Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DeltaSilver
Ah Muzen Cab
Level 111
God Stats
38W - 34L
1,596 SR
Queue Stats
94W - 110L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
Nekomancy
Gilgamesh
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 17L
1,633 Elo+
Party 1
Nox
Nox
TacticalPlunger
Nox
Level 125
God Stats
3W - 0L
1,808 SR
Queue Stats
21W - 17L
1,633 Elo+
Party 1
Team Averages
Level 119
1,635 SR
1,602 Elo+

VS

Team Averages
Level 71
1,661 SR
1,576 Elo+
Neith
Neith
 
Neith
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Juzzakill
Bastet
Level 33
God Stats
0W - 1L
1,877 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Platinumgoldfish
Baron Samedi
Level 67
God Stats
53W - 47L
1,605 SR
Queue Stats
284W - 272L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DeltaSilver
Ah Muzen Cab
13
4 / 3 / 10
8,256
826
8,787
9,728
3,460
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Nekomancy
Gilgamesh
12
4 / 1 / 8
8,217
822
6,304
6,675
4,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

12
7 / 4 / 6
8,554
855
7,230
6,559
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 2 / 5
7,797
780
6,740
6,839
2,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Juzzakill
Bastet
11
2 / 6 / 4
7,513
751
4,958
10,037
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Platinumgoldfish
Baron Samedi
12
4 / 7 / 3
8,255
826
7,787
9,772
5,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
15
Kills
8
8
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
5
2.25
W
Ah Muzen Cab
DeltaSilver
Ah Muzen Cab
4
3
10
3
L
Bastet
Juzzakill
Bastet
2
6
4
0.67
W
Gilgamesh
Nekomancy
Gilgamesh
4
1
8
8
L
Baron Samedi
Platinumgoldfish
Baron Samedi
4
7
3
0.79
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,321
Damage
19,485
22,962
Taken
26,648
10,081
Mitigated
11,051
7,011
Healing
3,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,740
1,975
0
1,068
6,839
2,194
688
1,634
5,205
0
28,037
W
Ah Muzen Cab
DeltaSilver
Ah Muzen Cab
8,787
3,440
0
4,355
9,728
3,460
503
3,027
6,395
0
33,735
L
Bastet
Juzzakill
Bastet
4,958
1,434
0
962
10,037
3,032
0
3,090
6,947
0
14,435
W
Gilgamesh
Nekomancy
Gilgamesh
6,304
2,310
0
1,805
6,675
4,235
0
1,884
4,674
0
15,344
L
Baron Samedi
Platinumgoldfish
Baron Samedi
7,787
412
410
1,516
9,772
5,825
0
3,162
6,610
19,352
0
W
7,230
419
0
851
6,559
2,386
330
2,449
3,847
18,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,027
Gold Earned
23,565
119
Minions Killed
123
6
Camps Cleared
3
562,921
Distance Traveled
574,414
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,797
780
61
6
0
195,741
3
W
Ah Muzen Cab
8,256
826
62
6
3
205,011
4
L
Bastet
7,513
751
25
3
1
205,200
0
W
Gilgamesh
8,217
822
22
2
2
185,589
3
L
Baron Samedi
8,255
826
37
4
2
173,473
7
W
Nox
8,554
855
35
4
1
172,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role