Player Matchup

Achilles
Achilles
ANGRY_UN1C0RNS
Achilles
Level 56
God Stats
3W - 6L
1,600 SR
Queue Stats
203W - 221L
1,494 Elo+
Party 1
Skadi
Skadi
Excite Flame
Skadi
Level 84
God Stats
11W - 11L
1,575 SR
Queue Stats
236W - 243L
1,537 Elo+
Solo
Thoth
Thoth
LaYbAcK_sMiLeS
Thoth
Level 66
God Stats
3W - 5L
1,396 SR
Queue Stats
117W - 118L
1,417 Elo+
Party 1
Team Averages
Level 69
1,524 SR
1,483 Elo+

VS

Team Averages
Level 119
1,666 SR
1,490 Elo+
Mulan
Mulan
Divize_GalaXy
Mulan
Level 154
God Stats
13W - 4L
1,624 SR
Queue Stats
698W - 520L
1,517 Elo+
Party 2
Raijin
Raijin
Dragons369Breath
Raijin
Level 146
God Stats
2W - 0L
1,861 SR
Queue Stats
245W - 270L
1,452 Elo+
Party 2
Nemesis
Nemesis
NACHIWIS_
Nemesis
Level 57
God Stats
1W - 0L
1,514 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 6 / 6
8,780
627
10,151
16,289
9,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 12 / 4
8,383
599
9,162
14,861
5,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 6 / 3
9,652
689
10,701
9,689
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 10
11,851
847
16,095
15,724
11,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 4 / 13
9,814
701
8,776
12,023
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
NACHIWIS_
Nemesis
16
8 / 2 / 13
11,344
810
12,884
12,331
8,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
8
Kills
24
24
Deaths
8
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
6
6
0.67
W
13
2
10
9
W
3
4
13
2.38
L
2
12
4
0.33
L
5
6
3
1.08
W
Nemesis
NACHIWIS_
Nemesis
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,014
Damage
37,755
40,839
Taken
40,078
17,558
Mitigated
23,421
3,631
Healing
10,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
10,151
2,513
0
3,258
16,289
9,646
0
4,064
11,637
0
20,698
W
16,095
2,139
0
5,310
15,724
11,670
471
3,670
11,575
4,992
30,486
W
8,776
1,125
331
1,890
12,023
3,508
427
4,865
6,979
32,457
0
L
9,162
4,595
0
373
14,861
5,148
0
3,061
11,067
0
27,523
L
10,701
749
0
0
9,689
2,764
0
2,159
7,038
25,604
0
W
Nemesis
NACHIWIS_
Nemesis
12,884
5,188
0
3,174
12,331
8,243
1,498
2,807
9,108
0
48,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,815
Gold Earned
33,009
120
Minions Killed
168
4
Camps Cleared
8
695,802
Distance Traveled
733,849
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,780
627
32
2
1
268,951
3
W
Mulan
11,851
847
41
3
0
210,970
3
W
Raijin
9,814
701
55
4
2
242,277
2
L
Skadi
8,383
599
43
3
3
205,196
2
L
Thoth
9,652
689
45
3
0
221,655
0
W
Nemesis
11,344
810
72
5
6
280,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role