Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Draclette
Zeus
Level 85
God Stats
8W - 5L
1,467 SR
Queue Stats
293W - 300L
1,553 Elo+
Party 1
Raijin
Raijin
JsChrist
Raijin
Level 109
God Stats
3W - 2L
1,727 SR
Queue Stats
464W - 463L
1,493 Elo+
Solo
Rama
Rama
SirMortimench
Rama
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,638 Elo+
Party 2
Team Averages
Level 95
1,539 SR
1,537 Elo+

VS

Team Averages
Level 112
1,566 SR
1,603 Elo+
Thanatos
Thanatos
 
Thanatos
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FamousHrz
Neith
Level 160
God Stats
14W - 23L
1,510 SR
Queue Stats
1,045W - 962L
1,610 Elo+
Party 3
Sol
Sol
Marius1003
Sol
Level 160
God Stats
13W - 4L
1,692 SR
Queue Stats
117W - 90L
1,608 Elo+
Party 3
Cerberus
Cerberus
STRYTERJUNIOR
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 17L
1,669 Elo+
Party 3
Artio
Artio
necrotique
Artio
Level 160
God Stats
26W - 21L
1,630 SR
Queue Stats
695W - 602L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
6 / 0 / 2
6,468
647
3,289
5,882
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
 
Sobek
8
0 / 0 / 7
5,342
534
2,956
7,746
5,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
10
4 / 2 / 3
5,954
595
5,833
3,772
978
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
JsChrist
Raijin
11
1 / 0 / 1
6,060
606
3,646
5,288
1,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 3 / 3
6,119
612
5,676
6,827
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 1 / 1
5,906
591
2,214
6,504
1,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
FamousHrz
Neith
11
3 / 1 / 1
5,886
589
6,115
5,374
1,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 5 / 0
4,840
484
4,409
5,962
1,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
STRYTERJUNIOR
Cerberus
7
0 / 4 / 1
4,572
457
2,127
7,837
3,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
10
0 / 2 / 0
5,512
551
3,109
7,031
5,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
13
Kills
5
5
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
0
2
7
W
Sobek
 
Sobek
0
0
7
3.5
L
Thanatos
 
Thanatos
2
1
1
2.5
W
Zeus
4
2
3
2.75
L
Neith
FamousHrz
Neith
3
1
1
3.5
W
Raijin
JsChrist
Raijin
1
0
1
1.5
L
0
5
0
0
L
Cerberus
STRYTERJUNIOR
Cerberus
0
4
1
0.13
W
2
3
3
1.17
L
Artio
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,400
Damage
17,974
29,515
Taken
32,708
11,233
Mitigated
14,079
15,579
Healing
16,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,289
851
0
7,841
5,882
1,918
0
1,820
4,062
0
31,587
W
Sobek
 
Sobek
2,956
619
0
3,704
7,746
5,138
0
2,162
5,584
13,467
0
L
Thanatos
 
Thanatos
2,214
406
0
7,182
6,504
1,859
0
1,154
5,350
0
28,208
W
Zeus
5,833
1,237
0
614
3,772
978
0
1,187
2,585
28,754
0
L
Neith
FamousHrz
Neith
6,115
2,859
0
2,104
5,374
1,795
0
1,384
3,990
0
32,512
W
Raijin
JsChrist
Raijin
3,646
640
0
1,928
5,288
1,377
0
2,522
2,267
33,888
0
L
4,409
1,534
0
1,780
5,962
1,963
0
3,619
2,343
23,821
2,528
L
Cerberus
STRYTERJUNIOR
Cerberus
2,127
54
110
1,791
7,837
3,117
0
2,632
5,205
8,813
0
W
5,676
4,725
0
1,492
6,827
1,822
90
1,058
5,769
0
34,169
L
Artio
3,109
342
0
3,177
7,031
5,345
0
3,646
3,385
26,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,943
Gold Earned
26,716
301
Minions Killed
271
0
Camps Cleared
0
952,551
Distance Traveled
890,677
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,468
647
60
6
0
228,749
3
W
Sobek
5,342
534
24
2
0
204,538
5
L
Thanatos
5,906
591
65
7
0
208,013
3
W
Zeus
5,954
595
60
6
0
175,390
3
L
Neith
5,886
589
61
6
0
188,848
3
W
Raijin
6,060
606
80
8
0
159,743
1
L
Sol
4,840
484
50
5
0
146,069
2
L
Cerberus
4,572
457
23
2
0
170,343
4
W
Rama
6,119
612
77
8
0
184,131
3
L
Artio
5,512
551
72
7
0
177,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role