Player Matchup

Hercules
Hercules
DefoNotASmurf69
Hercules
Level 16
God Stats
2W - 0L
1,904 SR
Queue Stats
8W - 5L
1,631 Elo+
Party 2
Athena
Athena
Dufferfish
Athena
Level 102
God Stats
3W - 0L
1,874 SR
Queue Stats
36W - 24L
1,563 Elo+
Party 2
Persephone
Persephone
Holy1Geb
Persephone
Level 109
God Stats
12W - 5L
1,671 SR
Queue Stats
118W - 85L
1,582 Elo+
Party 2
Sol
Sol
NotASmurff1
Sol
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,658 Elo+
Party 2
Ravana
Ravana
Toastyyy78
Ravana
Level 113
God Stats
18W - 9L
1,637 SR
Queue Stats
242W - 202L
1,542 Elo+
Party 2
Team Averages
Level 70
1,717 SR
1,595 Elo+

VS

Team Averages
Level 47
1,485 SR
1,470 Elo+
Da Ji
Da Ji
DeadlyBunnies
Da Ji
Level 81
God Stats
3W - 8L
1,306 SR
Queue Stats
422W - 488L
1,439 Elo+
Solo
Osiris
Osiris
Makefly
Osiris
Level 45
God Stats
1W - 3L
1,331 SR
Queue Stats
33W - 36L
1,470 Elo+
Party 3
Izanami
Izanami
Shazoomens
Izanami
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Ra
Ra
TDii
Ra
Level 59
God Stats
0W - 1L
1,536 SR
Queue Stats
2W - 3L
1,473 Elo+
Party 1
Ymir
Ymir
TechNice
Ymir
Level 29
God Stats
1W - 1L
1,753 SR
Queue Stats
40W - 39L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
2 / 4 / 16
8,884
523
8,048
15,476
14,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Athena
Dufferfish
Athena
14
8 / 2 / 12
9,501
559
12,470
12,303
5,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Persephone
Holy1Geb
Persephone
16
9 / 3 / 12
10,617
625
15,287
10,056
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 4 / 9
9,273
545
14,507
14,289
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ravana
Toastyyy78
Ravana
18
8 / 0 / 8
10,927
643
14,426
8,087
6,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 6
8,613
507
7,867
16,862
6,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Makefly
Osiris
12
0 / 5 / 0
7,193
423
7,466
13,830
9,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Shazoomens
Izanami
14
2 / 5 / 7
8,878
522
9,507
10,118
3,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
TDii
Ra
12
4 / 8 / 4
8,269
486
10,472
13,877
5,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
3 / 7 / 8
8,578
505
6,414
23,819
19,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
38
34
Kills
13
13
Deaths
34
57
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
9
6
0.78
W
Hercules
2
4
16
2.5
W
Athena
Dufferfish
Athena
8
2
12
7
W
Persephone
Holy1Geb
Persephone
9
3
12
5
L
Osiris
Makefly
Osiris
0
5
0
0
W
7
4
9
2.88
L
Izanami
Shazoomens
Izanami
2
5
7
1.1
L
Ra
TDii
Ra
4
8
4
0.75
L
Ymir
3
7
8
1
W
Ravana
Toastyyy78
Ravana
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,738
Damage
41,726
60,211
Taken
78,506
33,575
Mitigated
44,774
21,945
Healing
14,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,867
1,821
0
4,047
16,862
6,814
0
7,702
9,003
0
53,060
W
Hercules
8,048
1,938
0
3,659
15,476
14,309
351
3,182
12,210
0
30,262
W
Athena
Dufferfish
Athena
12,470
2,413
0
2,718
12,303
5,040
0
3,709
8,440
44,376
0
W
Persephone
Holy1Geb
Persephone
15,287
699
463
2,736
10,056
3,254
644
4,030
5,767
56,736
0
L
Osiris
Makefly
Osiris
7,466
3,556
0
2,049
13,830
9,231
0
3,804
9,595
20
42,594
W
14,507
7,915
0
8,508
14,289
4,242
3,278
4,015
10,110
74,459
0
L
Izanami
Shazoomens
Izanami
9,507
7,183
0
1,330
10,118
3,594
658
5,300
4,818
0
56,021
L
Ra
TDii
Ra
10,472
651
670
3,975
13,877
5,402
275
11,348
2,529
42,035
0
L
Ymir
6,414
1,386
0
2,640
23,819
19,733
288
14,110
9,394
21,929
0
W
Ravana
Toastyyy78
Ravana
14,426
5,141
0
3,861
8,087
6,730
0
1,358
6,675
0
73,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,202
Gold Earned
41,531
450
Minions Killed
401
0
Camps Cleared
0
1,671,148
Distance Traveled
1,502,046
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,613
507
89
5
0
275,882
2
W
Hercules
8,884
523
38
2
0
338,641
6
W
Athena
9,501
559
68
4
0
328,867
2
W
Persephone
10,617
625
101
6
0
344,728
0
L
Osiris
7,193
423
79
5
0
316,769
4
W
Sol
9,273
545
99
6
0
297,374
4
L
Izanami
8,878
522
121
7
0
301,856
3
L
Ra
8,269
486
88
5
0
309,960
4
L
Ymir
8,578
505
24
1
0
297,579
1
W
Ravana
10,927
643
144
8
0
361,538
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role