Player Matchup

Thanatos
Thanatos
Kaioshins
Thanatos
Level 115
God Stats
3W - 4L
1,185 SR
Queue Stats
22W - 35L
1,100 Elo+
Solo
Rama
Rama
Korbon
Rama
Level 155
God Stats
5W - 6L
1,503 SR
Queue Stats
189W - 222L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
Lompes
Gilgamesh
Level 99
God Stats
0W - 1L
1,715 SR
Queue Stats
60W - 57L
1,428 Elo+
Solo
Ra
Ra
PlugawySzyderca
Ra
Level 99
God Stats
7W - 9L
1,564 SR
Queue Stats
166W - 179L
1,391 Elo+
Solo
Aphrodite
Aphrodite
SFeAr
Aphrodite
Level 56
God Stats
8W - 4L
1,580 SR
Queue Stats
25W - 33L
1,374 Elo+
Solo
Team Averages
Level 105
1,509 SR
1,343 Elo+

VS

Team Averages
Level 79
1,537 SR
1,480 Elo+
Ra
Ra
 
Ra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BlackGriffin23
Horus
Level 69
God Stats
34W - 41L
1,447 SR
Queue Stats
291W - 346L
1,392 Elo+
Solo
Nike
Nike
LukaV89
Nike
Level 66
God Stats
1W - 3L
1,186 SR
Queue Stats
189W - 215L
1,413 Elo+
Solo
Thor
Thor
Novartek
Thor
Level 85
God Stats
2W - 0L
1,718 SR
Queue Stats
14W - 4L
1,714 Elo+
Solo
Neith
Neith
Джованшот
Neith
Level 69
God Stats
5W - 1L
1,832 SR
Queue Stats
26W - 28L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kaioshins
Thanatos
12
3 / 3 / 1
7,422
530
3,558
9,083
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
Korbon
Rama
10
2 / 6 / 1
5,852
418
5,582
11,291
2,341
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Lompes
Gilgamesh
11
0 / 6 / 3
6,610
472
7,544
13,278
4,539
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 0
7,286
520
4,848
5,086
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Aphrodite
SFeAr
Aphrodite
9
0 / 6 / 3
6,091
435
4,386
13,466
5,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 1 / 4
7,797
557
3,223
7,485
3,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
3 / 3 / 9
7,807
558
5,485
16,969
16,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nike
LukaV89
Nike
15
8 / 1 / 3
9,440
674
12,895
10,425
6,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thor
14
3 / 1 / 5
8,126
580
3,907
9,366
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
7 / 0 / 5
8,541
610
13,542
6,761
2,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
6
Kills
22
22
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
4
3
W
3
3
9
2.5
L
Thanatos
Kaioshins
Thanatos
3
3
1
1.17
L
Rama
Korbon
Rama
2
6
1
0.42
L
Gilgamesh
Lompes
Gilgamesh
0
6
3
0.25
W
Nike
LukaV89
Nike
8
1
3
9.5
W
Thor
3
1
5
5.5
L
1
1
0
1
L
Aphrodite
SFeAr
Aphrodite
0
6
3
0.25
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,918
Damage
39,052
52,204
Taken
51,006
16,772
Mitigated
33,205
18,244
Healing
23,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,223
343
754
3,055
7,485
3,732
524
3,055
4,130
48,676
0
W
5,485
1,964
3,595
6,077
16,969
16,468
573
2,244
14,723
0
14,788
L
Thanatos
Kaioshins
Thanatos
3,558
572
0
5,381
9,083
2,537
0
483
8,477
0
40,006
L
Rama
Korbon
Rama
5,582
4,628
0
1,630
11,291
2,341
0
567
10,679
0
27,352
L
Gilgamesh
Lompes
Gilgamesh
7,544
1,682
151
1,482
13,278
4,539
0
1,044
11,552
0
32,561
W
Nike
LukaV89
Nike
12,895
1,752
0
3,965
10,425
6,786
286
1,186
9,215
5,282
48,255
W
Thor
3,907
441
0
3,900
9,366
3,398
1,392
908
8,362
0
53,133
L
4,848
510
4
1,425
5,086
1,953
0
1,663
3,329
49,369
0
L
Aphrodite
SFeAr
Aphrodite
4,386
713
2,885
5,286
13,466
5,402
0
1,095
12,279
22,335
0
W
13,542
5,221
0
2,600
6,761
2,821
3,447
1,419
5,342
0
51,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,261
Gold Earned
41,711
346
Minions Killed
406
0
Camps Cleared
0
1,284,101
Distance Traveled
1,322,889
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,797
557
95
7
0
282,093
7
W
Horus
7,807
558
16
1
0
273,026
2
L
Thanatos
7,422
530
80
6
0
253,207
0
L
Rama
5,852
418
53
4
0
234,713
1
L
Gilgamesh
6,610
472
74
5
0
260,769
4
W
Nike
9,440
674
107
8
0
276,218
1
W
Thor
8,126
580
95
7
0
250,814
4
L
Ra
7,286
520
110
8
0
294,010
12
L
Aphrodite
6,091
435
29
2
0
241,402
2
W
Neith
8,541
610
93
7
0
240,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role