Player Matchup

Anubis
Anubis
I-Sylvanas-I
Anubis
Level 60
God Stats
9W - 16L
1,432 SR
Queue Stats
192W - 233L
1,394 Elo+
Solo
Amaterasu
Amaterasu
Jahulu
Amaterasu
Level 45
God Stats
3W - 7L
1,366 SR
Queue Stats
78W - 84L
1,402 Elo+
Party 2
Mercury
Mercury
RagnarReizdarm
Mercury
Level 63
God Stats
4W - 7L
1,331 SR
Queue Stats
138W - 203L
1,290 Elo+
Solo
Geb
Geb
i_Smoke_hookah
Geb
Level 67
God Stats
26W - 31L
1,438 SR
Queue Stats
138W - 170L
1,374 Elo+
Solo
Izanami
Izanami
jahulu3
Izanami
Level 42
God Stats
8W - 5L
1,745 SR
Queue Stats
22W - 34L
1,317 Elo+
Party 2
Team Averages
Level 55
1,462 SR
1,355 Elo+

VS

Team Averages
Level 73
1,408 SR
1,334 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Bombklack
Rama
Level 89
God Stats
1W - 2L
1,114 SR
Queue Stats
372W - 628L
1,264 Elo+
Party 1
Olorun
Olorun
KingRyk7
Olorun
Level 64
God Stats
4W - 15L
1,177 SR
Queue Stats
142W - 297L
1,188 Elo+
Party 1
Mulan
Mulan
Marcokamu_07
Mulan
Level 63
God Stats
9W - 8L
1,576 SR
Queue Stats
202W - 225L
1,387 Elo+
Solo
Ymir
Ymir
salt_hungry464
Ymir
Level 49
God Stats
5W - 0L
1,671 SR
Queue Stats
24W - 25L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 5 / 0
7,128
475
3,574
9,577
3,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
Jahulu
Amaterasu
12
1 / 5 / 0
7,174
478
4,033
12,422
8,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 3
7,980
532
6,189
11,224
3,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 3 / 1
7,081
472
3,915
12,021
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
jahulu3
Izanami
11
1 / 3 / 3
7,011
467
7,661
7,466
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
7 / 1 / 4
8,374
558
7,117
9,073
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
12
2 / 1 / 3
7,161
477
5,938
6,555
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Olorun
KingRyk7
Olorun
14
2 / 1 / 5
8,728
582
4,818
8,592
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
10 / 1 / 3
9,757
650
14,887
10,751
9,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 3
6,667
444
4,548
11,403
9,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
21
21
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
1
4
9
W
Rama
2
1
3
3.5
L
Anubis
1
5
0
0.2
L
Amaterasu
Jahulu
Amaterasu
1
5
0
0.2
W
Olorun
KingRyk7
Olorun
2
1
5
4.5
W
10
1
3
11.5
L
1
5
3
0.5
L
2
3
1
0.83
L
Izanami
jahulu3
Izanami
1
3
3
0.83
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,372
Damage
37,308
52,710
Taken
46,374
27,206
Mitigated
28,620
8,539
Healing
15,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,117
613
0
2,794
9,073
3,722
72
615
8,458
0
45,786
W
Rama
5,938
5,096
0
2,546
6,555
2,322
1,786
1,320
5,235
0
41,346
L
Anubis
3,574
160
0
3,652
9,577
3,921
508
3,282
6,157
38,928
0
L
Amaterasu
Jahulu
Amaterasu
4,033
913
0
1,220
12,422
8,079
0
1,025
10,718
2,245
30,877
W
Olorun
KingRyk7
Olorun
4,818
3,206
0
4,705
8,592
2,991
682
2,704
5,888
53,174
0
W
14,887
3,080
0
3,424
10,751
9,707
216
938
9,813
4,635
57,805
L
6,189
2,650
0
399
11,224
3,925
624
1,550
9,588
0
49,898
L
3,915
402
562
2,331
12,021
8,968
0
2,923
9,049
14,593
0
L
Izanami
jahulu3
Izanami
7,661
5,507
0
375
7,466
2,313
925
1,715
5,706
0
47,815
W
4,548
878
0
1,735
11,403
9,878
309
2,220
9,183
19,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,374
Gold Earned
40,687
341
Minions Killed
413
0
Camps Cleared
0
1,399,651
Distance Traveled
1,377,129
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,374
558
85
6
0
314,896
4
W
Rama
7,161
477
81
5
0
255,508
0
L
Anubis
7,128
475
75
5
0
225,865
8
L
Amaterasu
7,174
478
63
4
0
298,596
0
W
Olorun
8,728
582
102
7
0
216,706
4
W
Mulan
9,757
650
118
8
0
318,724
2
L
Mercury
7,980
532
91
6
0
327,414
0
L
Geb
7,081
472
29
2
0
280,637
4
L
Izanami
7,011
467
83
6
0
267,139
0
W
Ymir
6,667
444
27
2
0
271,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role