Player Matchup

Mulan
Mulan
AstronautKid971
Mulan
Level 138
God Stats
52W - 47L
1,580 SR
Queue Stats
256W - 235L
1,489 Elo+
Party 2
Ravana
Ravana
Baptiste_Chb
Ravana
Level 128
God Stats
3W - 5L
1,374 SR
Queue Stats
258W - 256L
1,484 Elo+
Party 2
Geb
Geb
CoffeeCascade26
Geb
Level 88
God Stats
8W - 11L
1,329 SR
Queue Stats
609W - 606L
1,544 Elo+
Solo
Izanami
Izanami
Djoboy-
Izanami
Level 62
God Stats
12W - 9L
1,534 SR
Queue Stats
206W - 210L
1,436 Elo+
Party 2
Sol
Sol
Ryanx971
Sol
Level 116
God Stats
3W - 4L
1,531 SR
Queue Stats
91W - 84L
1,482 Elo+
Party 2
Team Averages
Level 106
1,470 SR
1,487 Elo+

VS

Team Averages
Level 96
1,598 SR
1,506 Elo+
Hel
Hel
Hugs4Pochita
Hel
Level 122
God Stats
0W - 2L
1,336 SR
Queue Stats
303W - 277L
1,493 Elo+
Party 1
Mulan
Mulan
KingXGatsby
Mulan
Level 66
God Stats
7W - 4L
1,706 SR
Queue Stats
232W - 177L
1,584 Elo+
Party 3
Nemesis
Nemesis
RomieBrooks529
Nemesis
Level 69
God Stats
6W - 4L
1,694 SR
Queue Stats
236W - 213L
1,592 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
THELASTFIRELORD
Ah Muzen Cab
Level 160
God Stats
0W - 1L
1,654 SR
Queue Stats
8W - 26L
1,356 Elo+
Solo
Athena
Athena
ZFighter2105
Athena
Level 63
God Stats
7W - 6L
1,603 SR
Queue Stats
216W - 182L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
8,688
621
10,819
9,159
6,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
14
7 / 0 / 8
8,447
603
11,615
5,521
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 3 / 4
6,564
469
3,571
12,489
9,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Djoboy-
Izanami
13
6 / 0 / 7
8,122
580
8,643
8,900
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 0 / 3
8,388
599
6,892
7,474
2,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,254
447
7,926
8,345
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 5 / 1
6,986
499
6,481
14,962
7,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 4 / 1
6,426
459
6,090
11,376
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
THELASTFIRELORD
Ah Muzen Cab
11
0 / 4 / 1
6,399
457
4,283
8,907
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
9
2 / 5 / 1
5,823
416
2,634
13,552
7,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
23
Kills
3
3
Deaths
23
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
Ravana
7
0
8
11
W
1
3
4
1
W
Izanami
Djoboy-
Izanami
6
0
7
9.5
L
0
5
2
0.2
L
0
5
1
0.1
L
1
4
1
0.38
W
3
0
3
4.5
L
Ah Muzen Cab
THELASTFIRELORD
Ah Muzen Cab
0
4
1
0.13
L
Athena
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,540
Damage
27,414
43,543
Taken
57,142
24,223
Mitigated
23,499
19,276
Healing
13,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,819
1,556
0
2,831
9,159
6,907
662
383
8,776
3,745
54,017
W
Ravana
11,615
2,873
0
2,842
5,521
2,658
0
924
4,597
0
52,490
W
3,571
779
321
2,771
12,489
9,485
121
3,752
8,737
15,423
0
W
Izanami
Djoboy-
Izanami
8,643
5,123
0
5,807
8,900
2,925
1,679
5,245
3,655
0
47,782
L
7,926
852
1,941
2,792
8,345
2,045
0
1,220
7,125
40,990
0
L
6,481
1,272
0
3,165
14,962
7,819
0
584
14,378
0
47,355
L
6,090
1,602
0
979
11,376
3,352
0
914
10,462
0
41,305
W
6,892
2,974
0
4,704
7,474
2,248
1,276
256
7,218
61,374
0
L
Ah Muzen Cab
THELASTFIRELORD
Ah Muzen Cab
4,283
2,455
0
2,962
8,907
2,453
0
4,657
4,250
0
42,636
L
Athena
2,634
431
0
1,884
13,552
7,830
0
4,058
9,494
9,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,209
Gold Earned
31,888
470
Minions Killed
355
0
Camps Cleared
0
1,336,875
Distance Traveled
1,254,572
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,688
621
125
9
0
257,417
3
W
Ravana
8,447
603
93
7
0
326,193
1
W
Geb
6,564
469
23
2
0
249,723
3
W
Izanami
8,122
580
101
7
0
255,590
0
L
Hel
6,254
447
83
6
0
246,006
0
L
Mulan
6,986
499
104
7
0
259,619
3
L
Nemesis
6,426
459
74
5
0
262,782
2
W
Sol
8,388
599
128
9
0
247,952
3
L
Ah Muzen Cab
6,399
457
76
5
0
209,024
0
L
Athena
5,823
416
18
1
0
277,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role