Player Matchup

Da Ji
Da Ji
HarveyLipschitz
Da Ji
Level 157
God Stats
2W - 2L
1,334 SR
Queue Stats
244W - 217L
1,590 Elo+
Solo
Xing Tian
Xing Tian
Shadowolf2599
Xing Tian
Level 140
God Stats
18W - 20L
1,575 SR
Queue Stats
369W - 358L
1,599 Elo+
Solo
Danzaburou
Danzaburou
The Sexy Gringo
Danzaburou
Level 109
God Stats
29W - 24L
1,561 SR
Queue Stats
61W - 67L
1,506 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TyrantsShadow
Ah Muzen Cab
Level 157
God Stats
1W - 0L
1,784 SR
Queue Stats
30W - 20L
1,503 Elo+
Party 2
Tiamat
Tiamat
ixSoulsxi
Tiamat
Level 119
God Stats
26W - 22L
1,604 SR
Queue Stats
881W - 809L
1,581 Elo+
Party 2
Team Averages
Level 136
1,572 SR
1,556 Elo+

VS

Team Averages
Level 135
1,638 SR
1,573 Elo+
Chronos
Chronos
 
Chronos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
AlmaMarcela2675
Terra
Level 126
God Stats
5W - 4L
1,773 SR
Queue Stats
483W - 448L
1,581 Elo+
Solo
Vamana
Vamana
Anolog-Exe
Vamana
Level 106
God Stats
2W - 2L
1,669 SR
Queue Stats
110W - 105L
1,597 Elo+
Party 1
Sol
Sol
Moipascommentoi
Sol
Level 140
God Stats
4W - 5L
1,583 SR
Queue Stats
536W - 502L
1,604 Elo+
Solo
Cliodhna
Cliodhna
Nimonator513
Cliodhna
Level 147
God Stats
19W - 12L
1,665 SR
Queue Stats
136W - 137L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,737
612
4,252
9,152
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Shadowolf2599
Xing Tian
9
0 / 1 / 5
6,030
548
2,648
10,465
6,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
The Sexy Gringo
Danzaburou
11
2 / 1 / 1
6,806
619
5,003
6,142
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
TyrantsShadow
Ah Muzen Cab
13
2 / 1 / 0
7,416
674
6,686
7,559
3,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
ixSoulsxi
Tiamat
12
4 / 3 / 3
6,962
633
4,945
7,262
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
2 / 3 / 0
6,209
564
3,473
6,987
2,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

2
0 / 0 / 0
3,933
358
399
1,076
309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
Anolog-Exe
Vamana
11
1 / 1 / 2
5,895
536
6,043
11,206
6,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 2
6,422
584
5,813
5,811
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
Nimonator513
Cliodhna
11
4 / 4 / 2
6,820
620
7,389
8,930
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
11
Kills
7
8
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
3
0
0.67
L
0
0
0
0
L
Vamana
Anolog-Exe
Vamana
1
1
2
2
W
3
2
2
2
L
0
3
2
0.33
L
Cliodhna
Nimonator513
Cliodhna
4
4
2
1.25
W
Xing Tian
Shadowolf2599
Xing Tian
0
1
5
2.5
W
Danzaburou
The Sexy Gringo
Danzaburou
2
1
1
2.5
W
Ah Muzen Cab
TyrantsShadow
Ah Muzen Cab
2
1
0
2
W
Tiamat
ixSoulsxi
Tiamat
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,534
Damage
23,117
40,580
Taken
34,010
19,234
Mitigated
13,628
15,274
Healing
12,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,473
1,533
0
1,926
6,987
2,248
734
703
6,244
29,196
4,182
L
399
206
47
561
1,076
309
0
0
1,076
2,182
0
L
Vamana
Anolog-Exe
Vamana
6,043
3,907
0
5,449
11,206
6,695
67
1,047
10,137
0
28,632
W
4,252
1,419
0
2,600
9,152
2,835
0
1,614
7,424
0
33,777
L
5,813
1,875
0
1,278
5,811
1,750
0
2,598
3,073
40,445
0
L
Cliodhna
Nimonator513
Cliodhna
7,389
867
0
3,364
8,930
2,626
0
2,977
5,887
0
38,368
W
Xing Tian
Shadowolf2599
Xing Tian
2,648
202
428
3,090
10,465
6,934
324
2,927
7,386
12,506
0
W
Danzaburou
The Sexy Gringo
Danzaburou
5,003
1,855
0
2,355
6,142
1,955
0
1,653
4,489
0
37,620
W
Ah Muzen Cab
TyrantsShadow
Ah Muzen Cab
6,686
2,984
46
4,311
7,559
3,411
868
96
7,463
0
54,354
W
Tiamat
ixSoulsxi
Tiamat
4,945
451
0
2,444
7,262
4,099
0
2,458
4,614
41,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,951
Gold Earned
29,279
360
Minions Killed
305
0
Camps Cleared
0
1,075,230
Distance Traveled
926,287
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,209
564
71
6
0
205,246
5
L
Terra
3,933
358
7
1
0
57,679
0
L
Vamana
5,895
536
61
6
0
215,162
2
W
Da Ji
6,737
612
62
6
0
230,306
5
L
Sol
6,422
584
92
8
0
203,870
2
L
Cliodhna
6,820
620
74
7
0
244,330
3
W
Xing Tian
6,030
548
16
1
0
203,110
0
W
Danzaburou
6,806
619
83
8
0
212,854
0
W
Ah Muzen Cab
7,416
674
105
10
0
212,630
2
W
Tiamat
6,962
633
94
9
0
216,330
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role