Player Matchup

Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CAllMeBlume
Danzaburou
Level 23
God Stats
1W - 3L
1,054 SR
Queue Stats
34W - 47L
1,241 Elo+
Party 1
Susano
Susano
ElegantRaptor47
Susano
Level 109
God Stats
9W - 12L
1,472 SR
Queue Stats
485W - 494L
1,392 Elo+
Party 1
Agni
Agni
TC_VoX_G4onza
Agni
Level 48
God Stats
3W - 4L
1,403 SR
Queue Stats
62W - 79L
1,358 Elo+
Solo
Athena
Athena
t995ob
Athena
Level 47
God Stats
16W - 19L
1,398 SR
Queue Stats
59W - 69L
1,361 Elo+
Solo
Team Averages
Level 59
1,365 SR
1,370 Elo+

VS

Team Averages
Level 97
1,504 SR
1,423 Elo+
Ymir
Ymir
 
Ymir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Joshhhharrisonn
Merlin
Level 79
God Stats
6W - 2L
1,663 SR
Queue Stats
82W - 82L
1,420 Elo+
Solo
Medusa
Medusa
MilaAvatar
Medusa
Level 157
God Stats
72W - 66L
1,515 SR
Queue Stats
318W - 329L
1,389 Elo+
Solo
Izanami
Izanami
Solarpower123456
Izanami
Level 102
God Stats
8W - 11L
1,412 SR
Queue Stats
244W - 267L
1,391 Elo+
Solo
Pele
Pele
joeysealio
Pele
Level 68
God Stats
12W - 15L
1,429 SR
Queue Stats
193W - 236L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 2 / 0
5,456
546
3,254
6,755
5,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
CAllMeBlume
Danzaburou
7
0 / 4 / 0
4,594
459
1,955
6,131
1,271
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 1 / 1
5,902
590
4,559
5,298
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 5 / 1
5,422
542
2,631
5,513
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
t995ob
Athena
6
0 / 5 / 1
4,503
450
1,022
8,117
2,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 0 / 2
5,664
566
2,255
5,704
3,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
6 / 2 / 0
7,421
742
3,564
4,292
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
MilaAvatar
Medusa
10
1 / 1 / 1
6,028
603
3,305
3,976
1,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

11
5 / 0 / 2
6,771
677
6,114
4,227
1,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 6
6,823
682
5,260
7,436
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
17
17
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
0
0.5
W
Ymir
 
Ymir
2
0
2
3
L
Danzaburou
CAllMeBlume
Danzaburou
0
4
0
0
L
2
1
1
2.5
W
6
2
0
3
W
Medusa
MilaAvatar
Medusa
1
1
1
1.5
W
5
0
2
6
L
1
5
1
0.3
W
3
1
6
6
L
Athena
t995ob
Athena
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,421
Damage
20,498
31,814
Taken
25,635
12,700
Mitigated
9,908
6,983
Healing
7,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,254
635
0
1,445
6,755
5,674
0
0
6,755
0
22,724
W
Ymir
 
Ymir
2,255
352
0
1,254
5,704
3,698
0
511
5,159
19,897
0
L
Danzaburou
CAllMeBlume
Danzaburou
1,955
1,166
0
1,009
6,131
1,271
170
983
5,148
0
19,331
L
4,559
1,121
0
1,687
5,298
1,456
0
926
4,336
0
23,107
W
3,564
353
0
994
4,292
1,392
0
1,143
2,939
38,918
0
W
Medusa
MilaAvatar
Medusa
3,305
1,116
0
1,617
3,976
1,084
926
0
3,696
0
23,763
W
6,114
3,707
0
605
4,227
1,551
2,547
1,075
3,116
0
40,399
L
2,631
151
0
1,257
5,513
1,345
0
2,111
3,245
32,225
0
W
5,260
1,828
0
3,240
7,436
2,183
0
556
6,644
0
30,005
L
Athena
t995ob
Athena
1,022
236
117
1,468
8,117
2,954
0
1,536
6,511
6,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,877
Gold Earned
32,707
208
Minions Killed
335
0
Camps Cleared
0
967,930
Distance Traveled
955,434
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,456
546
51
5
0
180,663
1
W
Ymir
5,664
566
36
4
0
191,547
1
L
Danzaburou
4,594
459
36
4
0
183,846
3
L
Susano
5,902
590
49
5
0
221,687
3
W
Merlin
7,421
742
95
10
0
192,273
3
W
Medusa
6,028
603
59
6
0
172,737
4
W
Izanami
6,771
677
84
8
0
173,616
4
L
Agni
5,422
542
62
6
0
192,435
2
W
Pele
6,823
682
61
6
0
225,261
4
L
Athena
4,503
450
10
1
0
189,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role