Player Matchup

Baron Samedi
Baron Samedi
HaMlte
Baron Samedi
Level 48
God Stats
25W - 23L
1,562 SR
Queue Stats
64W - 66L
1,427 Elo+
Party 2
Hercules
Hercules
Roffstaff
Hercules
Level 63
God Stats
106W - 81L
1,541 SR
Queue Stats
116W - 112L
1,460 Elo+
Party 2
Pele
Pele
trhs2004
Pele
Level 106
God Stats
1W - 0L
1,568 SR
Queue Stats
113W - 82L
1,610 Elo+
Solo
Team Averages
Level 72
1,557 SR
1,499 Elo+

VS

Team Averages
Level 77
1,511 SR
1,355 Elo+
Sol
Sol
PaTos0
Sol
Level 68
God Stats
0W - 1L
1,576 SR
Queue Stats
28W - 62L
1,263 Elo+
Solo
Bacchus
Bacchus
SuperMario96
Bacchus
Level 96
God Stats
10W - 10L
1,557 SR
Queue Stats
126W - 210L
1,400 Elo+
Party 1
Heimdallr
Heimdallr
boss4548
Heimdallr
Level 68
God Stats
10W - 29L
1,400 SR
Queue Stats
113W - 195L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HaMlte
Baron Samedi
12
2 / 0 / 7
7,231
723
5,123
3,745
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Roffstaff
Hercules
11
7 / 1 / 2
7,905
791
6,766
10,051
4,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pele
11
1 / 0 / 7
6,738
674
5,879
5,886
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
PaTos0
Sol
10
1 / 3 / 0
6,289
629
3,687
6,576
1,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
SuperMario96
Bacchus
9
0 / 2 / 1
6,266
627
4,276
5,468
4,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
boss4548
Heimdallr
8
0 / 5 / 1
5,762
576
5,073
7,794
2,400
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
HaMlte
Baron Samedi
2
0
7
5.5
L
Sol
PaTos0
Sol
1
3
0
0.33
W
Hercules
Roffstaff
Hercules
7
1
2
8
L
Bacchus
SuperMario96
Bacchus
0
2
1
0.25
L
Heimdallr
boss4548
Heimdallr
0
5
1
0.1
W
Pele
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,768
Damage
13,036
19,682
Taken
19,838
9,435
Mitigated
8,514
9,702
Healing
4,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
HaMlte
Baron Samedi
5,123
413
2,006
2,636
3,745
2,761
186
2,044
1,701
19,934
0
L
Sol
PaTos0
Sol
3,687
1,022
0
1,700
6,576
1,540
0
1,853
4,723
19,774
0
W
Hercules
Roffstaff
Hercules
6,766
2,549
308
2,558
10,051
4,971
448
3,674
6,377
0
14,980
L
Bacchus
SuperMario96
Bacchus
4,276
331
0
1,464
5,468
4,574
0
1,468
4,000
6,376
0
L
Heimdallr
boss4548
Heimdallr
5,073
2,158
0
1,231
7,794
2,400
0
1,802
5,992
0
15,001
W
Pele
5,879
1,127
0
2,194
5,886
1,703
395
2,840
3,046
0
27,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,874
Gold Earned
18,317
113
Minions Killed
70
6
Camps Cleared
2
636,041
Distance Traveled
521,876
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,231
723
40
4
3
191,792
1
L
Sol
6,289
629
42
4
0
159,384
2
W
Hercules
7,905
791
32
3
0
236,232
2
L
Bacchus
6,266
627
7
1
1
195,038
1
L
Heimdallr
5,762
576
21
2
1
167,454
0
W
Pele
6,738
674
41
4
3
208,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role