Player Matchup

Sol
Sol
 
Sol
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
EasyWp
Ra
Level 55
God Stats
1W - 1L
1,560 SR
Queue Stats
56W - 48L
1,382 Elo+
Party 1
Mercury
Mercury
J00L5
Mercury
Level 159
God Stats
0W - 9L
1,125 SR
Queue Stats
224W - 221L
1,441 Elo+
Solo
Atlas
Atlas
ShivaSun
Atlas
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,324 Elo+
Party 2
Vulcan
Vulcan
Sifaliot
Vulcan
Level 107
God Stats
0W - 1L
1,292 SR
Queue Stats
72W - 52L
1,438 Elo+
Party 1
Team Averages
Level 84
1,395 SR
1,417 Elo+

VS

Team Averages
Level 93
1,448 SR
1,414 Elo+
Khepri
Khepri
Anempir
Khepri
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 35L
1,451 Elo+
Solo
Chang'e
Chang'e
BUKI1806
Chang'e
Level 63
God Stats
4W - 3L
1,386 SR
Queue Stats
191W - 227L
1,415 Elo+
Solo
Janus
Janus
KING_DRUFFY
Janus
Level 119
God Stats
6W - 3L
1,658 SR
Queue Stats
168W - 201L
1,387 Elo+
Solo
Sobek
Sobek
Premium_Wookie
Sobek
Level 141
God Stats
8W - 8L
1,403 SR
Queue Stats
206W - 203L
1,406 Elo+
Solo
Arachne
Arachne
temp-496521
Arachne
Level 75
God Stats
1W - 1L
1,294 SR
Queue Stats
131W - 160L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
1 / 6 / 11
10,708
595
22,900
17,321
6,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ra
20
12 / 4 / 4
12,834
713
26,395
17,212
7,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
J00L5
Mercury
18
4 / 5 / 9
11,256
625
16,299
14,243
7,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
ShivaSun
Atlas
18
1 / 5 / 18
11,176
621
13,782
30,210
30,642
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
Sifaliot
Vulcan
20
4 / 5 / 12
12,668
704
35,143
19,551
8,144
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Anempir
Khepri
20
4 / 5 / 18
13,347
742
14,518
35,273
51,020
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
BUKI1806
Chang'e
20
1 / 5 / 20
12,302
683
12,887
21,470
12,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 4 / 11
13,288
738
29,413
23,543
10,521
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 4 / 15
11,827
657
17,880
40,877
41,089
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
temp-496521
Arachne
20
8 / 4 / 10
12,866
715
15,799
19,295
8,914
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
99
22
Kills
25
25
Deaths
22
54
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
6
11
1.08
W
Khepri
Anempir
Khepri
4
5
18
2.6
W
Chang'e
BUKI1806
Chang'e
1
5
20
2.2
L
Ra
12
4
4
3.5
L
Mercury
J00L5
Mercury
4
5
9
1.7
W
9
4
11
3.63
W
3
4
15
2.63
L
Atlas
ShivaSun
Atlas
1
5
18
2
L
Vulcan
Sifaliot
Vulcan
4
5
12
2
W
Arachne
temp-496521
Arachne
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,519
Damage
90,497
98,537
Taken
140,458
60,129
Mitigated
124,122
42,019
Healing
79,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
22,900
6,648
847
5,698
17,321
6,392
665
13,910
3,411
41,454
0
W
Khepri
Anempir
Khepri
14,518
1,653
3,553
10,940
35,273
51,020
750
20,626
14,234
37,481
0
W
Chang'e
BUKI1806
Chang'e
12,887
559
18,319
9,665
21,470
12,578
873
18,739
2,652
39,227
0
L
Ra
26,395
2,376
7,941
7,271
17,212
7,437
1,137
14,140
3,072
50,943
0
L
Mercury
J00L5
Mercury
16,299
3,226
2,103
3,147
14,243
7,514
634
10,613
3,630
0
23,963
W
29,413
3,742
3,080
7,155
23,543
10,521
1,415
17,006
6,098
59,155
0
W
17,880
1,211
2,493
14,750
40,877
41,089
854
26,974
13,382
37,069
0
L
Atlas
ShivaSun
Atlas
13,782
5,785
1,355
9,408
30,210
30,642
210
21,537
8,673
30,031
0
L
Vulcan
Sifaliot
Vulcan
35,143
14,496
561
3,688
19,551
8,144
678
14,498
5,053
62,416
0
W
Arachne
temp-496521
Arachne
15,799
12,091
4,259
5,408
19,295
8,914
750
14,875
4,254
0
23,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,642
Gold Earned
63,630
205
Minions Killed
208
0
Camps Cleared
0
1,618,691
Distance Traveled
1,726,525
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,708
595
42
2
0
300,639
0
W
Khepri
13,347
742
32
2
0
331,712
1
W
Chang'e
12,302
683
73
4
0
339,277
0
L
Ra
12,834
713
62
3
0
307,968
2
L
Mercury
11,256
625
15
1
0
373,770
0
W
Janus
13,288
738
59
3
0
329,044
3
W
Sobek
11,827
657
31
2
0
345,338
0
L
Atlas
11,176
621
12
1
0
286,510
0
L
Vulcan
12,668
704
74
4
0
349,804
1
W
Arachne
12,866
715
13
1
0
381,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role