Player Matchup

Chaac
Chaac
Platinum II
Bellо
Chaac
Platinum II
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
2,264 MMR
Party 1
Artio
Artio
Platinum I
eyek0v
Artio
Platinum I
Level 105
God Stats
2W - 0L
1,579 SR
Queue Stats
13W - 5L
2,359 MMR
Party 1
Thoth
Thoth
Platinum I
ѕussyBaka
Thoth
Platinum I
Level 84
God Stats
7W - 0L
1,917 SR
Queue Stats
26W - 5L
2,395 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 86
1,665 SR
2,339 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,679 SR
1,925 MMR
Guan Yu
Guan Yu
Platinum III
Guille--1990
Guan Yu
Platinum III
Level 160
God Stats
36W - 15L
1,825 SR
Queue Stats
170W - 93L
2,116 MMR
Solo
Agni
Agni
Platinum III
x_bayskii_
Agni
Platinum III
Level 82
God Stats
3W - 2L
1,660 SR
Queue Stats
52W - 44L
1,950 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
ħãčħìķð
Kuzenbo
Gold II
Level 145
God Stats
132W - 165L
1,552 SR
Queue Stats
385W - 513L
1,709 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bellо
Chaac
11
4 / 0 / 13
6,893
985
9,178
9,758
4,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
eyek0v
Artio
10
3 / 1 / 13
6,715
959
4,616
11,012
8,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
12
13 / 0 / 7
8,318
1,188
18,197
4,817
1,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AchillesGebBastetBacchusFenrir

VS

Bans
GilgameshOdinAnhurMulanVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Guille--1990
Guan Yu
9
1 / 6 / 0
5,293
756
3,620
12,963
6,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 7 / 1
4,964
709
6,272
8,410
1,750
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 7 / 0
4,829
690
3,200
13,899
7,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
20
Kills
1
1
Deaths
20
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bellо
Chaac
4
0
13
10.5
L
Guan Yu
Guille--1990
Guan Yu
1
6
0
0.17
W
Artio
eyek0v
Artio
3
1
13
9.5
L
0
7
1
0.07
L
0
7
0
0
W
Thoth
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,991
Damage
13,092
25,587
Taken
35,272
15,096
Mitigated
15,603
15,367
Healing
4,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bellо
Chaac
9,178
3,045
945
6,730
9,758
4,676
1,504
3,027
6,443
0
30,277
L
Guan Yu
Guille--1990
Guan Yu
3,620
661
227
1,610
12,963
6,008
0
8,626
3,451
0
11,223
W
Artio
eyek0v
Artio
4,616
712
1,042
4,433
11,012
8,559
27
4,464
5,881
11,009
0
L
6,272
272
0
780
8,410
1,750
0
4,820
2,825
15,209
0
L
3,200
1,772
258
1,221
13,899
7,845
0
7,684
5,260
5,480
0
W
Thoth
18,197
1,478
0
2,217
4,817
1,861
674
1,586
3,048
40,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,926
Gold Earned
15,086
109
Minions Killed
42
5
Camps Cleared
1
491,111
Distance Traveled
389,110
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,893
985
41
6
2
160,575
3
L
Guan Yu
5,293
756
15
2
1
133,176
2
W
Artio
6,715
959
14
2
1
167,412
2
L
Agni
4,964
709
22
3
0
123,697
1
L
Kuzenbo
4,829
690
5
1
0
132,237
1
W
Thoth
8,318
1,188
54
8
2
163,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role