Player Matchup

Raijin
Raijin
FR-U_apokalispe
Raijin
Level 83
God Stats
2W - 0L
1,416 SR
Queue Stats
16W - 13L
1,559 Elo+
Party 1
Chaac
Chaac
Grayhaarr
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 16L
1,614 Elo+
Party 1
Eset
Eset
LizzieOlsenSimp
Eset
Level 144
God Stats
4W - 0L
1,706 SR
Queue Stats
118W - 97L
1,608 Elo+
Party 1
Poseidon
Poseidon
Mr_TroOpicaL
Poseidon
Level 96
God Stats
4W - 0L
1,577 SR
Queue Stats
64W - 51L
1,577 Elo+
Party 1
Ganesha
Ganesha
priseau
Ganesha
Level 62
God Stats
1W - 0L
1,499 SR
Queue Stats
36W - 22L
1,588 Elo+
Party 1
Team Averages
Level 83
1,540 SR
1,589 Elo+

VS

Team Averages
Level 89
1,571 SR
1,545 Elo+
Mulan
Mulan
 
Mulan
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Hinrichter
Da Ji
Level 24
God Stats
1W - 1L
1,739 SR
Queue Stats
15W - 9L
1,622 Elo+
Party 2
Scylla
Scylla
PsychoPapst
Scylla
Level 122
God Stats
2W - 3L
1,707 SR
Queue Stats
250W - 200L
1,573 Elo+
Party 2
Janus
Janus
Triffor
Janus
Level 121
God Stats
4W - 5L
1,517 SR
Queue Stats
244W - 199L
1,574 Elo+
Party 2
The Morrigan
The Morrigan
mugi1wara
The Morrigan
Level 87
God Stats
2W - 7L
1,394 SR
Queue Stats
183W - 186L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 11
9,963
830
8,675
8,723
3,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Grayhaarr
Chaac
17
9 / 4 / 6
10,924
910
19,966
22,024
20,660
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 3 / 8
10,557
880
11,060
9,679
4,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
Mr_TroOpicaL
Poseidon
14
2 / 6 / 9
8,971
748
4,761
9,994
5,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
priseau
Ganesha
17
0 / 3 / 13
9,886
824
4,421
14,016
18,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
2 / 5 / 15
9,122
760
15,426
18,848
19,289
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
13
3 / 5 / 11
8,796
733
3,510
13,241
17,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
17
6 / 4 / 10
9,849
821
14,322
9,386
3,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
Triffor
Janus
16
3 / 3 / 13
9,827
819
14,079
8,270
3,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
mugi1wara
The Morrigan
16
5 / 3 / 9
10,383
865
4,547
7,786
3,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
77
20
Kills
19
19
Deaths
20
47
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
5
15
1.9
W
3
3
11
2.83
W
Chaac
Grayhaarr
Chaac
9
4
6
3
L
Da Ji
3
5
11
1.7
W
6
3
8
3.33
W
Poseidon
Mr_TroOpicaL
Poseidon
2
6
9
1.08
L
Scylla
6
4
10
2.75
L
Janus
Triffor
Janus
3
3
13
3.17
L
The Morrigan
mugi1wara
The Morrigan
5
3
9
3.17
W
Ganesha
priseau
Ganesha
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,883
Damage
51,884
64,436
Taken
57,531
53,001
Mitigated
47,122
25,679
Healing
20,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
15,426
2,299
2,297
4,470
18,848
19,289
155
8,326
10,097
0
19,296
W
8,675
404
1,856
2,255
8,723
3,911
935
5,227
3,232
26,038
0
W
Chaac
Grayhaarr
Chaac
19,966
1,423
811
8,817
22,024
20,660
636
8,499
12,981
277
41,188
L
Da Ji
3,510
773
902
430
13,241
17,254
224
7,079
5,772
0
4,418
W
11,060
299
3,787
2,264
9,679
4,752
671
4,771
4,650
34,050
0
W
Poseidon
Mr_TroOpicaL
Poseidon
4,761
300
1,108
984
9,994
5,085
1,476
5,756
3,967
11,402
0
L
Scylla
14,322
852
2,469
2,126
9,386
3,802
374
4,801
4,507
24,399
0
L
Janus
Triffor
Janus
14,079
332
1,886
1,498
8,270
3,297
1,145
4,384
3,840
36,582
0
L
The Morrigan
mugi1wara
The Morrigan
4,547
657
2,434
1,780
7,786
3,480
1,721
4,510
3,276
16,640
257
W
Ganesha
priseau
Ganesha
4,421
56
988
2,809
14,016
18,593
782
7,529
5,769
10,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,301
Gold Earned
47,977
150
Minions Killed
116
0
Camps Cleared
0
1,157,044
Distance Traveled
1,123,668
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,122
760
5
0
0
220,696
2
W
Raijin
9,963
830
31
3
0
233,677
0
W
Chaac
10,924
910
34
3
0
237,788
1
L
Da Ji
8,796
733
2
0
0
214,938
0
W
Eset
10,557
880
69
6
0
227,866
1
W
Poseidon
8,971
748
16
1
0
221,595
1
L
Scylla
9,849
821
19
2
0
231,702
2
L
Janus
9,827
819
58
5
0
242,785
2
L
The Morrigan
10,383
865
32
3
0
213,547
1
W
Ganesha
9,886
824
0
0
0
236,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role