Player Matchup

Morgan Le Fay
Morgan Le Fay
Brameir
Morgan Le Fay
Level 75
God Stats
2W - 1L
1,140 SR
Queue Stats
26W - 14L
1,590 Elo+
Party 1
Rama
Rama
DevilDraven11
Rama
Level 87
God Stats
1W - 2L
1,426 SR
Queue Stats
27W - 30L
1,302 Elo+
Party 1
Fenrir
Fenrir
Ztweedy34
Fenrir
Level 123
God Stats
8W - 2L
1,585 SR
Queue Stats
57W - 37L
1,490 Elo+
Party 1
Team Averages
Level 95
1,384 SR
1,461 Elo+

VS

Team Averages
Level 117
1,633 SR
1,455 Elo+
Nu Wa
Nu Wa
Francisco Jr689
Nu Wa
Level 125
God Stats
367W - 407L
1,543 SR
Queue Stats
434W - 485L
1,419 Elo+
Solo
Bastet
Bastet
KAGE784
Bastet
Level 158
God Stats
22W - 8L
1,684 SR
Queue Stats
670W - 573L
1,477 Elo+
Solo
Chaac
Chaac
Tipsy_Jokerr
Chaac
Level 69
God Stats
10W - 2L
1,671 SR
Queue Stats
117W - 134L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Brameir
Morgan Le Fay
15
7 / 8 / 5
10,211
729
12,401
14,365
5,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

5
0 / 0 / 1
7,154
511
0
909
264
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Ztweedy34
Fenrir
15
8 / 2 / 5
10,845
775
8,772
21,202
23,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
10,082
720
11,755
7,470
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
KAGE784
Bastet
14
5 / 6 / 2
10,038
717
12,433
13,933
4,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 6 / 4
10,774
770
6,229
13,422
15,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
15
Kills
10
10
Deaths
15
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Brameir
Morgan Le Fay
7
8
5
1.19
L
0
0
1
0.5
W
1
3
6
1.33
W
Bastet
KAGE784
Bastet
5
6
2
1
W
4
6
4
1
L
Fenrir
Ztweedy34
Fenrir
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,173
Damage
30,417
36,476
Taken
34,825
29,400
Mitigated
22,504
5,507
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Brameir
Morgan Le Fay
12,401
564
0
1,049
14,365
5,393
0
3,981
10,239
41,818
0
L
0
0
0
0
909
264
0
909
0
0
0
W
11,755
6,539
41
1,610
7,470
2,591
1,357
2,606
4,646
55,227
0
W
Bastet
KAGE784
Bastet
12,433
2,316
0
2,158
13,933
4,848
90
6,858
6,599
0
23,660
W
6,229
761
65
3,725
13,422
15,065
718
4,453
8,764
0
24,603
L
Fenrir
Ztweedy34
Fenrir
8,772
620
188
4,270
21,202
23,743
0
6,865
13,769
3,960
25,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,210
Gold Earned
30,894
91
Minions Killed
154
0
Camps Cleared
10
508,380
Distance Traveled
735,287
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,211
729
62
4
0
231,849
1
L
Rama
7,154
511
0
0
0
0
0
W
Nu Wa
10,082
720
87
6
6
251,812
1
W
Bastet
10,038
717
18
1
1
269,817
2
W
Chaac
10,774
770
49
4
3
213,658
2
L
Fenrir
10,845
775
29
2
0
276,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role