Player Matchup

Vamana
Vamana
CGHQ
Vamana
Level 37
God Stats
2W - 6L
1,379 SR
Queue Stats
51W - 67L
1,471 Elo+
Solo
Sobek
Sobek
DaSnowMane
Sobek
Level 57
God Stats
3W - 4L
1,463 SR
Queue Stats
102W - 119L
1,460 Elo+
Solo
Bakasura
Bakasura
KingsXKey
Bakasura
Level 158
God Stats
44W - 58L
1,437 SR
Queue Stats
44W - 60L
1,400 Elo+
Solo
Anubis
Anubis
PleaseForget
Anubis
Level 47
God Stats
3W - 3L
1,565 SR
Queue Stats
46W - 50L
1,396 Elo+
Solo
Jing Wei
Jing Wei
xtiffi
Jing Wei
Level 149
God Stats
11W - 13L
1,486 SR
Queue Stats
145W - 168L
1,399 Elo+
Solo
Team Averages
Level 90
1,466 SR
1,425 Elo+

VS

Team Averages
Level 95
1,566 SR
1,391 Elo+
Sun Wukong
Sun Wukong
BROK3NDRAGONZ
Sun Wukong
Level 70
God Stats
3W - 3L
1,585 SR
Queue Stats
151W - 145L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HyperBoreas3608
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,219 Elo+
Solo
Chaac
Chaac
ITsDarkrai0421
Chaac
Level 102
God Stats
2W - 0L
1,659 SR
Queue Stats
20W - 17L
1,488 Elo+
Solo
Sylvanus
Sylvanus
StrolledHeart72
Sylvanus
Level 126
God Stats
4W - 5L
1,565 SR
Queue Stats
7W - 10L
1,332 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WangrodNurtNurt
Morgan Le Fay
Level 160
God Stats
6W - 3L
1,520 SR
Queue Stats
69W - 65L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CGHQ
Vamana
20
4 / 8 / 7
13,934
697
25,552
28,404
22,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
18
1 / 11 / 7
13,150
658
8,005
37,366
45,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
KingsXKey
Bakasura
20
7 / 5 / 3
14,924
746
21,079
30,122
20,922
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
20
3 / 7 / 10
14,071
704
21,560
21,518
10,670
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
xtiffi
Jing Wei
20
4 / 1 / 4
14,137
707
12,593
17,716
6,803
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BROK3NDRAGONZ
Sun Wukong
20
6 / 4 / 14
15,137
757
24,251
27,238
25,250
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
HyperBoreas3608
Ah Muzen Cab
20
11 / 3 / 16
16,810
841
36,114
17,943
11,010
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
8 / 5 / 17
15,391
770
23,236
32,033
32,562
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
19
3 / 4 / 18
13,672
684
11,535
19,517
28,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
WangrodNurtNurt
Morgan Le Fay
20
4 / 4 / 12
14,141
707
18,803
15,772
8,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
109
19
Kills
32
32
Deaths
20
31
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BROK3NDRAGONZ
Sun Wukong
6
4
14
3.25
L
Vamana
CGHQ
Vamana
4
8
7
0.94
L
Sobek
1
11
7
0.41
W
Ah Muzen Cab
HyperBoreas3608
Ah Muzen Cab
11
3
16
6.33
W
8
5
17
3.3
L
Bakasura
KingsXKey
Bakasura
7
5
3
1.7
L
Anubis
3
7
10
1.14
W
Sylvanus
3
4
18
3
W
Morgan Le Fay
WangrodNurtNurt
Morgan Le Fay
4
4
12
2.5
L
Jing Wei
xtiffi
Jing Wei
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,789
Damage
113,939
135,126
Taken
112,503
106,189
Mitigated
106,155
35,393
Healing
45,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BROK3NDRAGONZ
Sun Wukong
24,251
4,727
622
9,826
27,238
25,250
2,136
7,667
18,373
0
66,474
L
Vamana
CGHQ
Vamana
25,552
13,784
0
7,153
28,404
22,743
144
5,107
22,689
0
71,469
L
Sobek
8,005
568
455
8,439
37,366
45,051
0
6,460
29,638
20,572
0
W
Ah Muzen Cab
HyperBoreas3608
Ah Muzen Cab
36,114
16,099
0
7,797
17,943
11,010
3,199
2,382
14,223
0
93,542
W
23,236
2,967
0
9,804
32,033
32,562
1,618
9,932
21,122
0
56,134
L
Bakasura
KingsXKey
Bakasura
21,079
14,412
495
6,362
30,122
20,922
432
7,500
21,765
0
42,565
L
Anubis
21,560
2,210
0
7,141
21,518
10,670
110
6,370
14,625
67,753
0
W
Sylvanus
11,535
1,949
5,306
6,514
19,517
28,945
1,406
4,816
13,024
24,620
3,409
W
Morgan Le Fay
WangrodNurtNurt
Morgan Le Fay
18,803
3,219
0
5,491
15,772
8,388
1,297
5,322
9,707
61,573
0
L
Jing Wei
xtiffi
Jing Wei
12,593
7,934
1,653
3,695
17,716
6,803
990
3,321
14,073
0
69,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,216
Gold Earned
75,151
494
Minions Killed
426
10
Camps Cleared
9
1,845,950
Distance Traveled
1,804,214
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,137
757
107
5
1
394,985
1
L
Vamana
13,934
697
119
6
4
352,742
0
L
Sobek
13,150
658
20
1
0
331,548
0
W
Ah Muzen Cab
16,810
841
133
7
0
363,832
0
W
Chaac
15,391
770
71
4
1
380,983
0
L
Bakasura
14,924
746
100
5
3
420,090
0
L
Anubis
14,071
704
101
5
1
323,631
1
W
Sylvanus
13,672
684
38
2
3
330,692
4
W
Morgan Le Fay
14,141
707
77
4
4
333,722
1
L
Jing Wei
14,137
707
154
8
2
417,939
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role