Player Matchup

Ravana
Ravana
Silver II
Bryceademiks_
Ravana
Silver II
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,599 MMR
Solo
Athena
Athena
Gold II
FinazzoBeats
Athena
Gold II
Level 139
God Stats
4W - 1L
1,645 SR
Queue Stats
42W - 36L
1,601 MMR
Solo
Raijin
Raijin
Platinum IV
Ru5h77
Raijin
Platinum IV
Level 158
God Stats
12W - 7L
1,667 SR
Queue Stats
838W - 842L
1,641 MMR
Solo
Xbalanque
Xbalanque
Gold I
Sudokes
Xbalanque
Gold I
Level 109
God Stats
5W - 2L
1,505 SR
Queue Stats
68W - 68L
1,603 MMR
Solo
Bellona
Bellona
Gold II
carrupo1914
Bellona
Gold II
Level 120
God Stats
4W - 1L
1,665 SR
Queue Stats
345W - 343L
1,628 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,596 SR
1,614 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,547 SR
1,615 MMR
Geb
Geb
Silver I
Hallapeanyo
Geb
Silver I
Level 100
God Stats
1W - 1L
1,697 SR
Queue Stats
6W - 10L
1,631 MMR
Solo
Izanami
Izanami
Gold I
LoneWolf1122
Izanami
Gold I
Level 158
God Stats
17W - 19L
1,576 SR
Queue Stats
362W - 370L
1,593 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
OJuan77
Gilgamesh
Bronze III
Level 123
God Stats
1W - 3L
1,474 SR
Queue Stats
6W - 17L
1,600 MMR
Solo
Arachne
Arachne
Gold V
Shetty7
Arachne
Gold V
Level 132
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 29L
1,610 MMR
Solo
Sol
Sol
Gold I
THE ZOMB1E K1NG
Sol
Gold I
Level 156
God Stats
1W - 3L
1,487 SR
Queue Stats
468W - 464L
1,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 6
10,698
563
7,863
11,593
5,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
16
5 / 2 / 10
11,048
581
8,753
18,671
21,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Ru5h77
Raijin
15
1 / 3 / 8
9,891
521
8,417
9,724
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Sudokes
Xbalanque
16
2 / 1 / 12
10,017
527
16,695
12,407
5,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
carrupo1914
Bellona
17
4 / 3 / 0
10,836
570
9,785
13,150
14,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
OlorunAchillesCliodhnaGanesha

VS

Bans
LokiBastetArtioMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
7,270
383
6,005
16,364
11,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
LoneWolf1122
Izanami
11
0 / 5 / 3
7,419
390
4,094
8,527
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
OJuan77
Gilgamesh
14
2 / 3 / 1
8,482
446
7,385
16,727
9,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
Shetty7
Arachne
19
7 / 3 / 4
11,204
590
9,402
16,211
7,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 3 / 4
10,070
530
11,476
13,573
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
19
Kills
12
12
Deaths
19
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
W
Athena
5
2
10
5
L
0
5
2
0.2
L
Izanami
LoneWolf1122
Izanami
0
5
3
0.3
L
Gilgamesh
OJuan77
Gilgamesh
2
3
1
0.83
W
Raijin
Ru5h77
Raijin
1
3
8
1.67
L
Arachne
Shetty7
Arachne
7
3
4
3
W
Xbalanque
Sudokes
Xbalanque
2
1
12
8
L
3
3
4
1.67
W
Bellona
carrupo1914
Bellona
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,513
Damage
38,362
65,545
Taken
71,402
51,487
Mitigated
34,526
21,549
Healing
24,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,863
2,811
0
4,659
11,593
5,713
0
3,728
7,844
0
61,815
W
Athena
8,753
1,769
3,224
3,362
18,671
21,747
747
5,757
12,742
28,544
0
L
6,005
375
458
2,747
16,364
11,827
0
3,809
12,403
27,005
0
L
Izanami
LoneWolf1122
Izanami
4,094
2,741
0
1,958
8,527
1,751
0
2,830
5,677
0
42,821
L
Gilgamesh
OJuan77
Gilgamesh
7,385
1,084
0
3,908
16,727
9,190
0
4,083
12,570
2,895
39,728
W
Raijin
Ru5h77
Raijin
8,417
731
0
1,060
9,724
3,995
30
4,048
5,676
66,397
0
L
Arachne
Shetty7
Arachne
9,402
5,965
0
7,909
16,211
7,253
0
2,666
13,417
0
82,060
W
Xbalanque
Sudokes
Xbalanque
16,695
6,356
0
6,042
12,407
5,268
3,847
3,410
8,951
0
90,572
L
11,476
3,759
0
7,146
13,573
4,505
216
5,555
7,800
74,825
0
W
Bellona
carrupo1914
Bellona
9,785
1,887
46
3,156
13,150
14,764
1,166
1,368
11,284
13,762
58,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,490
Gold Earned
44,445
560
Minions Killed
505
0
Camps Cleared
0
1,853,079
Distance Traveled
1,677,707
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,698
563
96
5
0
399,694
3
W
Athena
11,048
581
49
3
0
396,527
14
L
Geb
7,270
383
23
1
0
386,481
5
L
Izanami
7,419
390
104
5
0
216,158
4
L
Gilgamesh
8,482
446
91
5
0
377,603
4
W
Raijin
9,891
521
132
7
0
342,115
8
L
Arachne
11,204
590
141
7
0
382,425
6
W
Xbalanque
10,017
527
137
7
0
331,398
2
L
Sol
10,070
530
146
8
0
315,040
5
W
Bellona
10,836
570
146
8
0
383,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role