Player Matchup

Kukulkan
Kukulkan
AzelBreo1
Kukulkan
Level 50
God Stats
2W - 3L
1,539 SR
Queue Stats
69W - 96L
1,335 Elo+
Solo
Baron Samedi
Baron Samedi
Commader x3151
Baron Samedi
Level 69
God Stats
4W - 2L
1,822 SR
Queue Stats
105W - 105L
1,453 Elo+
Solo
Danzaburou
Danzaburou
KenpachiBF
Danzaburou
Level 147
God Stats
0W - 6L
1,328 SR
Queue Stats
81W - 79L
1,512 Elo+
Solo
Ganesha
Ganesha
digodeimon1
Ganesha
Level 89
God Stats
2W - 1L
1,769 SR
Queue Stats
246W - 247L
1,426 Elo+
Solo
Ao Kuang
Ao Kuang
xT R A S Hx4
Ao Kuang
Level 122
God Stats
3W - 2L
1,724 SR
Queue Stats
409W - 425L
1,478 Elo+
Solo
Team Averages
Level 95
1,637 SR
1,441 Elo+

VS

Team Averages
Level 115
1,553 SR
1,436 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
LIONS_Freyr
Fenrir
Level 107
God Stats
3W - 1L
1,771 SR
Queue Stats
550W - 589L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
NRG_obito_
Gilgamesh
Level 63
God Stats
23W - 22L
1,480 SR
Queue Stats
218W - 270L
1,419 Elo+
Party 1
The Morrigan
The Morrigan
TheJulin_BR
The Morrigan
Level 126
God Stats
17W - 9L
1,576 SR
Queue Stats
242W - 215L
1,462 Elo+
Party 1
Awilix
Awilix
sauller
Awilix
Level 126
God Stats
65W - 79L
1,439 SR
Queue Stats
699W - 925L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AzelBreo1
Kukulkan
19
2 / 6 / 7
12,302
473
7,753
14,613
5,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
Commader x3151
Baron Samedi
20
6 / 5 / 3
13,038
501
12,914
22,723
24,607
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
KenpachiBF
Danzaburou
20
15 / 5 / 4
14,471
557
19,404
25,027
11,214
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
digodeimon1
Ganesha
17
0 / 7 / 18
12,031
463
11,449
31,227
40,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
xT R A S Hx4
Ao Kuang
18
9 / 6 / 4
12,578
484
14,655
22,829
9,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
4 / 9 / 7
14,037
540
11,686
18,323
5,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
17
3 / 7 / 11
12,998
500
10,242
27,304
25,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
NRG_obito_
Gilgamesh
20
6 / 3 / 4
14,247
548
14,583
21,844
20,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
TheJulin_BR
The Morrigan
20
10 / 5 / 10
15,865
610
26,214
14,810
5,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
sauller
Awilix
20
6 / 8 / 12
15,116
581
17,395
18,638
7,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
73
32
Kills
29
29
Deaths
32
36
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
9
7
0.83
L
Kukulkan
AzelBreo1
Kukulkan
2
6
7
0.92
L
Baron Samedi
Commader x3151
Baron Samedi
6
5
3
1.5
L
Danzaburou
KenpachiBF
Danzaburou
15
5
4
3.4
W
Fenrir
3
7
11
1.21
W
Gilgamesh
NRG_obito_
Gilgamesh
6
3
4
2.67
W
The Morrigan
TheJulin_BR
The Morrigan
10
5
10
3
L
Ganesha
digodeimon1
Ganesha
0
7
18
1.29
W
Awilix
sauller
Awilix
6
8
12
1.5
L
Ao Kuang
xT R A S Hx4
Ao Kuang
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,175
Damage
80,120
116,419
Taken
100,919
91,834
Mitigated
64,245
38,629
Healing
28,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,686
5,072
0
3,896
18,323
5,477
8,897
7,685
10,638
0
93,012
L
Kukulkan
AzelBreo1
Kukulkan
7,753
583
197
3,559
14,613
5,619
0
7,697
6,648
81,260
0
L
Baron Samedi
Commader x3151
Baron Samedi
12,914
682
1,311
7,332
22,723
24,607
200
2,747
19,960
76,293
0
L
Danzaburou
KenpachiBF
Danzaburou
19,404
10,158
0
11,349
25,027
11,214
3,194
4,019
20,848
0
124,601
W
Fenrir
10,242
1,850
877
4,881
27,304
25,244
551
13,690
13,614
674
40,100
W
Gilgamesh
NRG_obito_
Gilgamesh
14,583
3,289
0
7,180
21,844
20,180
1,716
11,570
10,274
0
89,591
W
The Morrigan
TheJulin_BR
The Morrigan
26,214
5,225
0
6,050
14,810
5,812
1,268
6,184
8,626
109,387
1,299
L
Ganesha
digodeimon1
Ganesha
11,449
1,929
0
4,086
31,227
40,417
204
8,684
22,334
45,789
0
W
Awilix
sauller
Awilix
17,395
6,953
0
5,660
18,638
7,532
484
7,642
10,996
0
104,812
L
Ao Kuang
xT R A S Hx4
Ao Kuang
14,655
3,174
0
10,795
22,829
9,977
0
4,739
17,942
78,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,420
Gold Earned
72,263
598
Minions Killed
633
0
Camps Cleared
0
2,246,034
Distance Traveled
2,379,046
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,037
540
164
6
0
406,999
1
L
Kukulkan
12,302
473
151
6
0
476,055
12
L
Baron Samedi
13,038
501
126
5
0
421,245
2
L
Danzaburou
14,471
557
178
7
0
432,252
3
W
Fenrir
12,998
500
43
2
0
481,750
5
W
Gilgamesh
14,247
548
106
4
0
471,962
0
W
The Morrigan
15,865
610
181
7
0
453,394
5
L
Ganesha
12,031
463
27
1
0
456,335
9
W
Awilix
15,116
581
139
5
0
564,941
2
L
Ao Kuang
12,578
484
116
4
0
460,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role