Player Matchup

Hercules
Hercules
AdamsCorleone
Hercules
Level 118
God Stats
1W - 1L
1,532 SR
Queue Stats
4W - 5L
1,340 Elo+
Party 1
Arachne
Arachne
Magethender
Arachne
Level 160
God Stats
84W - 82L
1,597 SR
Queue Stats
204W - 228L
1,561 Elo+
Solo
Sol
Sol
Soffi
Sol
Level 158
God Stats
3W - 0L
1,656 SR
Queue Stats
70W - 84L
1,492 Elo+
Solo
Chronos
Chronos
sSaaphire
Chronos
Level 125
God Stats
1W - 0L
1,415 SR
Queue Stats
2W - 3L
1,319 Elo+
Party 1
Team Averages
Level 140
1,550 SR
1,428 Elo+

VS

Team Averages
Level 81
1,553 SR
1,400 Elo+
Thoth
Thoth
 
Thoth
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
DURUMAN22
Ratatoskr
Level 124
God Stats
1W - 2L
1,583 SR
Queue Stats
2W - 6L
1,339 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HokDzik
Ah Muzen Cab
Level 39
God Stats
1W - 3L
1,719 SR
Queue Stats
15W - 17L
1,541 Elo+
Solo
Nox
Nox
halcon-gamma
Nox
Level 22
God Stats
0W - 2L
1,411 SR
Queue Stats
3W - 5L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AdamsCorleone
Hercules
15
2 / 2 / 7
9,696
808
7,514
17,481
11,393
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Magethender
Arachne
18
11 / 1 / 1
11,875
990
12,924
15,114
11,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
Soffi
Sol
15
1 / 5 / 5
9,506
792
7,734
9,682
2,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
sSaaphire
Chronos
16
1 / 5 / 7
9,813
818
6,268
10,631
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
5 / 2 / 4
10,068
839
13,331
6,947
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
DURUMAN22
Ratatoskr
16
6 / 5 / 3
9,971
831
10,006
14,858
6,028
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
HokDzik
Ah Muzen Cab
14
2 / 4 / 3
8,454
705
12,983
11,002
4,243
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 4 / 5
8,015
668
2,105
8,486
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
15
Kills
13
13
Deaths
15
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
2
4
3.5
W
Hercules
AdamsCorleone
Hercules
2
2
7
2.75
L
Ratatoskr
DURUMAN22
Ratatoskr
6
5
3
1.5
L
Ah Muzen Cab
HokDzik
Ah Muzen Cab
2
4
3
0.88
W
Arachne
Magethender
Arachne
11
1
1
11.5
W
Sol
Soffi
Sol
1
5
5
0.7
L
0
4
5
0.63
W
Chronos
sSaaphire
Chronos
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,440
Damage
38,425
52,908
Taken
41,293
29,242
Mitigated
15,831
19,097
Healing
8,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
13,331
389
0
2,061
6,947
2,400
108
1,695
5,208
49,028
0
W
Hercules
AdamsCorleone
Hercules
7,514
1,817
453
7,212
17,481
11,393
82
5,169
12,116
5,827
14,435
L
Ratatoskr
DURUMAN22
Ratatoskr
10,006
1,137
0
3,434
14,858
6,028
0
5,998
8,736
0
32,901
L
Ah Muzen Cab
HokDzik
Ah Muzen Cab
12,983
5,701
0
2,005
11,002
4,243
376
2,761
8,121
0
39,647
W
Arachne
Magethender
Arachne
12,924
9,784
0
8,056
15,114
11,996
106
4,632
10,158
0
40,395
W
Sol
Soffi
Sol
7,734
2,627
0
2,846
9,682
2,940
2,432
2,442
7,018
34,955
2,900
L
2,105
464
0
732
8,486
3,160
318
4,106
4,254
12,608
0
W
Chronos
sSaaphire
Chronos
6,268
580
0
530
10,631
2,913
1,077
2,929
7,574
35,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,890
Gold Earned
36,508
249
Minions Killed
227
12
Camps Cleared
10
985,098
Distance Traveled
970,635
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,068
839
93
8
4
237,836
4
W
Hercules
9,696
808
27
2
0
261,149
2
L
Ratatoskr
9,971
831
65
5
4
254,423
2
L
Ah Muzen Cab
8,454
705
45
4
1
232,523
5
W
Arachne
11,875
990
67
6
7
302,432
5
W
Sol
9,506
792
73
6
0
199,123
1
L
Nox
8,015
668
24
2
1
245,853
3
W
Chronos
9,813
818
82
7
5
222,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role