Player Matchup

Zeus
Zeus
BeHinDYoUSrB
Zeus
Level 33
God Stats
1W - 0L
1,794 SR
Queue Stats
12W - 15L
1,649 Elo+
Solo
Osiris
Osiris
BuckeltChimp
Osiris
Level 87
God Stats
10W - 3L
1,790 SR
Queue Stats
137W - 80L
1,667 Elo+
Party 3
Kuzenbo
Kuzenbo
Cewlnesifi
Kuzenbo
Level 27
God Stats
24W - 9L
1,801 SR
Queue Stats
61W - 30L
1,675 Elo+
Party 3
Geb
Geb
DarrinR1
Geb
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 157L
1,576 Elo+
Party 3
Danzaburou
Danzaburou
Sedahhh
Danzaburou
Level 143
God Stats
3W - 1L
1,796 SR
Queue Stats
121W - 55L
1,690 Elo+
Party 3
Team Averages
Level 83
1,736 SR
1,651 Elo+

VS

Team Averages
Level 50
1,558 SR
1,446 Elo+
Chaac
Chaac
BGBird
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,397 Elo+
Party 2
Bacchus
Bacchus
LuckyLain
Bacchus
Level 129
God Stats
23W - 26L
1,517 SR
Queue Stats
584W - 581L
1,555 Elo+
Party 1
Izanami
Izanami
Maltem110112
Izanami
Level 38
God Stats
1W - 1L
1,698 SR
Queue Stats
2W - 3L
1,505 Elo+
Party 1
Chang'e
Chang'e
TheWildWaleri
Chang'e
Level 27
God Stats
2W - 3L
1,577 SR
Queue Stats
9W - 16L
1,385 Elo+
Party 2
Awilix
Awilix
born2kill44
Awilix
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 2
7,494
681
6,408
4,731
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
13
8 / 1 / 1
7,657
696
7,821
7,885
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Cewlnesifi
Kuzenbo
11
3 / 1 / 5
6,435
585
3,563
6,297
5,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 3 / 3
6,395
581
5,697
7,958
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
Sedahhh
Danzaburou
12
4 / 1 / 3
6,778
616
8,487
7,308
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BGBird
Chaac
10
1 / 5 / 0
6,110
555
3,306
9,081
3,833
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
LuckyLain
Bacchus
9
2 / 3 / 1
6,045
550
3,389
10,602
9,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Maltem110112
Izanami
10
0 / 4 / 2
5,891
536
5,239
8,600
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
10
3 / 3 / 1
6,223
566
3,680
9,678
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
8
2 / 6 / 2
5,696
518
4,806
10,005
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
21
Kills
8
8
Deaths
21
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
BGBird
Chaac
1
5
0
0.2
W
4
2
2
2.5
W
Osiris
8
1
1
8.5
W
Kuzenbo
Cewlnesifi
Kuzenbo
3
1
5
5.5
W
2
3
3
1.17
L
Bacchus
LuckyLain
Bacchus
2
3
1
0.83
L
Izanami
Maltem110112
Izanami
0
4
2
0.25
W
Danzaburou
Sedahhh
Danzaburou
4
1
3
5.5
L
Chang'e
3
3
1
1.17
L
Awilix
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,976
Damage
20,420
34,179
Taken
47,966
16,170
Mitigated
21,759
12,376
Healing
12,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BGBird
Chaac
3,306
1,242
0
1,594
9,081
3,833
0
1,903
7,178
0
22,618
W
6,408
1,840
0
1,574
4,731
1,378
970
1,990
2,603
43,151
0
W
Osiris
7,821
3,670
84
4,012
7,885
4,633
0
806
7,059
0
36,964
W
Kuzenbo
Cewlnesifi
Kuzenbo
3,563
1,743
0
1,806
6,297
5,218
258
1,525
4,713
10,842
0
W
5,697
1,593
0
2,274
7,958
3,002
0
957
6,939
35,050
0
L
Bacchus
LuckyLain
Bacchus
3,389
419
0
2,718
10,602
9,094
0
3,061
7,519
11,413
0
L
Izanami
Maltem110112
Izanami
5,239
3,610
0
2,200
8,600
2,585
0
2,667
5,933
0
46,981
W
Danzaburou
Sedahhh
Danzaburou
8,487
3,742
0
2,626
7,308
1,939
1,370
1,500
5,796
0
45,828
L
Chang'e
3,680
339
331
4,068
9,678
3,138
0
4,520
4,942
31,138
0
L
Awilix
4,806
2,076
0
1,869
10,005
3,109
0
3,193
6,726
0
20,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,759
Gold Earned
29,965
378
Minions Killed
294
0
Camps Cleared
0
1,092,670
Distance Traveled
1,025,011
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,110
555
45
4
0
209,620
3
W
Zeus
7,494
681
106
10
0
198,099
4
W
Osiris
7,657
696
81
7
0
222,163
4
W
Kuzenbo
6,435
585
14
1
0
229,300
3
W
Geb
6,395
581
78
7
0
221,878
1
L
Bacchus
6,045
550
9
1
0
213,165
4
L
Izanami
5,891
536
115
10
0
200,213
2
W
Danzaburou
6,778
616
99
9
0
221,230
2
L
Chang'e
6,223
566
78
7
0
182,170
0
L
Awilix
5,696
518
47
4
0
219,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role