Player Matchup

Pele
Pele
enderlinq_
Pele
Level 67
God Stats
0W - 4L
1,147 SR
Queue Stats
74W - 132L
1,324 Elo+
Solo
Zeus
Zeus
tuneboy 93
Zeus
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,377 Elo+
Solo
Horus
Horus
xlGamertaglx
Horus
Level 160
God Stats
13W - 10L
1,551 SR
Queue Stats
579W - 547L
1,385 Elo+
Solo
Team Averages
Level 96
1,399 SR
1,362 Elo+

VS

Team Averages
Level 75
1,469 SR
1,322 Elo+
Mulan
Mulan
NOcapp_headshot
Mulan
Level 49
God Stats
7W - 4L
1,356 SR
Queue Stats
195W - 263L
1,267 Elo+
Solo
Cliodhna
Cliodhna
Sinclairshadow
Cliodhna
Level 68
God Stats
7W - 9L
1,332 SR
Queue Stats
123W - 190L
1,244 Elo+
Solo
Sol
Sol
SprSmshBroh
Sol
Level 109
God Stats
8W - 3L
1,720 SR
Queue Stats
197W - 211L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
8,426
702
5,757
12,512
4,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 7 / 1
9,111
759
10,996
10,913
3,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 6 / 4
7,245
604
2,659
9,259
6,613
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 16
9,212
768
10,019
12,058
10,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
12
5 / 1 / 10
9,395
783
6,224
4,431
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
11 / 2 / 4
10,977
915
13,254
12,074
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
19
19
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
2
16
5.5
W
Cliodhna
5
1
10
10
W
11
2
4
6.5
L
1
6
2
0.33
L
4
7
1
0.64
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,412
Damage
29,497
32,684
Taken
28,563
14,281
Mitigated
15,295
7,279
Healing
11,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,019
1,394
0
2,909
12,058
10,129
110
5,378
6,680
0
17,946
W
Cliodhna
6,224
145
0
2,065
4,431
1,428
969
1,557
2,874
0
16,518
W
13,254
6,152
0
6,369
12,074
3,738
2,097
4,622
7,452
58,536
0
L
5,757
505
0
2,549
12,512
4,155
0
4,888
7,282
0
23,306
L
10,996
2,611
63
1,484
10,913
3,513
0
4,797
5,905
39,654
0
L
2,659
1,520
1,275
1,908
9,259
6,613
0
4,381
4,634
0
4,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,782
Gold Earned
29,584
123
Minions Killed
135
4
Camps Cleared
7
518,801
Distance Traveled
690,566
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,212
768
18
2
1
238,902
1
W
Cliodhna
9,395
783
21
2
2
238,210
4
W
Sol
10,977
915
96
8
4
213,454
2
L
Pele
8,426
702
40
3
2
224,421
5
L
Zeus
9,111
759
77
6
2
178,285
0
L
Horus
7,245
604
6
1
0
116,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role