Player Matchup

Rama
Rama
BIG_Red_Jim
Rama
Level 104
God Stats
1W - 0L
1,472 SR
Queue Stats
3W - 1L
1,586 Elo+
Solo
Achilles
Achilles
FuriousRuler
Achilles
Level 144
God Stats
21W - 15L
1,669 SR
Queue Stats
102W - 103L
1,504 Elo+
Solo
Chaac
Chaac
SneakyTurtle210
Chaac
Level 120
God Stats
24W - 28L
1,514 SR
Queue Stats
482W - 448L
1,461 Elo+
Solo
Agni
Agni
Stebaa
Agni
Level 113
God Stats
8W - 8L
1,485 SR
Queue Stats
101W - 84L
1,469 Elo+
Solo
Yemoja
Yemoja
Tregua
Yemoja
Level 105
God Stats
2W - 1L
1,252 SR
Queue Stats
256W - 273L
1,481 Elo+
Solo
Team Averages
Level 117
1,478 SR
1,500 Elo+

VS

Team Averages
Level 145
1,564 SR
1,515 Elo+
Tyr
Tyr
AmaiNekko
Tyr
Level 160
God Stats
10W - 4L
1,786 SR
Queue Stats
488W - 419L
1,548 Elo+
Party 1
Bastet
Bastet
CR7_Juan_12
Bastet
Level 159
God Stats
3W - 2L
1,453 SR
Queue Stats
245W - 224L
1,559 Elo+
Solo
Raijin
Raijin
Failexity
Raijin
Level 160
God Stats
4W - 4L
1,642 SR
Queue Stats
684W - 683L
1,460 Elo+
Party 1
Charybdis
Charybdis
ShadowKobayashi
Charybdis
Level 126
God Stats
0W - 2L
1,342 SR
Queue Stats
82W - 79L
1,516 Elo+
Party 1
Yemoja
Yemoja
weldbell
Yemoja
Level 120
God Stats
74W - 62L
1,597 SR
Queue Stats
967W - 982L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 7
8,016
472
10,527
13,467
4,164
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
FuriousRuler
Achilles
16
4 / 2 / 3
9,703
571
9,376
14,452
16,437
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

15
7 / 1 / 7
9,507
559
11,269
19,062
11,021
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Agni
Stebaa
Agni
16
10 / 1 / 2
9,916
583
15,638
9,320
3,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Tregua
Yemoja
13
2 / 1 / 14
8,224
484
4,898
12,964
11,334
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 0
9,785
576
10,177
15,037
12,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
13
3 / 3 / 4
8,417
495
10,062
12,044
4,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Failexity
Raijin
13
0 / 6 / 2
8,305
489
6,484
11,734
4,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ShadowKobayashi
Charybdis
12
4 / 7 / 1
7,834
461
12,512
16,927
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
weldbell
Yemoja
10
1 / 5 / 3
7,477
440
7,777
17,174
10,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
25
Kills
11
11
Deaths
25
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
2
6
7
0.92
L
Bastet
3
3
4
1.67
L
Raijin
Failexity
Raijin
0
6
2
0.17
W
Achilles
FuriousRuler
Achilles
4
2
3
2.75
L
Charybdis
ShadowKobayashi
Charybdis
4
7
1
0.64
W
7
1
7
10.5
W
Agni
Stebaa
Agni
10
1
2
11
W
Yemoja
Tregua
Yemoja
2
1
14
9
L
Yemoja
weldbell
Yemoja
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,708
Damage
47,012
69,265
Taken
72,916
46,752
Mitigated
36,881
25,935
Healing
20,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,177
2,111
0
5,573
15,037
12,217
0
1,607
13,388
6,253
63,097
W
10,527
8,640
124
3,322
13,467
4,164
1,998
1,570
11,859
0
40,995
L
Bastet
10,062
2,262
0
3,529
12,044
4,490
0
1,341
10,685
0
46,375
L
Raijin
Failexity
Raijin
6,484
779
0
1,267
11,734
4,724
0
5,178
6,362
51,345
0
W
Achilles
FuriousRuler
Achilles
9,376
4,980
0
3,661
14,452
16,437
998
2,277
11,456
0
63,226
L
Charybdis
ShadowKobayashi
Charybdis
12,512
6,400
0
5,150
16,927
4,712
84
4,882
11,911
0
45,352
W
11,269
2,688
0
9,086
19,062
11,021
259
2,329
16,374
0
57,079
W
Agni
Stebaa
Agni
15,638
524
0
3,126
9,320
3,796
0
3,540
5,395
70,525
0
W
Yemoja
Tregua
Yemoja
4,898
1,353
4,526
2,090
12,964
11,334
277
4,965
7,874
17,475
0
L
Yemoja
weldbell
Yemoja
7,777
685
2,255
2,582
17,174
10,738
70
6,812
10,034
18,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,366
Gold Earned
41,818
408
Minions Killed
439
0
Camps Cleared
0
1,573,394
Distance Traveled
1,597,854
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,785
576
140
8
0
359,275
5
W
Rama
8,016
472
64
4
0
269,149
3
L
Bastet
8,417
495
93
5
0
386,737
3
L
Raijin
8,305
489
107
6
0
282,548
11
W
Achilles
9,703
571
102
6
0
300,006
0
L
Charybdis
7,834
461
82
5
0
251,879
2
W
Chaac
9,507
559
93
5
0
350,353
3
W
Agni
9,916
583
123
7
0
354,825
2
W
Yemoja
8,224
484
26
2
0
299,061
4
L
Yemoja
7,477
440
17
1
0
317,415
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role