629
23,420
24,339
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

King Arthur
DerpTaxzy
King Arthur
14
2 / 5 / 5
8,416
601
12,954
26,793
30,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
FreakinFrank
Baron Samedi
16
3 / 4 / 8
9,037
646
25,346
21,799
11,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 6 / 8
9,494
678
14,141
17,154
9,133
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
StormLance85
Heimdallr
16
3 / 5 / 5
9,119
651
18,694
15,657
7,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Deadmigue
Ah Muzen Cab
18
5 / 3 / 13
10,927
781
27,848
27,245
16,015
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Jickets
Sun Wukong
16
1 / 3 / 18
9,569
684
12,030
26,324
25,492
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Ranko4
Baron Samedi
19
8 / 1 / 15
11,007
786
24,264
12,311
12,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
ZombieHobo113
Achilles
18
5 / 3 / 12
11,231
802
11,422
24,939
34,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Ne Zha
shädr
Ne Zha
17
5 / 3 / 11
10,571
755
19,761
14,187
8,639
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
93
13
Kills
24
24
Deaths
13
35
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
4
9
1.88
W
Ah Muzen Cab
Deadmigue
Ah Muzen Cab
5
3
13
3.83
L
King Arthur
DerpTaxzy
King Arthur
2
5
5
0.9
L
Baron Samedi
FreakinFrank
Baron Samedi
3
4
8
1.75
W
Sun Wukong
Jickets
Sun Wukong
1
3
18
3.33
L
2
6
8
1
W
Baron Samedi
Ranko4
Baron Samedi
8
1
15
15.5
L
Heimdallr
StormLance85
Heimdallr
3
5
5
1.1
W
Achilles
ZombieHobo113
Achilles
5
3
12
3.67
W
Ne Zha
shädr
Ne Zha
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,764
Damage
95,325
104,823
Taken
105,006
83,093
Mitigated
97,194
46,148
Healing
55,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
15,629
4,653
1,287
8,068
23,420
24,339
0
5,514
17,906
0
23,530
W
Ah Muzen Cab
Deadmigue
Ah Muzen Cab
27,848
10,027
700
11,415
27,245
16,015
3,460
10,582
16,172
0
55,944
L
King Arthur
DerpTaxzy
King Arthur
12,954
1,555
1,306
5,604
26,793
30,382
0
6,877
19,916
385
20,444
L
Baron Samedi
FreakinFrank
Baron Samedi
25,346
971
11,568
9,078
21,799
11,246
108
6,101
15,698
42,057
0
W
Sun Wukong
Jickets
Sun Wukong
12,030
2,198
548
8,100
26,324
25,492
0
10,936
15,072
0
20,542
L
14,141
880
3,883
2,744
17,154
9,133
0
5,692
11,462
24,877
0
W
Baron Samedi
Ranko4
Baron Samedi
24,264
2,414
13,124
5,995
12,311
12,946
344
5,132
7,053
34,423
0
L
Heimdallr
StormLance85
Heimdallr
18,694
5,144
1,726
884
15,657
7,993
0
1,818
13,839
0
33,449
W
Achilles
ZombieHobo113
Achilles
11,422
2,450
1,564
5,821
24,939
34,102
0
10,184
14,268
3,923
16,078
W
Ne Zha
shädr
Ne Zha
19,761
1,159
3,862
4,331
14,187
8,639
2,391
3,022
10,852
0
34,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,974
Gold Earned
53,305
157
Minions Killed
136
0
Camps Cleared
0
1,122,024
Distance Traveled
1,374,551
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,908
708
27
2
0
255,857
2
W
Ah Muzen Cab
10,927
781
49
4
0
248,806
0
L
King Arthur
8,416
601
19
1
0
230,536
0
L
Baron Samedi
9,037
646
29
2
0
214,812
2
W
Sun Wukong
9,569
684
13
1
0
296,872
0
L
Eset
9,494
678
29
2
0
227,776
0
W
Baron Samedi
11,007
786
17
1
0
295,028
3
L
Heimdallr
9,119
651
53
4
0
193,043
0
W
Achilles
11,231
802
27
2
0
265,178
0
W
Ne Zha
10,571
755
30
2
0
268,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role