Player Matchup

Merlin
Merlin
KING_OF_DEMONS-5
Merlin
Level 99
God Stats
52W - 56L
1,463 SR
Queue Stats
575W - 608L
1,438 Elo+
Party 2
Sol
Sol
Xx_SOULtaker__xX
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,381 Elo+
Party 2
Cerberus
Cerberus
Ysup
Cerberus
Level 35
God Stats
3W - 6L
1,680 SR
Queue Stats
114W - 140L
1,257 Elo+
Solo
Anubis
Anubis
ahmadjaleb
Anubis
Level 105
God Stats
2W - 1L
1,874 SR
Queue Stats
144W - 182L
1,456 Elo+
Solo
Thanatos
Thanatos
bikey72tmn
Thanatos
Level 48
God Stats
1W - 5L
1,270 SR
Queue Stats
161W - 175L
1,363 Elo+
Solo
Team Averages
Level 62
1,558 SR
1,379 Elo+

VS

Team Averages
Level 62
1,443 SR
1,392 Elo+
Chernobog
Chernobog
 
Chernobog
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
PTMatik
Bellona
Level 107
God Stats
3W - 4L
1,324 SR
Queue Stats
558W - 623L
1,331 Elo+
Solo
Freya
Freya
WaZe9000
Freya
Level 68
God Stats
7W - 5L
1,633 SR
Queue Stats
281W - 329L
1,438 Elo+
Party 1
Fenrir
Fenrir
Warfrom24
Fenrir
Level 29
God Stats
4W - 7L
1,391 SR
Queue Stats
90W - 110L
1,364 Elo+
Party 1
Ganesha
Ganesha
allkeeper
Ganesha
Level 34
God Stats
35W - 57L
1,365 SR
Queue Stats
84W - 111L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,625
575
4,625
5,793
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 2
6,366
424
6,390
8,330
2,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Ysup
Cerberus
11
0 / 1 / 0
6,255
417
1,527
9,459
10,919
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
ahmadjaleb
Anubis
11
2 / 4 / 2
7,020
468
6,411
9,575
3,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
bikey72tmn
Thanatos
11
2 / 5 / 1
7,156
477
4,975
11,981
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
2 / 4 / 4
7,338
489
6,521
10,976
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
PTMatik
Bellona
15
2 / 0 / 0
8,738
583
8,222
7,585
7,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Freya
WaZe9000
Freya
15
5 / 0 / 0
9,350
623
4,936
8,659
3,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Warfrom24
Fenrir
14
7 / 3 / 5
8,460
564
9,925
11,426
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
allkeeper
Ganesha
12
0 / 1 / 7
7,344
490
2,343
9,352
6,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
8
Kills
16
16
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
4
4
1
L
2
2
2
1.5
W
Bellona
PTMatik
Bellona
2
0
0
2
W
Freya
WaZe9000
Freya
5
0
0
5
W
Fenrir
Warfrom24
Fenrir
7
3
5
3.17
L
2
4
2
0.75
L
Cerberus
Ysup
Cerberus
0
1
0
0
L
Anubis
ahmadjaleb
Anubis
2
4
2
0.75
W
Ganesha
allkeeper
Ganesha
0
1
7
3.5
L
Thanatos
bikey72tmn
Thanatos
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,928
Damage
31,947
45,138
Taken
47,998
22,731
Mitigated
25,140
17,139
Healing
19,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,521
3,441
104
3,289
10,976
3,016
655
7,256
3,720
0
48,217
L
4,625
41
0
1,170
5,793
1,639
0
850
4,943
59,280
0
W
Bellona
PTMatik
Bellona
8,222
3,006
0
3,170
7,585
7,904
430
976
6,609
0
59,558
W
Freya
WaZe9000
Freya
4,936
1,862
0
5,507
8,659
3,252
38
2,751
5,908
65,455
0
W
Fenrir
Warfrom24
Fenrir
9,925
1,489
0
3,264
11,426
4,328
142
2,655
8,771
0
50,245
L
6,390
1,815
0
2,843
8,330
2,495
50
2,660
5,670
24,830
3,305
L
Cerberus
Ysup
Cerberus
1,527
92
0
1,862
9,459
10,919
0
0
9,459
25,779
0
L
Anubis
ahmadjaleb
Anubis
6,411
382
122
2,953
9,575
3,881
74
1,919
7,656
28,259
0
W
Ganesha
allkeeper
Ganesha
2,343
0
0
4,253
9,352
6,640
51
4,708
4,644
19,438
0
L
Thanatos
bikey72tmn
Thanatos
4,975
778
0
8,189
11,981
3,797
0
1,850
10,131
0
37,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,422
Gold Earned
41,230
386
Minions Killed
437
0
Camps Cleared
0
1,300,687
Distance Traveled
1,459,227
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,338
489
92
6
0
250,252
2
L
Merlin
8,625
575
122
8
0
295,433
4
W
Bellona
8,738
583
122
8
0
305,369
0
W
Freya
9,350
623
142
9
0
294,750
3
W
Fenrir
8,460
564
70
5
0
311,161
4
L
Sol
6,366
424
58
4
0
255,825
1
L
Cerberus
6,255
417
90
6
0
246,566
1
L
Anubis
7,020
468
41
3
0
232,768
1
W
Ganesha
7,344
490
11
1
0
297,695
3
L
Thanatos
7,156
477
75
5
0
270,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role