Player Matchup

Odin
Odin
 
Odin
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Mija667
Chang'e
Level 127
God Stats
6W - 3L
1,450 SR
Queue Stats
132W - 142L
1,498 Elo+
Solo
Ullr
Ullr
PekkaX
Ullr
Level 47
God Stats
1W - 1L
1,734 SR
Queue Stats
30W - 23L
1,545 Elo+
Solo
Janus
Janus
Volya
Janus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 76L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
WoluvMeneer
Ao Kuang
Level 109
God Stats
1W - 2L
1,544 SR
Queue Stats
47W - 36L
1,560 Elo+
Solo
Team Averages
Level 84
1,546 SR
1,526 Elo+

VS

Team Averages
Level 117
1,516 SR
1,439 Elo+
Raijin
Raijin
EVGENOL
Raijin
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,480 Elo+
Solo
Guan Yu
Guan Yu
Fênti
Guan Yu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,385 Elo+
Party 1
Mercury
Mercury
Gαrrα
Mercury
Level 151
God Stats
1W - 0L
1,540 SR
Queue Stats
9W - 15L
1,349 Elo+
Party 1
Camazotz
Camazotz
Razzador
Camazotz
Level 142
God Stats
1W - 0L
1,542 SR
Queue Stats
43W - 36L
1,497 Elo+
Solo
Sobek
Sobek
imightyzayn
Sobek
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
2 / 5 / 10
9,759
697
8,174
24,860
20,940
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
Mija667
Chang'e
16
3 / 3 / 7
9,363
669
15,929
14,421
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
PekkaX
Ullr
17
2 / 9 / 5
9,682
692
12,030
14,660
4,290
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Janus
Volya
Janus
19
6 / 7 / 6
11,206
800
14,535
14,574
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
WoluvMeneer
Ao Kuang
15
5 / 7 / 6
10,034
717
11,846
15,117
5,097
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
EVGENOL
Raijin
18
4 / 3 / 13
11,199
800
17,122
8,563
5,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Fênti
Guan Yu
16
5 / 3 / 12
10,664
762
4,825
14,597
20,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
Gαrrα
Mercury
18
10 / 7 / 13
11,511
822
15,571
13,473
8,118
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
Razzador
Camazotz
19
9 / 3 / 13
10,957
783
17,949
20,945
13,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 3 / 26
11,509
822
17,185
24,897
33,961
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
108
18
Kills
31
31
Deaths
19
34
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
5
10
1.4
W
Raijin
EVGENOL
Raijin
4
3
13
3.5
W
Guan Yu
Fênti
Guan Yu
5
3
12
3.67
W
Mercury
Gαrrα
Mercury
10
7
13
2.36
L
Chang'e
Mija667
Chang'e
3
3
7
2.17
L
Ullr
PekkaX
Ullr
2
9
5
0.5
W
Camazotz
Razzador
Camazotz
9
3
13
5.17
L
Janus
Volya
Janus
6
7
6
1.29
L
Ao Kuang
WoluvMeneer
Ao Kuang
5
7
6
1.14
W
3
3
26
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,514
Damage
72,652
83,632
Taken
82,475
39,650
Mitigated
81,166
31,666
Healing
36,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,174
1,736
765
5,967
24,860
20,940
400
9,830
14,232
0
16,021
W
Raijin
EVGENOL
Raijin
17,122
1,712
1,968
848
8,563
5,011
317
4,533
4,030
44,011
0
W
Guan Yu
Fênti
Guan Yu
4,825
453
5,392
3,607
14,597
20,618
367
9,397
5,200
0
8,060
W
Mercury
Gαrrα
Mercury
15,571
7,257
423
1,436
13,473
8,118
1,434
8,180
5,293
0
23,872
L
Chang'e
Mija667
Chang'e
15,929
972
4,817
6,897
14,421
4,704
289
6,112
7,829
24,746
0
L
Ullr
PekkaX
Ullr
12,030
5,529
481
726
14,660
4,290
1,025
3,615
10,600
254
19,233
W
Camazotz
Razzador
Camazotz
17,949
3,426
2,969
10,487
20,945
13,458
1,417
8,693
12,252
0
34,825
L
Janus
Volya
Janus
14,535
690
5,022
3,695
14,574
4,619
186
5,923
8,300
43,984
0
L
Ao Kuang
WoluvMeneer
Ao Kuang
11,846
2,100
0
3,296
15,117
5,097
613
7,558
7,015
15,007
0
W
17,185
779
818
8,299
24,897
33,961
0
11,722
13,175
27,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,044
Gold Earned
55,840
123
Minions Killed
133
0
Camps Cleared
0
1,169,824
Distance Traveled
1,280,971
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,759
697
15
1
0
272,592
0
W
Raijin
11,199
800
62
4
0
199,319
5
W
Guan Yu
10,664
762
8
1
0
248,129
0
W
Mercury
11,511
822
19
1
0
267,410
0
L
Chang'e
9,363
669
20
1
0
235,739
0
L
Ullr
9,682
692
14
1
0
209,850
0
W
Camazotz
10,957
783
24
2
0
293,708
1
L
Janus
11,206
800
57
4
0
245,501
4
L
Ao Kuang
10,034
717
17
1
0
206,142
1
W
Sobek
11,509
822
20
1
0
272,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role